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Edited by cloudymusic

I like how Patrick implies that Bionic Commando (2009) doesn't exist, perhaps rightfully.

Posted by TekZero

I love swingers.

Posted by Steadying

Wow, this looks completely different from the last time I saw it. Looks pretty fun. The way his hand just sorta stays open while he's swinging looks really dumb, though.

Online
Posted by mintyice

Is that music in every trailer ever made? I swear I've heard it somewhere else before.

Posted by mtfikhan

Woah so pretty. Dumb name.

Posted by SneakyPenguins

Looks cool. I thought the narration going on in this trailer was pretty dumb though.

Posted by Jiddra

It looks very interesting, to think this is from the studio that made Goat Simulator :)

Posted by Tikicobra

That narration was laughably dumb, as is the name. The game itself looks decent enough but the art style is pretty boring and there doesn't seem to be much going on.

Posted by patrickklepek

I like how Patrick implies that Bionic Commando (2009) doesn't exist, perhaps rightfully.

That's how most people would feel! I actually thought the swinging worked pretty well in that game.

Posted by Pezen

I don't know. I'm neither feeling the sense of movement or swing speed to be "right". Maybe it's a different beast behind the controls, but looking at it feels very bland. The setting feels weirdly generic and the narration tells me nothing.

Woah woah, chill out on the negativity there, boss. Maybe, as said, it's better in person.

Posted by Romination

This looks pretty interesting, but the problem is that the swinging doesn't really look satisfying. It's less a swing and more a leash, it seems, that pulls you over.

Posted by Pie

Whatever, Bionic Commando 2009 is one of the most underrated games of the last generation

Posted by billyok
@pie said:

Whatever, Bionic Commando 2009 is one of the most underrated games of the last generation

If you like invisible walls and intolerably awful main characters, it truly was a gem.

Posted by Sanj

If this doesn't have Oculus Rift support, the devs are missing out on a prime opportunity.

Posted by Pie

@bbk said:
@pie said:

Whatever, Bionic Commando 2009 is one of the most underrated games of the last generation

If you like invisible walls and intolerably awful main characters, it truly was a gem.

See, this guy knows

Posted by Jonny_Anonymous

I'd buy it just for the music

Edited by HurricaneIvan29

@jonny_anonymous: If it includes that kind of orchestral music in it, it may just push it to a great experience.

I feel that there is a lot of missed opportunities at great experiences within games by not including certain scores. The power of music to invoke emotion and feeling is surprisingly still so underused.

To me, that's what made the first two Halos such joy to play through.

Posted by ohrenclez

Looks and sounds awesome!

Posted by Sunjammer

2009 Bionic Commando was a wonderful game. Absolutely flawed but really unique nonetheless.

Posted by Fracture

I'd also vote that Bionic Commando 2009 was a good game with some bad plot points and that I'd be more jazzed for this if it wasn't essentially 1st person platforming, which I've never been able to like. The Portal games get a pass because the lack of combat allowed you to do it mostly at your own pace.

Posted by SleepingLesson

Oh boy, that voice work is... cringey.

Edited by ShaggE

Man, it took me a bit to wrap my head around that headline before I realized it was the name of the game.

Posted by Glottery

So who's uncle worked on this?

Posted by drlolzphd

@glottery: My uncle over at nintendo got me a free copy of this!

Edited by ross2075

It is probably the greatest game title ever created...but it needs some creepy guy who tells perverted stories to really be authentic.

Posted by development

@cloudymusic said:

I like how Patrick implies that Bionic Commando (2009) doesn't exist, perhaps rightfully.

That's how most people would feel! I actually thought the swinging worked pretty well in that game.

The swinging worked great. It was the horribly confined levels with invisible walls of death that were the problem. Final boss bit was cool.

Posted by Raven10

@sanj said:

If this doesn't have Oculus Rift support, the devs are missing out on a prime opportunity.

That was what I came to post. You know when Brad talks about getting butterflies in his stomach when leaping off tall buildings in games? Imagine him playing this with the Oculus. I get the same feelings. I think if I managed not to puke this would be amazing for about five minutes.

Posted by Corvak

US Release Date: July 23, 2012.

Ummmm.

Posted by Sunjammer

@bbk: The multiplayer was stellar, and after the admittedly shit first half of the game, it just really opened up in amazing ways. There are sections of Bionic Commando that offer combat on a level no other console third person shooter has given me, including Vanquish, especially if you play it on commando difficulty: BC was one of the few games that don't feel cheap and irritating on higher difficulty, just more genuinely challenging.

What I will say is that the lead character of the game may be the single most irritating dude I've ever had to play. But I tolerated it simply because the game played so well.

Posted by VoshiNova

Holy shit that VO is flat, and the movement when landing/jumping would benefit from any more animation.

That being said, wow those levels are gorgeous. That game mechanic looks like a blast, and the trailer music felt appropriate.

Posted by paulunga

@cloudymusic said:

I like how Patrick implies that Bionic Commando (2009) doesn't exist, perhaps rightfully.

