49 Comments
Posted by GermanBomber

Saw the thumbnail and immediately felt home...

Posted by poser

Giant Bomb International?

Posted by cooljammer00

Hmm, they keep talking about Vinny living in NY a lot...I guess that means I was wrong about him moving back to Long Island or Jersey

Posted by Jrmint

Was Patrick's video feed more blurry than usual for others?

Edited by DragonBomb

Hmm, they keep talking about Vinny living in NY a lot...I guess that means I was wrong about him moving back to Long Island or Jersey

If you ask someone across the Hudson in Jersey or someone who lives on Long Island, they'll say they're from NY. It's not a stretch to think he could live in those two places, if he's buying a house, he's better off in Jersey.

Posted by Benmo316

I would love to hear what Vinny thinks about wrestling after being forced to watch it for a month-or-so on the Powerbombcast.

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Posted by RE_Player1

It's weird how most of the GB staff have mentioned Transistor's slow start. I found it to be great from the get go and it has maintained so far.

Posted by AngeTheDude

@jrmint said:

Was Patrick's video feed more blurry than usual for others?

Yeah, I noticed too. Probably his connection.

Edited by AngeTheDude

@jrmint said:

Was Patrick's video feed more blurry than usual for others?

Yeah, I noticed too. Probably his connection.

Posted by AuthenticM
Edited by Mathey

@re_player1 said:

It's weird how most of the GB staff have mentioned Transistor's slow start. I found it to be great from the get go and it has maintained so far.

The Bombcrew does tend to want games to get on with the action pretty quick. I think it may be due to their experience as game reviewers; when you've got a stack of video games to get into, you may not be super patient with deliberate or obfuscated narrative.

That or they on the drugs.

Posted by cooljammer00

@dragonbomb: but Alex is a New Yorker now! If there's one thing us NYC'ers are good at, it's getting offended when people claim to be from New York City but really live in Jersey or LI.

Posted by Cootsnoop

Aww, Alex is so hyped. It warms my heart. I'm so curious to what they'll churn out once things get into motion.

Edited by hurtfulmadmax

It's Gareth Edwards NOT Garth Edwards!

Posted by spraynardtatum

Wolfenstein is fucking great and Patrick should stop being disappointed in what the video game industry isn't.

Posted by spraynardtatum

Wolfenstein is fucking great and Patrick should stop being disappointed in what the video game industry isn't.

Posted by tcsajax

Jesus, Patrick. Its a good game, it shouldn't matter if its from a long running series. I know its your job, but you've been really critical of everything lately, and usually only for the reason to be critical.

Edited by RVonE

@tcsajax said:

Jesus, Patrick. Its a good game, it shouldn't matter if its from a long running series. I know its your job, but you've been really critical of everything lately, and usually only for the reason to be critical.

I agree. Especially when he says "it's almost more depressing since the game is pretty good" or something to that extent.

Posted by Oni

I love that @alex is now way into Hearthstone when a few weeks ago he was hemming and hawing about it when Patrick told him to play it.

Edited by jkz

@rvone said:

@tcsajax said:

Jesus, Patrick. Its a good game, it shouldn't matter if its from a long running series. I know its your job, but you've been really critical of everything lately, and usually only for the reason to be critical.

I agree. Especially when he says "it's almost more depressing since the game is pretty good" or something to that extent.

I'm with these guys. To be honest the video-game industry's BRIMMING with new ideas and inventive takes on existing ideas thanks to the recent proliferation of indie games. What's wrong with finding enjoyment in something more comfortable and familiar, especially when it's done so well? It's worth noting that I say this as someone who spends most of his time focusing on the smaller, weirder games the industry's been pumping out of late.

Hell, working in music, my tastes in that tend to veer towards the experimental, noisy, uncomfortable, and generally, the new and uncharted, but that doesn't mean that there isn't a place for good, comfort-food style pop or hip-hop in that palate. It also doesn't mean that that comfort-food style music shouldn't be commended when it works within well-established frameworks to create something legitimately compelling and engrossing. I think the same applies to video games.

Obviously, the more time you spend with any medium, the less interest you'll take in more staid incarnations of it (you can only look at so many beautiful landscape paintings before wondering what else could be done if someone was willing to color outside the lines a bit), but it's worth it to recognize that and not get caught up in a sort of "only new is good" narrative, because that tends to limit your point of view pretty thoroughly, and cause you to be dismissive of things that aren't deserving of it.

Posted by JA050N

You know what pushed Amplitude over the edge? Barkerville.

Posted by xbob42

Good lord, Patrick. Long-running series exist in every single medium out there. Why are we telling ANOTHER Sherlock story? More Terminator movies?! Man, film hasn't moved on at all! They brought back Arrested Development?! TV is dead!

You're looking at it from the wrong angle, man. It seems like you're missing the point and trying to see some sort of industry commentary where there is none. Popular franchises get sequels. There is nothing depressing or sad about it. It's good business sense and the consumers like it. That's perfectly fine.

