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Where evil is created, or at least where scientific experiments are conducted. Test tubes filled with pretty liquids are almost a must.
Norrath is the world at the center of the EverQuest franchise.
A kitchen is found in many game for purposes of food preparation and storage. People may eat there too.
Many hapless heroes have ended their days in a gloomy dungeon looking for rat's bones to pick the lock with. Dungeons appear in many games often as a location from which the main protagonist must escape.
Generic level #23. About all dungeon crawlers have at least 1 mine in it. Most mines that are in games are the underground local and usually have plenty of booty hidden in the mine. Also, plenty of monsters usually inhabit mines in video games.
Where people come to browse and borrow books and other media, or do research. May contain a shushing librarian. Also some mansions may contain a room called the library.
A prison is a secure location built for the confinement of a person or persons for a set length of time. It is often built by the state to punish criminals, and sequester them from productive members of society.
These games often take place in submerged environments or have underwater swimming levels.
An intricate, often ancient, structure devoted to a deity, usually filled with traps and overly enthusiastic followers.
Beaches are slopes of sand, gravel, or pebbles that lead down to the water of an ocean, sea, river, or lake.
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