Click To Unmute

Want us to remember this setting for all your devices?

Sign up or Sign in now!

Please use a html5 video capable browser to watch videos.
This video has an invalid file format.
00:00:00
Sorry, but you can't access this content!
Please enter your date of birth to view this video

By clicking 'enter', you agree to Giant Bomb's
Terms of Use and Privacy Policy

Check Out 12 Minutes of Metal Gear Solid V: Ground Zeroes in Action

This is the same video demo we saw at the Sony PS4 event earlier this week.

Nov. 15 2013

Posted by: Alex

111 Comments

Avatar image for roland1979
Roland1979

21

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By Roland1979

It's looking great! And i love how strong winds sounds.

It does look a little easy but i give it the benefit of the doubt and assume it's one of the earliest mission. After he has the tape it's way too much action and Snake can eat too many bullets.

Avatar image for krystal_sackful
Krystal_Sackful

804

Forum Posts

504

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

I love everything I see in this. 100% sold.

Avatar image for murdoc_
Murdoc_

810

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By Murdoc_

Totally scripted showing off the game-play elements. Will be curious to see how it actually plays out.

Avatar image for ezekiel
Ezekiel

2257

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By Ezekiel

@cybexx said:

I like how the blood on the lens is realistically rendered instead of the usual jam we see in most games.

I still don't want it. I'm glad the alert slow mo can be turned off. Hopefully the lens effects can too.

No, definitely not. It didn't occur to me that there isn't a health bar.

Avatar image for richyeah
richyeah

64

Forum Posts

21

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By richyeah

Umm.. This is almost as bad as the MGS3 re-release video they showed. It showed a bunch of features I'm pretty sure you could do in MGS4. Nothing special really. I'm sure there's more in store, I'm just not sure who this video is aimed at.

Avatar image for mooseymcman
MooseyMcMan

12783

Forum Posts

5577

Wiki Points

0

Followers

Reviews: 0

User Lists: 13

@mooseymcman said:

@bisonhero said:

@meatsim said:

That guy isn't going to be a informant for very long if you keep treating him like that.

Yeah, that part was weird. Does the informant record these audio tapes, then usually play hard to get? At a certain point I swear the informant basically said "Ah well, you're a busy guy, just choke me out and find the tape yourself".

Like, what?

This is maybe a bit of a stretch, but I don't think that these side ops are canon to the story, exist solely to give people more to do, and thus don't have to make perfect sense. Maybe? I dunno.

Yeah, the example mission in this trailer seemed like a generic "find the intel, then escape" mission that was kinda devoid of any unique or interesting elements (by which I mean it seemed like a Splinter Cell game OH SNAP).

Also, is this the first time Snake has infiltrated a U.S. base and shot U.S. soldiers? I guess the Genome Soldiers in MGS1 were technically the U.S. soldiers at that base being mindcontrolled by Psycho Mantis or something, but that's the only other time I can think of. Granted, I'm not very familiar with the portable MGS games.

The informant guy says the soldiers "don't work for Langley", but I wasn't clear on whether that meant they're U.S. soldiers who are being misinformed on where their orders are really coming from, or if the whole U.S. base is a ruse and it's actually a base for some other faction (XOF?) posing as the U.S. military.

There were definitely CIA agents you could shoot and kill in Peace Walker.

Avatar image for blacklab
blacklab

2025

Forum Posts

22

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

Edited By blacklab

So happy this is multiplatform!

Avatar image for bisonhero
BisonHero

12791

Forum Posts

625

Wiki Points

0

Followers

Reviews: 1

User Lists: 2

@bisonhero said:

@meatsim said:

That guy isn't going to be a informant for very long if you keep treating him like that.

Yeah, that part was weird. Does the informant record these audio tapes, then usually play hard to get? At a certain point I swear the informant basically said "Ah well, you're a busy guy, just choke me out and find the tape yourself".

Like, what?

This is maybe a bit of a stretch, but I don't think that these side ops are canon to the story, exist solely to give people more to do, and thus don't have to make perfect sense. Maybe? I dunno.

Yeah, the example mission in this trailer seemed like a generic "find the intel, then escape" mission that was kinda devoid of any unique or interesting elements (by which I mean it seemed like a Splinter Cell game OH SNAP).

