Verticality

Verticality is a concept that appears in 29 games


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Verticality relates to the scale of spaces in a game and the player's ability and freedom to traverse them. It implies that a player has freedom of movement that extends to vertical planes through abilities, vehicles, or level design.

 

Verticality games
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Name Platforms Developer
Just Cause 2
released on March 23, 2010
PC, X360, PS3 Avalanche Studios
Dark Void
released on Jan. 19, 2010
PC, PS3, X360 Airtight Games
Bayonetta
released on Jan. 5, 2010
PS3, X360 PlatinumGames
The Saboteur
released on Dec. 8, 2009
PC, X360, PS3 Pandemic Studios
Section 8
released on Sept. 1, 2009
X360, PC TimeGate Studios, Inc.
Prototype
released on June 9, 2009
PC, X360, PS3 Radical Entertainment Inc.
inFAMOUS
released on May 26, 2009
PS3 Sucker Punch
Bionic Commando
released on May 18, 2009
X360, PC, PS3 GRIN
Mirror's Edge
released on Nov. 11, 2008
PC, X360, PS3 DICE
Grand Theft Auto IV
released on April 29, 2008
X360, PC, PS3 Rockstar North, Rockstar Toronto


Concept Name: Verticality
Appears in: 29 games
First appearance: Marc Ecko's Getting Up: Contents Under Pressure
Aliases


Lies
27 points

Mercanis
11 points

blaseslinger262
7 points

Sean
4 points

PabloDiablo
4 points


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