39 Comments
Edited by PokeIkzai

Nice looking game. I hope it ends up being fun and not just an artistic showpiece however.

EDIT: also obligatory finished the quest comment.

Edited by RandomAtom

This game looks good, but I'm just not excited.

Posted by SpicyRichter

When this is done will it just become 'swan'?

Posted by umdesch4

Holy crap, that bit about 4 minutes in got me really excited for some reason. I can't explain it, but it looks amazing somehow...

Posted by NipCrip66

Been really looking forward to this since it was at IGF in 2009. Really glad Sony picked it up & supported it. Backs up what Jaffe said in the podcast a couple of days ago.

Posted by evanbower

I love this guy. He just sold me on a game I was never that impressed with.

Posted by mnzy

This is quite the noisy environment for an interview.

Posted by Scrumdidlyumptious

What a jolly fellow. First time seeing this game and it looks really cool.

Edited by RobotHamster

Hope to see more games like this I'm really looking forward to it.

Posted by metalsnakezero

Looks so good.

Posted by S0ndor

The game looks good.

Also, I think this guy totally looks like some sort of wood elf.

Posted by dropabombonit

Seem this on the IGN live stream yesterday and it seems like it could be really cool

Posted by Milkman

I still don't really get what this game is.

Posted by SaturdayNightSpecials

That man's profile is upsetting.

Posted by LifeasClarity

The old trailers from years ago for this game were really moody and eerie: http://www.youtube.com/watch?v=ibZoHjt3ENg

Now it seems quirky and fairytale-esque. I'm still interested, but I kinda miss the old tone the game had.

Edited by CatsAkimbo

You ever get a really good idea for something neat, but don't have any of the ability to pull it off?

Giant warehouse full of obstacles; VR goggles; Kinect on top of your head, which is constantly scanning what's in front of you and modeling it in the VR goggles, except with pure white (i.e. invisible) textures; the kinect hack in the above video (skip ahead to 4:20 ish), with a button to launch virtual paint and color the white textures in the VR goggles.

Combined, it would be an augmented reality version of the Unfinished Swan. Am I crazy or would that be a cool, yet impractical thing to actually make?

Posted by Robo

When is the finished swan interview going up?

Edited by jasonefmonk

I must have seen this two E3's ago or something, but it captured my attention then and every time I see more I'm deeply interested. If I remember correctly, a consequence of the gameplay is that if you throw too much paint you cover up to many details, and end up in a completely black area without direction. I really just want to experience a game with that kind play mechanic, whatever other whimsical goals or story they put in is fine by me.

Posted by DefAde

err... Is that description correct... it was developed using Microsoft XNA..????? - Then why is it on the being published by Sony on the PS3???

Posted by DefAde

Can't believe people are commenting on this dudes appearance without making the 'Giant Sparrow' connection!

Posted by csl316

Looks nice.

Posted by Rufshod

@DefAde: Cannot unsee.

Posted by xabhie

game looks great- & developer seems ral nice too. will get it when the game is out. cant wait to get my hands on it.

Posted by Pezen

The game looks really interesting, funny how my PS3 seems to exist only for the exclusive titles and extremely "arty" downloadable games.

@S0ndor said:

Also, I think this guy totally looks like some sort of wood elf.

First thing that popped into my head when the interview started.

Posted by edeo

I'm so happy this isn't another "indie puzzle platformer with a unique art design"

Posted by Paindamnation

@Pezen said:

The game looks really interesting, funny how my PS3 seems to exist only for the exclusive titles and extremely "arty" downloadable games.

@S0ndor said:

Also, I think this guy totally looks like some sort of wood elf.

First thing that popped into my head when the interview started.

Top of the mornin' to ya.

Posted by verysexypotato

@Robo said:

When is the finished swan interview going up?

Teehee!

Posted by MeatSim

This was made in XNA? Weird that Sony is publishing it then.

Edited by Christoffer

How many "giant..." game affiliated companies is there?

Edit: Didn't mean to sound dismissive. This actually looks cool.

Online
Posted by Dan_CiTi

@LifeasClarity said:

The old trailers from years ago for this game were really moody and eerie: http://www.youtube.com/watch?v=ibZoHjt3ENg

Now it seems quirky and fairytale-esque. I'm still interested, but I kinda miss the old tone the game had.

Huh? This video just shows this stuff, but with more environmental variety. You're not hearing the music because GB has their own audio tracks. And what parts look quirky? No More Heroes and Lollipop Chainsaw are quirky games...what about this game that looks quirky? It still looks like a game about discovery, curiosity, and focus on environmental storytelling.

Posted by ItBeStefYo

Watching Brad throw random black paint around was somehow hilarious

Posted by teh_destroyer

@mnzy said:

This is quite the noisy environment for an interview.

I had that problem too, missed half of what was said.

Posted by viperseed

Either way this looks amazing

Posted by NathHaw

The scene at about four minutes is so reminiscent of Shadow Fang Keep in WoW.

Posted by SpikeDelight

I mean no disrespect, but this guy looks a bit like an elf. Actually a compliment, really

Posted by megalowho

I don't say this often, but this looks like it would actually be Better with Kinect.

Posted by Twinblade34

@verysexypotato said:

@Robo said:

When is the finished swan interview going up?

Teehee!

The time it took me to understand it is part of the game's name was longer than it should have been... ._.

Posted by Nerolus

That dude is a bosmer.

Posted by Baal_Sagoth

Pretty exciting concept. I can't say I've personally seen anything quite like it. I'll be looking out for more information on this as it is released even if a PS release is likely to mean I'll not be able to buy this sadly. Very good interview either way and an interesting analogy to Alice.