Also, is this the first time Snake has infiltrated a U.S. base and shot U.S. soldiers? I guess the Genome Soldiers in MGS1 were technically the U.S. soldiers at that base being mindcontrolled by Psycho Mantis or something, but that's the only other time I can think of. Granted, I'm not very familiar with the portable MGS games.

The informant guy says the soldiers "don't work for Langley", but I wasn't clear on whether that meant they're U.S. soldiers who are being misinformed on where their orders are really coming from, or if the whole U.S. base is a ruse and it's actually a base for some other faction (XOF?) posing as the U.S. military.

Avatar image for mooseymcman
MooseyMcMan

12783

Forum Posts

5577

Wiki Points

0

Followers

Reviews: 0

User Lists: 13

Edited By MooseyMcMan

@meatsim said:

That guy isn't going to be a informant for very long if you keep treating him like that.

Yeah, that part was weird. Does the informant record these audio tapes, then usually play hard to get? At a certain point I swear the informant basically said "Ah well, you're a busy guy, just choke me out and find the tape yourself".

Like, what?

This is maybe a bit of a stretch, but I don't think that these side ops are canon to the story, exist solely to give people more to do, and thus don't have to make perfect sense. Maybe? I dunno.

Avatar image for bisonhero
BisonHero

12791

Forum Posts

625

Wiki Points

0

Followers

Reviews: 1

User Lists: 2

Edited By BisonHero

@meatsim said:

That guy isn't going to be a informant for very long if you keep treating him like that.

Yeah, that part was weird. Does the informant record these audio tapes, then usually play hard to get? At a certain point I swear the informant basically said "Ah well, you're a busy guy, just choke me out and find the tape yourself".

Like, what?

Avatar image for csl316
csl316

17004

Forum Posts

765

Wiki Points

0

Followers

Reviews: 0

User Lists: 10

@hef: I think you were looking for Bill Rizer, I just need to finish Peace Walker.

Avatar image for symbyosys
Symbyosys

149

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

wellll, I wasn't excited about 'next gen' until....NOW.

Avatar image for hef
Hef

1239

Forum Posts

486

Wiki Points

0

Followers

Reviews: 1

User Lists: 7

@csl316: Why did you bold xbox 360?

Avatar image for fetchfox
fetchfox

1835

Forum Posts

219

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By fetchfox
@pandabear said:

@fetchfox said:

@goombahmike said:

Wait a minute, I need some clarification here...

I thought Big Boss was dead until the events of Metal Gear Solid IV, when they used parts from Solidus and Liquid to reconstruct him for that one scene with Snake. How can this take place in 2013?

It doesn't. The year is 1975, and MGSV: The Phantom Pain happens in 1984. Check out the chronology.

Fucking hell I forgot that. I love this series, I really do, but that ending MGS4 ranks amongst the worst endings to a series every. It was nearly an hour of telling me what happened, not showing... ugh.

The story is, mildly described, convoluted. But I think of it the same way I think of the Yakuza series. They are our soap opera video games. Always new characters, twists, drama and (unconfirmed/confirmed) canon breaking events... and we love it! There are of course more soap points that they hit, but it's to much to go into here and now. I might do a blog on it when I have time. My bachelors in film- and television science has to be good for something!

Avatar image for mudman
MudMan

1423

Forum Posts

300

Wiki Points

0

Followers

Reviews: 0

User Lists: 11

@bgdiner said:

Really liking this move towards less of a linear gameplay structure and more towards a pre-Splinter Cell: Conviction type stealth environment. I haven't played anything MGS-related since Portable Ops, so I'm hungry for a bit more of Kojima's crazy story, though I'm not sure if I'm crazy enough to buy a PS4 solely for Ground Zeroes.

I'm not sure which Splinter Cell you're talking about. Those games were extremely linear, down to presenting single-room scenarios. Maybe Double Agent was different? I didn't play that one.

Avatar image for mudman
MudMan

1423

Forum Posts

300

Wiki Points

0

Followers

Reviews: 0

User Lists: 11

I don't know how I feel about the rebounding health in this. I realize people complain about how much running away you need to do in MGS typically, but without the stakes of limited supplies you can do what he did here: hide and pick off enemies until you clear a path.

I think I'd have appreciated better options to run away (since now the maps are open enough that you can just run for it) but equally punishing combat. Of course we won't know until we play it, but yeah, from this demo that's what it looks like.

I'm also a bit surprised that this seems to be taking a lot of cues from Peace Walker, rather than MGS 3 or 4. That's not good or bad, but I wasn't really anticipating it. I don't like the PSP games as much as some of the press does. They are the only MGSs I never played to completion.

