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Chris is Prone to Zombie Attacks in Resident Evil: Revelations

It wouldn't be a proper Resident Evil without zombie dogs.

Aug. 16 2011

Posted by: Ben

In This Episode:

Resident Evil: Revelations

36 Comments

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bigstupidface

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Edited By bigstupidface

Balmo! I meant blamo! but whatever.

Edit: It looks prettyyy, pretttyyyyy average.

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PolyesterPimp

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Edited By PolyesterPimp

whatevsssss

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jozzy

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Edited By jozzy

Wait, so we have two games coming out with the subtitle "Revelations" (also Assasins Creed)?

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deactivated-6022efe9ba3cf

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why?

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Cincaid

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Edited By Cincaid

@BigStupidFace said:

It looks prettyyy, pretttyyyyy average.

Well, it's the 3DS.

*badumtish*

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MisterMouse

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Edited By MisterMouse

those dogs seem pretty stupid...

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Yummylee

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Edited By Yummylee

I just wish this was coming to consoles =/ Least there's still RE6 to, hopefully, look forward to. But I never like to miss out on story focused entries for RE.

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zombie2011

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Edited By zombie2011

Wait was he moving while shooting?

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buft

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Edited By buft

it looks great but i hate those " i cant walk" sequences, you kill all the enemies from the ground then boom you're magically healed

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thirteenyahs

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Edited By thirteenyahs

This shouldn't be a thing.

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benpack

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Edited By benpack

DO YOU GUYS GET IT? PRONE!?!?! COME ON!

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jorbear

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Edited By jorbear
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JillSammich

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Edited By JillSammich

New Resident Evil shambles its way to 3DS...

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JillSammich

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Edited By JillSammich

Chris doesn't take these zombie dogs lying down in Resident Evil: Revelations...
 
Yuk yuk pun headlines.

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The_Nubster

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Edited By The_Nubster

You think they're infected? YOU THINK THEY'RE INFECTED? DID THE RED EYES AND SPLIT-HEAD NOT GIVE THAT AWAY INSTANTLY?

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spilledmilkfactory

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That's some Resident Evil ass Resident Evil. Now I've been in love with the franchise for a little while now, but this entry is looking a bit more clumsy than the other recent games. And not just in the "old school" control scheme, which at least has some potential for encouraging strategic combat, but in the AI as well. Those dogs were stupid.

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michaelfossbakk

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Edited By michaelfossbakk

This looks horrible.

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DeF

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Edited By DeF
@zombie2011 said:
Wait was he moving while shooting?
it's been known for about a year that you can now walk and shoot in Resident Evil games, starting with this one.
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Yummylee

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Edited By Yummylee
@DeF said:
@zombie2011 said:
Wait was he moving while shooting?
it's been known for about a year that you can now walk and shoot in Resident Evil games, starting with this one.
No, the trend began with RE: Mercenaries 3D first, though you were also able to move & shoot in RE: Outbreak File 2 as well.
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zombie2011

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Edited By zombie2011
@Abyssfull said:
@DeF said:
@zombie2011 said:
Wait was he moving while shooting?
it's been known for about a year that you can now walk and shoot in Resident Evil games, starting with this one.
No, the trend began with RE: Mercenaries 3D first, though you were also able to move & shoot in RE: Outbreak File 2 as well.
This game is set before RE5, so i'm guessing the leg injury you see in this trailer is the reason Chris can no longer move while shooting in RE5. It all makes sense now. 
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ChrisInCali

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Edited By ChrisInCali

Anyone else notice the trend of 3DS games being shown inside of a window to compensate for the 3DS' piss-poor graphics?

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DeF

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Edited By DeF

@Abyssfull said:

@DeF said:
@zombie2011 said:
Wait was he moving while shooting?
it's been known for about a year that you can now walk and shoot in Resident Evil games, starting with this one.
No, the trend began with RE: Mercenaries 3D first, though you were also able to move & shoot in RE: Outbreak File 2 as well.

I've erased Mercenaries 3D from my memory already :)

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Deusoma

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Edited By Deusoma
@ChrisInCali said:
Anyone else notice the trend of 3DS games being shown inside of a window to compensate for the 3DS' piss-poor graphics?
Yeah, ever since the DS and PSP came out. This isn't a new thing, you silly goose. 3D graphics made for handhelds don't play well on full-sized screens, everyone knows that.
 
What I find more notable is that even in this trailer, the sound effects for the gunshots sound really weak and underpowered, I'm starting to have serious doubts about the 3DS' audio.
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Gerhabio

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Edited By Gerhabio

meh, looks boring

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KillyDarko

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Edited By KillyDarko

Wow, that was quite possibly the worst audio I've heard in a game in a while...

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GaZZuM

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Edited By GaZZuM

"Hey, look at our terrible AI, awful controls and boring gameplay!" Thanks Capcom, you're the best!

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Akeldama

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Edited By Akeldama

So this is what my beloved franchise has been bastardized into?

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the8bitNacho

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Edited By the8bitNacho

Stream not found!

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djames216

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Edited By djames216

The way the dogs run past him and then come around for another run looks a bit too "gamey" to me.

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Daveyo520

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Edited By Daveyo520

If i had a 3ds I would get this game but boy is this a random and weird video.

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skunkdragon

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Edited By skunkdragon

This looks really bad .

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BeautifulSpaceCowboy

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Chris, look out! Those dogs look like they may or may not be threatening!

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BisonHero

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Edited By BisonHero
@The_Nubster said:
You think they're infected? YOU THINK THEY'RE INFECTED? DID THE RED EYES AND SPLIT-HEAD NOT GIVE THAT AWAY INSTANTLY?
I like the implication of that line. Like, for the first 5 seconds he was shooting them, he just thought he was firing 9mm slugs into regular wild dogs. Then he's like "Ohhhhhhh, I think they're infected."
 
Dude just fuckin' hates dogs.
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MeatSim

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Edited By MeatSim

Why are they running circles around him instead of eating his face?

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xpgamer7

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Edited By xpgamer7

Judging from the play, these controls look bad.

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laini

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Edited By laini

I'm really looking forward to this so it just makes me ask, why the hell release this footage as a trailer?
The one of Jill on the ship was exciting and showcased the visuals quite well I thought.
 This on the other hand makes the game look terrible.