20 Comments
Edited by evanbower

And while everyone else was distracted, I prospered.

Online
Posted by TheSmudge

Fake team chatter is fake.

Posted by LordMuffin

Ya the chatter was silly, but this game looks better each time out.

Posted by Flappybat

Holy shadow pop in batman

Posted by dprabon

I think the chatter would've been much less lame if the three Ubisoft employees spoke their natural language instead of speaking French-lish... kinda funny every time the girl said, "icy thu bum" q :

Posted by EastboundSpider

This is not what Massive should be doing, huge misallocation of studio talent.

Posted by SCHULTZ

@TheSmudge: Yea it is, and it's quite annoying.

Posted by myslead

@EastboundSpider said:

This is not what Massive should be doing, huge misallocation of studio talent.

what should they be doing?

Posted by antipothis

This is what you get when a gameplay demonstration isn't faked. A giant mess. Half the time they kept cutting to the ones not actually firing, and I swear someone of them were just not shooting so others could get kills at points.

Posted by studnoth1n

it's too dumb for words, and yes, one does lose a little bit of their soul when staging a high-five for demonstration purposes. with that being said, i like to remember that all this circus side-show malarky is primarily for investors, who don't really play video games or understand them beyond their monetary value, yet these demos exist because most investors still require an immediate, yet superficial demonstration of what makes a "successful" ip

Posted by Phoenix778m

Do you really need multiplayer to sell games?

Posted by Dark_Lord_Spam

Jeff's right. This just doesn't look that great, especially compared to what they've shown in single player.

Posted by EastboundSpider

@myslead: World in Conflict 2, or another Ground Control, ya'know, something that they can do and produce quality content.

Now they are just a content farm for ubisoft and it breaks my heart a little bit.

Posted by Asrahn

@myslead said:

@EastboundSpider said:

This is not what Massive should be doing, huge misallocation of studio talent.

what should they be doing?

RTS. Without doubt.

Posted by myslead

@Asrahn said:

@myslead said:

@EastboundSpider said:

This is not what Massive should be doing, huge misallocation of studio talent.

what should they be doing?

RTS. Without doubt.

if it's not Starcraft, people are not interested ahah :(

Posted by MeatSim

I am on board for the single player but this and the mutliplayer do nothing for me.

Posted by Arx724

Man, the music is annoying.

Also, this doesn't look interesting at all.

Posted by Asrahn

@myslead said:

@Asrahn said:

@myslead said:

@EastboundSpider said:

This is not what Massive should be doing, huge misallocation of studio talent.

what should they be doing?

RTS. Without doubt.

if it's not Starcraft, people are not interested ahah :(

Massive made Ground Control and World in Conflict, both awesome RTS.

Posted by myslead

@Asrahn said:

@myslead said:

@Asrahn said:

@myslead said:

@EastboundSpider said:

This is not what Massive should be doing, huge misallocation of studio talent.

what should they be doing?

RTS. Without doubt.

if it's not Starcraft, people are not interested ahah :(

Massive made Ground Control and World in Conflict, both awesome RTS.

Oh I know, I've played both of them;

but did it sell enough to grant sequels? guess not

it's a sad sad world

Posted by adam1808

Urgh this does not look up to the same standard as the single player. I though that with all the outsourcing going on at Ubisoft they could manage to at least make both singleplayer and multiplayer look the same.

Also I hate that we need fake chatter to convince investors that this might be a great game.