Avatar image for pandabear
PandaBear

1484

Forum Posts

238

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

@fetchfox said:

@goombahmike said:

Wait a minute, I need some clarification here...

I thought Big Boss was dead until the events of Metal Gear Solid IV, when they used parts from Solidus and Liquid to reconstruct him for that one scene with Snake. How can this take place in 2013?

It doesn't. The year is 1975, and MGSV: The Phantom Pain happens in 1984. Check out the chronology.

Fucking hell I forgot that. I love this series, I really do, but that ending MGS4 ranks amongst the worst endings to a series every. It was nearly an hour of telling me what happened, not showing... ugh.

Avatar image for ssully
SSully

5753

Forum Posts

315

Wiki Points

0

Followers

Reviews: 0

User Lists: 3

Edited By SSully

This looks fantastic. It looks like they did a ton of work on the controls. I think there is something to be desired with the visuals, but it still looks nice. Can't wait

Avatar image for bgdiner
bgdiner

315

Forum Posts

1

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

Really liking this move towards less of a linear gameplay structure and more towards a pre-Splinter Cell: Conviction type stealth environment. I haven't played anything MGS-related since Portable Ops, so I'm hungry for a bit more of Kojima's crazy story, though I'm not sure if I'm crazy enough to buy a PS4 solely for Ground Zeroes.

Avatar image for rcath
rcath

677

Forum Posts

82

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

This looks really good. Lets hope it is.

Avatar image for jesel
Jesel

59

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

As long as I can still smoke cigarettes, I'll be able to get past any changes I don't like.

Avatar image for gravytrain
gravytrain

285

Forum Posts

1

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

What's with these textures? A lot of them look really really bad!

Avatar image for fram
fram

2132

Forum Posts

5

Wiki Points

0

Followers

Reviews: 0

User Lists: 4

Edited By fram

The increased visual fidelity just serves to highlight how ridiculous some situations are, despite their best efforts at realistic stealth. For example, he sneaks around a bunch, locates his target, then proceeds to jump out and begin interrogating him out in the open, in plain sight. At least walk him into the shadows before you start asking him questions.

Also, I'd like to hope that the reason Snake took so many shots is that they had god-mode (or reduced damage) enabled for demo purposes.

Avatar image for kevin_cogneto
Kevin_Cogneto

1886

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Looks neat but I miss the trial and error stealth games of old. I understand those games were less appealing to a mass audience but what is the point of sneaking around if you can just shoot your way out of every scenario?

Obviously the reason to not shoot your way out of every scenario is to prevent a level boss from sending the ghosts of the men you've killed to guilt-trip you while you endlessly walk forward in a ravine.

Avatar image for alexross
alexross

16

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Looks neat but I miss the trial and error stealth games of old. I understand those games were less appealing to a mass audience but what is the point of sneaking around if you can just shoot your way out of every scenario?

Avatar image for deactivated-59694a80bc6d9
deactivated-59694a80bc6d9

729

Forum Posts

617

Wiki Points

0

Followers

Reviews: 1

User Lists: 7

The animation in this footage looks crazy-fast, like it's been sped up 2x in video-editing software. Maybe i'm just used to how framey MGSIV was, maybe not.

Avatar image for thugg1280
thugg1280

113

Forum Posts

0

Wiki Points

0

Followers

Reviews: 9

User Lists: 0

only thing I ever liked in MGS was Boss fights lets hope this one has some cool ones.

Avatar image for lord_python
lord_python

109

Forum Posts

5

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

this looks like it'd play amazing on the pc with a mouse and keyboard :)

Avatar image for trelution
trelution

337

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

C.Q.C.

Avatar image for rasmoss
Rasmoss

580

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Not that impressed, to be honest. Not sure MGS gameplay and open world mesh all that well. Looks a bit like the most frustrating features of both.

Avatar image for frankfartmouth
frankfartmouth

1048

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 1

Nice mullet Snake

Avatar image for kpaadet
kpaadet

423

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Looks rad, though this part annoyed me.

"I don't have anything on me to take out this armored vehicle"

"Let me just place this C4 right here"

So you do in fact have something on you...

