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Flagship's Promise of a First-Person RTS Looks Incredible

Video games seem interested in space again. When are we gonna get another Colony Wars?

May. 21 2014

Posted by: Patrick

In This Episode:

Flagship

63 Comments

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Smorlock

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This looks incredible.

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triumvir

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Dat super capital ship

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RhymesMcFist

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Edited By RhymesMcFist

Are there Sins of a Solar Empire people working on this? Either way, they've got a similar aesthetic that I dig.

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Dberg

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I need this game in my life right now.

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indure

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Although visually completely different, I wonder if the game will be like Mount and Blade, where you start off small; either by yourself or with a small band of ships and the battle we see in the trailer is the end game where you find yourself commanding a capitol ship in a large scale war. I hope it is, otherwise the first person perspective on a capitol ship seems more like of a gimmick than anything else.

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Accolade

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Opening voice sounds like a Dalek.

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Murdoc_

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Multiplayer would be cool, also hope that screen acknowledges the z depth, because it seemed like an odd omission in the video.

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mr_creeper

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This looks quite interesting. I'm just wondering what else there is to the first-person aspect besides the visuals...

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SilvaNode

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Wonder if it will have any type of resource management, mining, etc...

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monkeyking1969

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archer88

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Space RTS games, hell, space combat in general, just makes me want a sequel to Nexus: The Jupiter Incident even more. Somehow I doubt it's coming.

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veektarius

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I'd be way more interested in a game about captaining a ship and delegating responsibilities than I am a standard RTS with a nifty perspective change. It seems like a good idea, just doesn't go far enough.

And unless they're looking to kickstart it or something, this trailer came out way too early.

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mattchops

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I'm going to feel like Ender Wiggins

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qlanth

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@nasher27 said:

One of the coolest and more fresh concepts I've seen in a while. The ship designs leave a lot to be desired, though.

I actually really like "hunk of metal in space" style ship designs.

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nicolenomicon

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Edited By nicolenomicon

Fuck Colony Wars, what we need is another Omega Boost, aka Polyphony Digital's only good game.

(That said I wouldn't mind a new Colony Wars either.)

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scorpionicus

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I recommend they spruce up those ship bridges with some ferns.

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LackingSaint

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That ending was fucking terrifying.

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selbie

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I like the idea of commanding an RTS on the bridge of one of your units. Pity the rest of it looks like garbage - most likely because of the unimaginative ship designs.

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huser

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@rodin said:

This looks pretty cool, I love a good RTS, and being on a ship, it would be cool to have a crew doing stuff on your flagship.

Yeah, I was kinda hoping that the enemy is everywhere line would lead to a traitor on the bridge leveling a gun at you...

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nasher27

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One of the coolest and more fresh concepts I've seen in a while. The ship designs leave a lot to be desired, though.

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niyoko

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I want to be bathed by a space game. Mass Effect and Eve do a pretty darn good job of making it feel like you've been thrown into a large world where you are just a small part in a bigger world. I've started the X game series and they are also much like that, but so much more on playing the markets.

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HerbieBug

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Edited By HerbieBug

Snazzy. The thing I wonder about this is how much time you'll actually be spending looking away from your consoles in game. I can see the analog head movement being an impediment to the speed you can navigate your consoles (menus) that you just want to switch off after the honeymoon period is over. Meaning, you'll probably eventually wish you could just scroll between your menus with a button press instead of moving your character's head to do so.

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Wandrecanada

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The Battlestations series did this and very few people bought in. Does space sell the idea that much?

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Rodin

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This looks pretty cool, I love a good RTS, and being on a ship, it would be cool to have a crew doing stuff on your flagship.

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Ozzie

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I'm a sucker for anything space related

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AssInAss

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Whoah, me likey.

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Bollard

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It seems like to be good at the game you would just ignore everything going on outside the ship, as it's just eyecandy that serves no gameplay purpose? Better get used to that tactical map eh.

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BigBobOmb

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Edited By BigBobOmb

I gasped when the large ship came out of nowhere and killed you. Looks like a intense game.

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librariangmr

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YES! More Colony Wars!

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gulinotm

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Edited By gulinotm

What would be cool with this is to have crew members on your ship, like Guns of Icarus, working repairs and guns while you delegate the other ships. Looks pretty damn cool as it is too though.

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Sin4profit

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I feel like it would have to be the virtual equivalent of Artemis: Spaceship Bridge Simulator with muliplayer to work, this just looks like you're playing a basic 2d game within a virtualized space.

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north6

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Looks amazing.

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Spoonman671

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This made me boot up FTL.

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slyspider

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Edited By slyspider

I don't know how to feel. I thought this looked awesome and immediately looked for an early access type thing. Was very sad its not there. Am now very sad at the state of video games, or I'm happy that most games let me support them in development idk

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smiddy

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Very interesting idea. Still, all the combat seems to be taking place a more or less 2D plain (there was little to no vertical control or movement) which is missing a big part of what can make space combat so interesting.

Seems people still aren't learning the lessons Homeworld taught us all those fucking years ago.

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plato84

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Excusing the fact that theres no reason for the CDC or Bridge to be on the outer skin of the Hull, and exposed to fire/vacuum like that, this game looks awesome.

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year199X

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This looks like everything I ever wanted in a space game. I always felt detached from the action in homeworld, and this looks like it'll satisfy that itch.

That said, the ship designs look kind of meh though.

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Humanity

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Edited By Humanity

The end part gives me massive Freespace 2 flashbacks to "something is coming in.. something big!" and then WOOSH.. oh shit

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Elwoodan

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hot damn someone really likes Battlestar Galactica.

Looks neat.

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TheHT

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Edited By TheHT

Oh wow. I was expecting something like Rise and Fall where you can control individual units directly. This is... definitely more interesting. You're actually playing a commander instead of simply being referred to as one while you control the battlefield from your abstract cradle.

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Hazmatt

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Edited By Hazmatt
No Caption Provided

whoa!

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dizzylemons

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Oddly saddened that the RTS interface is on a flat plane but the concept looks amazing. Things like this are great for the Oculus so it can add value to the experience rather than being a gimmick, well here's hoping!

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morden2261

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If this comes out and then someone mods it to play out Babylon 5 or Battlestar Galactica battles while you can just spectate from one of the ships I will die happy.

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deactivated-63b0572095437

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I'm so happy that space is popular again.

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rygar8bit

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its no uprising x wish it was more hands on combat wise oh well will still check it out

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Waffley

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Fantastic, now we just need a Rift-friendly glove controller for some sick virtual touch stuff.

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Rowr

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Edited By Rowr

Colony wars? I'm sure you meant to say homeworld.

The central idea of this game is genius.

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reisz

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What an elegant solution to RTS in first person, looks superb.

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Sharpshooter

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@fisk0 said:

Yeah, I want another Colony Wars game. Colony Wars: Vengeance for PS1 still looks pretty good visually, just imagine what they could do with 20 years of hardware evolution since then.

No Caption Provided
No Caption Provided

Seeing these screenshot makes me regret selling my copies of all 3 Colony Wars games. I miss that series.

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cassus

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If nothing else, the tension of seeing your fleet get annihilated is probably worth the price alone.