That's how most people would feel! I actually thought the swinging worked pretty well in that game.

That's what I was about to say. The movement was easily the best part of the entire thing. And the multiplayer was surprisingly fun. I'm saying this being someone who generally doesn't play ANY competitive multiplayer.

Posted by deltaalphabravo

I legit lol'ed when that one eyed monster appeared at the end.

Posted by TimmiT

@cloudymusic said:

I like how Patrick implies that Bionic Commando (2009) doesn't exist, perhaps rightfully.

That's how most people would feel! I actually thought the swinging worked pretty well in that game.

I actually really liked it and think that it's underrated. Especially the multiplayer, which I played with a bunch of online friends through Hamachi after the servers went down. Biggest problem I had with it was the art style and designs. The plot was dumb, but laughably so. Your arm being your wife is to this day one of the most insane and dumbest plot twists in any game ever, and I loved it.

Oh, and this A Story About My Uncle game looks like it could be neat.

Posted by EatBolt

The hand animation looks terrible--but this is all prerelease so who knows how it will look in the final build. I am the eternal optimist.

Posted by RedHatDrew

ARM UNCLE. There, I said it.

Posted by Humanity

@paulunga said:

@patrickklepek said:

@cloudymusic said:

I like how Patrick implies that Bionic Commando (2009) doesn't exist, perhaps rightfully.

That's how most people would feel! I actually thought the swinging worked pretty well in that game.

That's what I was about to say. The movement was easily the best part of the entire thing. And the multiplayer was surprisingly fun. I'm saying this being someone who generally doesn't play ANY competitive multiplayer.

The 2009 Bionic Commando was great in many ways. A terribly underrated title that gets a lot of unwarranted hate. The insane tentacle menu alone is one whole extra star on that game.

Edited by DaveKap

It looks like they're using the "grappling hook" physics from an old Q3 mod called Bouncy Q3A. It swings like a rope but pulls the player towards the hook at the same time, which leads to some pretty gnarly slingshot-like jumps. It's the best grappling hook physics system and it should make this game really fun to play.

Posted by Mysterysheep

@hurricaneivan29: I get what you're saying about missed opportunities to have well-done, orchestrated music in games... but is this really an example of that? I dunno man, kind of just sounds like really generic, melodramatic movie trailer music. I feel like it lacks the subtlety to be genuinely emotionally impactful. Maybe it's just me, but I think that style of over-the-top, emotional music can be more damaging than anything when handled like it is in this trailer. I'm just reminded of all those Coldplay songs that end up sounding the same and our used for uplifting commercials and sporting events. It kills any genuine emotional response by being too in your face.

Posted by HurricaneIvan29

@mysterysheep: Standing by my original comment, I also agree with you in that it should be done subtly to get the best effect from it, and of course with variation.

Posted by Dasdude

Seems weird, but in a good way. Can't say I've had good experiences with first-person platforming in the past, but there's a first for everything.

Posted by Scodiac

I enjoyed the 2009 Bionic Commando. Although, the ending was hilarious, and I don't think they meant it to be. Still. I got pretty good at it while playing through, and some awesome action went down. Really fun. Also, this game looks pretty cool.

Posted by mfyfe15

Damn that looks really fun. Hopefully the May 28th release date is a release date and not "early access." I might buy it on that alone.

Posted by Itwongo

Looks cool to me

Posted by ch3burashka

I like how Patrick implies that Bionic Commando (2009) doesn't exist, perhaps rightfully.

I would say he implies it wasn't up to snuff. I bought it during a Steam sale, and can say I liked the swinging mechanic.

Edited by vhold

That 3d bionic commando could have been made 10 times better by just having a more punchy sound track and pace. It was instead all moody and didn't "feel" like bionic commando.

Posted by SchwartzChamp

That one stupid 'indie' game name you have there.

Edited by paulunga

@humanity: Yeah, and the piano version of the BC theme that plays in it! Overall, I'd say it wasn't one of my favorite games but it certainly doesn't deserve the hate it gets.

Edit: Also, apparently Giant Bomb's own Jeff Gerstmann gave it 4 stars.

Posted by Humanity

@paulunga said:

@humanity: Yeah, and the piano version of the BC theme that plays in it! Overall, I'd say it wasn't one of my favorite games but it certainly doesn't deserve the hate it gets.

Edit: Also, apparently Giant Bomb's own Jeff Gerstmann gave it 4 stars.

It was a fun little game, 4 stars well deserved. Not 5, but a solid 4.

Posted by Foggen

@pie said:

Whatever, Bionic Commando 2009 is one of the most underrated games of the last generation

I'm with you.

Posted by DickSocrates

There's something off about the animation for the hand when using the grapple beam. It's too casual, there's no sense of anything exciting happening, the electricity comes out and the hand/arm barely notices it. It should be a big deal to fire it, and when swining it should look more strenuous. If there was no beam, you couldn't tell what was happening from the animation.

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