A new Wolfenstein does not mean we don't get games like Transistor or Starbound or Bravely Default or The Wolf Among Us or Year Walk or Vertiginous Golf or To The Moon or Surgeon Simulator or Gunpoint or The Swapper or Skulls of the Shogun or Rayman Origins/Legends (Man! More franchises? Those sequels sure are depressing!) or Prison Architect or Monaco or Super Meat Boy or Octodad or Mark of the Ninja or Legend of Grimrock or Kentucky Route Zero or Hawken or Fract OSC or Dust: An Elysian Tail or Dishonored or Dark Souls or Chroma or Call of Juarez Gunslinger (GODDAMN SEQUELS!) or Bastion or Antichamber or do I need to keep going?!

Take it easy, man. Games are doing better than they have EVER been doing, by leaps and bounds. The variety, the volume, the creativity and (for many genres, not all) the quality is at the best it has ever been. You don't have the powerful veil of childhood to idolize any game and think that anything is possible, but that was just your brain, not the games themselves.

Posted by Bjorn

Found it unfair that they where talking about how videogames are not evolving because of how Wolfenstein is. It's a pulpy almost grindhouse-ish game, and that's what it was meant to be. You go to that kind of game for that kind of gameplay and visceral feel. It's like going to watch Machete and complaining about how movies are just gore and sex, it's just silly. There is nothing wrong with wanting some easily digested pulpy action, with great heroes and even better villains once in a while. This post got longer then I wanted it too be, but Patrick's comment on it rubbed me the wrong way. I get what he is trying to say, but there is plenty of diversity in games these days, maybe more than ever. Games have come a long way, from art pieces too indie, through story driven epics and blockbuster triple A's, it is actually pretty good right now.

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Posted by Deadeye007

Hmm, they keep talking about Vinny living in NY a lot...I guess that means I was wrong about him moving back to Long Island or Jersey

Long Island is in NY...

Posted by Bboboo

Scoops and the Wolf, brought to you by Vinco.

Posted by Clapmaster

Damn I beat Transistor on my PC in one sitting in what felt like 3-4 hours and had no technical issues whatsoever. Really enjoyed it.

Edited by OneTallGamer


Absolutely no technical issues during my PC play-through. However, it did take about 2 hours before the game really grabbed me in a big way and now I'm hooked. The story really is a slow burn, but I think its very interesting once it starts to develop and I love the coding/computer motif throughout. And I know this is going to be heresy, but I think I might like Logan Cunningham's character in this game a little more than Rucks in Bastion. Rucks is amazing, no doubt, but it was just a "reading the script in a badass way" sort of part while the emotional swings his character has in Transistor are a bit more interesting to me (even if it is less badass).

Posted by nachobandit

Can Patrick's arm normally lift a 1lb weight?

Posted by cooljammer00
Posted by Dan_CiTi

FUCK YEAH PHANTOM DUST!

Posted by TheHT

What? Dude no, that's a pretty fuckin stupid response by that twitter person to the Blazkowicz picture. It's like when you ask someone "why?" and they oh so cleverly say "why not?", but then you think about it for a second and realize "no, that's silly".

22 years since Wolf 3D and we're getting another Wolfenstein game; the sixth since that first id game. Variety and depth have very obviously come a long way since, and that we can have another FPS game called Wolfenstein fits just fine within that variety.

Nevermind that using a comparison picture of two decades apart renderings of a character to somehow extract a reflection of the industry's supposed lack of development as a whole is an astonishingly ridiculous endeavour. I can appreciate a clever line that, while maybe not so solid under examination, can still make you think about something differently, but that's just over the cliff dumb.

Anyways, that Outlast DLC totally had some good parts towards the end there! Wasn't that into the first foray, but that second stream was great. The buzzsaw scene wasn't so bad, but yeah, with an Oculus? NOTHANKS. Ending was great too.

I agree with the whole mental illness as a villain thing, but the asylum in the game was fucking up the patients, so it wasn't really a mental illness thing. I suppose it was more of an "evil corporation and the monsters they made" sort of thing.

Posted by ildon

If it is the case that Machine Games cut out story and character beats to get players into the action faster, it would be due to the feedback they got from Rage. Everyone I know who has played Rage has said that they hate the parts where you're in town or wandering around (or at least, dislike or tolerate those parts), and love the parts where you're in a shooting gallery killing bad guys.

Edited by Tesla

I found the Wolfenstein criticism to be a bit navel-gazey at times. There were valid points regarding a few shortcomings. But I don't understand the point of view of "if only this game were not held back by the Wolfenstein name".

This game is great because it's a Wolfenstein game. Not only is it a run and gun, hip firing gib fest, but it also has tight, well designed environments to explore and fight in. It is an extremely well made single player FPS campaign, one of the finest I've played in quite a while. It is for these reasons why the Wolfenstein name is not a hinderance, but rather entirely crucial to the game they made. They told you what they were going for up front and they nailed it.

The fact that it even has a semblance of story telling and great characters is icing on the cake. It feels alien to me to fault the gameplay because it sometimes steps on the toes of whatever deep complex story that could have been. That's a minor quibble in an otherwise fantastic game, something you spend a few sentences mentioning instead of the majority of the conversation.