Avatar image for ntm
NTM

12222

Forum Posts

38

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By NTM

So, is this not going to be a mission that's in the final game than, or at least in a different fashion? The part at 1:04 just makes it seem like the game takes place in 2013, since it pops up in such a way, while also describing the place they're at. So, that won't be there in the final version. I wish it wasn't in this one, because it seems misleading. To me, it makes sense now, but it didn't initially. I guess it's because I was looking for clues, when that's not what this is really about.

Avatar image for cybexx
Cybexx

1697

Forum Posts

1458

Wiki Points

0

Followers

Reviews: 1

User Lists: 9

Edited By Cybexx

I like how the blood on the lens is realistically rendered instead of the usual jam we see in most games.

Avatar image for rydemption
Rydemption

69

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 1

I don't know how tightly scripted this demo mission was but it sure looked rehearsed.

"Oh no, the helicopter was shot down! How surprising and not at all expected! Let me just run out here at the right moment to witness it crashing so I can do a really cool dive under it!"

No on-screen radar and no health indicator - are they going with regenerating health now? The damage effect on the screen seemed to disappear when Snake did a CQC takedown, perhaps indicating that's a way of restoring health? There wasn't any alarm counter either.

I'll give them an out on the whole "guards must be blind" thing because that particular guy was an undercover agent, it might not actually be possible to alert him.

It was rehersed, scripted not so much. watch the japanese playthrough of the demo, it is actually a different run (without the narration) they do more or less the same rehersed events but things go slightly differently.

and i dont know if you were aware, but regenerating health in metal gear isnt new, rations were just the quick optional way. But anyways, I wouldnt take it too much to heart, I would observe it more from a technical standpoint ie new features involved and technologies (use of blur, effects lighting and new stealth and combat mechanics) finalized UI's dont normally show up till right before it hits the shelf anyways.

Avatar image for sub_o
sub_o

1261

Forum Posts

38

Wiki Points

0

Followers

Reviews: 2

User Lists: 8

Edited By sub_o

I don't know how tightly scripted this demo mission was but it sure looked rehearsed.

"Oh no, the helicopter was shot down! How surprising and not at all expected! Let me just run out here at the right moment to witness it crashing so I can do a really cool dive under it!"

No on-screen radar and no health indicator - are they going with regenerating health now? The damage effect on the screen seemed to disappear when Snake did a CQC takedown, perhaps indicating that's a way of restoring health? There wasn't any alarm counter either.

I'll give them an out on the whole "guards must be blind" thing because that particular guy was an undercover agent, it might not actually be possible to alert him.

Yeah probably well rehearsed scene. Anyway, the undercover agent guy is actually modelled from one of the Kojima Productions staffs, from the japanese TGS live stream Kojima said that he purposely placed his co-worker as a soldier just for TGS.

Avatar image for mrsmiley
mrsmiley

1679

Forum Posts

3766

Wiki Points

0

Followers

Reviews: 5

User Lists: 3

Man, this looks like a PS3 game with over-used motion blur and depth of field. Was really hoping this game would look better, but I wonder if it has to do with the fact that it's being released for current-gen systems.

Avatar image for robertorri
RobertOrri

1207

Forum Posts

433

Wiki Points

0

Followers

Reviews: 0

User Lists: 4

Edited By RobertOrri

I don't know how tightly scripted this demo mission was but it sure looked rehearsed.

"Oh no, the helicopter was shot down! How surprising and not at all expected! Let me just run out here at the right moment to witness it crashing so I can do a really cool dive under it!"

No on-screen radar and no health indicator - are they going with regenerating health now? The damage effect on the screen seemed to disappear when Snake did a CQC takedown, perhaps indicating that's a way of restoring health? There wasn't any alarm counter either.

I'll give them an out on the whole "guards must be blind" thing because that particular guy was an undercover agent, it might not actually be possible to alert him.

Avatar image for bhtav
bhtav

157

Forum Posts

16694

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Snake seems to be able to take an unrealistic amount of shots without feeling any pain.

THAT's the unrealistic part of the Metal Gear series...

Seriously, looks great, but the writing in these games has gone beyond terrible-funny into the realm of just terrible.

Avatar image for gabrielzyx
GabrielZyx

11

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Sweet Lord! this is gonna be epic.

Avatar image for deactivated-58b257bfc60ff
deactivated-58b257bfc60ff

3

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

I'm not sure if this is a good thing or a bad thing, but this looks like a Hollywood action movie.

Avatar image for theders
TheDers

2

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By TheDers

Looks rad! Like a mix between MGS4, Crysis and GTA 5.