15 Comments
Edited by chriscalla

So does Bo.

Edit: Finally! And on an E3 post, no less. Very nice.

Posted by fatpat268

Wait... am I supposed to be impressed with these physics? Because I'm not.

Posted by Condor120

Steelers simulator

Posted by emergency

@fatpat268 said:

Wait... am I supposed to be impressed with these physics? Because I'm not.

Great.

I am.

Posted by Agent47

It still seems so robotic and stiff compared to Backbreaker.If EA and Euphoria can't come to no terms because of R* then maybe a new Blitz with Euphoria technology is in need?

Posted by senschuh

At least a couple of shots in there were suspendable. I wonder if that will be in the game?

Posted by dsi1

You can still tell it's all controlled by keyed animations underneath :/

I guess EA is too cheap for Euphoria. (R* making a new Blitz with Euphoria would be amazing.)

Posted by MadMagyar92

@dsi1 said:

You can still tell it's all controlled by keyed animations underneath :/

I guess EA is too cheap for Euphoria. (R* making a new Blitz with Euphoria would be amazing.)

Was about to say: collision still looks janky as shit. Really wish they'd either adopt Euphoria technology, or create their own. For all the problems Backbreaker had, poor animations were not one of them.

Posted by gizmo88

@emergency: Yah for more ugly canned animations!!! How can Backbreaker get this right, and Madden be so far behind?

Posted by YoungBuck

NFL 2K5>

Posted by Veektarius

I haven't owned a Madden since '98. Is this the one to get now that the 9ers are supposed to be good?

Online
Posted by MeatSim

I can't remember the last time I played a Madden game.

Posted by DJJoeJoe

Animations are not physics, come on guys there are real dynamic animation systems out there that can react to physics, even being used in real games like <insert all Rockstar games>.

Posted by AlisterCat

@DJJoeJoe said:

Animations are not physics, come on guys there are real dynamic animation systems out there that can react to physics, even being used in real games like <insert all Rockstar games>.

That seemed dynamic to me. They aren't hand animating every collision possibility, so it must be based on their physics engine.

Posted by Duder_Me

13 is an unlucky number.