Posted by KDR_11k

The tonal difference in Wolfenstein reminds me of Necrovision which equally tried to show the horrors of WW1 while also letting you dual wield heavy machine guns, kicking people around and using dark magic with one of the later levels actually having you fly a f###ing DRAGON!

Posted by gomezar7

Alex's smiling face is proof that Vinny warms even the coldest of hearts.

Posted by whitegreyblack

I have not seen Alex smile like that in a long time. Positive Vinnyvibes are already in effect!

Posted by csl316

Got three hours into Wolfenstein today, and boy is it good. The gunplay feels great, the design is open enough to reward tactical play, the pacing made it very hard to put down, and the narrative has kept me quite interested so far.

I don't care if it's nothing new. It's refined and extremely well put-together, and that counts for a lot in my book.

Posted by Zevvion

@jkz said:

@rvone said:

@tcsajax said:

Jesus, Patrick. Its a good game, it shouldn't matter if its from a long running series. I know its your job, but you've been really critical of everything lately, and usually only for the reason to be critical.

I agree. Especially when he says "it's almost more depressing since the game is pretty good" or something to that extent.

I'm with these guys. To be honest the video-game industry's BRIMMING with new ideas and inventive takes on existing ideas thanks to the recent proliferation of indie games. What's wrong with finding enjoyment in something more comfortable and familiar, especially when it's done so well? It's worth noting that I say this as someone who spends most of his time focusing on the smaller, weirder games the industry's been pumping out of late.

Hell, working in music, my tastes in that tend to veer towards the experimental, noisy, uncomfortable, and generally, the new and uncharted, but that doesn't mean that there isn't a place for good, comfort-food style pop or hip-hop in that palate. It also doesn't mean that that comfort-food style music shouldn't be commended when it works within well-established frameworks to create something legitimately compelling and engrossing. I think the same applies to video games.

Obviously, the more time you spend with any medium, the less interest you'll take in more staid incarnations of it (you can only look at so many beautiful landscape paintings before wondering what else could be done if someone was willing to color outside the lines a bit), but it's worth it to recognize that and not get caught up in a sort of "only new is good" narrative, because that tends to limit your point of view pretty thoroughly, and cause you to be dismissive of things that aren't deserving of it.

Yep, I agree as well. It's like saying: 'Why is Enemy Unknown titled XCOM? It's almost depressing that it's good'.

The New Order is a Wolfenstein game. If it wasn't called Wolfenstein, then I would've told you it was a Wolfenstein game. All the key elements are there right down to eating the dog food for +4 overcharged health. Not just that, it manages to take all the old-school elements and make them work very well in a manner you would expect today.

I also agree with @csl316 in that the pacing of the narrative and game in general is really well done. I would have never expected this game to be as good as it is. They are putting everything they possibly could into it. I don't think they could ever create a sequel to this that is as good as this game is, but if they manage to do it, I would love to play it.

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Posted by pyromagnestir

Aw... Alex is so excited to be getting a buddy! It's adorable!

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Edited by klinekline

@soapy86: that statement blew me away. So obnoxious and pretentious. Yeah, I totally hate when fantastic first person shooters with some depth (gameplay and story wise) come around.

That statement is an clear example of why I rarely listen to Bombing the A.M. any more.

I also don't understand how one can give their opinion on a game after only playing the first 30 minutes. I've only read the first 10 pages of Harry Potter and you won't hear me giving my opinion on the entire series.

Edited by AssInAss

I disagree with Alex in believing the other characters in Wolfenstein aren't fleshed out. There are loads of great character moments and interactions that happen on missions or in the hideout that can be missed. Klaus and Max Hass' father-son relationship because his own family was killed when he was a Nazi. BJ monologuing to himself as he's swimming in the sewers about his childhood for partaking in silly dares. All the NPC conversations in the concentration camp that reminded me of a lot of Riddick where everyone has an interesting story to tell, you even find out Frau Engel's origins through one of those. J bringing up race relations that even when there aren't Nazis, people like BJ are still the Nazis. J and Wyatt bonding over their love of playing music.

Tekla and BJ over determinism in a pretty fantastic scene of Chapter 9 if you go to sleep. Tekla and Fergus on prediction equations vs real work, which leads to this amazing line:

Caroline being a straight up badass.

That tweet Patrick Klepek mentions was pretty stupid because that person was positing that Wolfenstein TNO gameplay hasn't changed since 1992 compared to graphics, which is a pretty ridiculous claim and he then showed ignorance that he hadn't even played the game so he had no idea how refreshing the gameplay is from current shooters (dual wielding, no need to aim down sights, maze-like maps rather than corridor linear levels, stealth vs guns blazing options), how it added mechanics and how the game isn't just about shooting everyone but has has great storytelling, some choices, and more.

Also, Machinegames kindly asked if anyone else was working on the Wolfenstein IP because the designers had a love for that game and Quake demo scene, rather than Bethesda forcing it on them. The Polygon article is a worthy read.

Edited by LawGamer

When Alex talked about how he thought he missed part of Transistor's opening, I had to laugh because I had the exact same thought when I played it. I actually ended up restarting after about ten minutes because I was so sure I missed something.