Click To Unmute

Want us to remember this setting for all your devices?

Sign up or Sign in now!

Please use a html5 video capable browser to watch videos.
This video has an invalid file format.
00:00:00
Sorry, but you can't access this content!
Please enter your date of birth to view this video

By clicking 'enter', you agree to Giant Bomb's
Terms of Use and Privacy Policy

Here's a Look at the 'Snowdrop' Engine Being Used in Tom Clancy's The Division

We got procedural bullet holes for days, son!

Dec. 9 2013

Posted by: Alex

In This Episode:

Tom Clancy's The Division

51 Comments

Avatar image for rawtext
RawText

28

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By RawText

Surprised they're not dropping the Tom Clancy part of the name. Well. Not really I guess. Marketing and all.

It's a weird, awkward situation to me.

Avatar image for randomize
Randomize

15

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

Edited By Randomize

He really doesn't like that cop car

Avatar image for mooseymcman
MooseyMcMan

12783

Forum Posts

5577

Wiki Points

0

Followers

Reviews: 0

User Lists: 13

Edited By MooseyMcMan

@rawtext: Ubisoft has owned the Tom Clancy name (seriously, they bought the rights to the name) for years, so I'm not surprised. And it does, based on what I've seen, feel like it's in the same spirit as the stuff Tom Clancy did, so I think it fits.

Also, gosh darn, but man, this game looks pretty realistic.

Avatar image for thecreamfilling
TheCreamFilling

1235

Forum Posts

832

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

This has potential.

Avatar image for makejump
makejump

20

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Oh man this game looks snow good!

Avatar image for drumpsycho89
drumpsycho89

513

Forum Posts

1

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

this game looks fucking killer! Frostbite 2 engine, WATCH THE FUCK OUT SON!!!

Avatar image for xeiphyer
Xeiphyer

5962

Forum Posts

1193

Wiki Points

0

Followers

Reviews: 0

User Lists: 8

GOD RAYS FOR DAYS

Avatar image for ghost_cat
ghost_cat

2840

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Ahhhhh, not that impressed.

Avatar image for angrighandi
AngriGhandi

953

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

As annoyed as I am by yet another "the day America died" setting for a video game, this looks totally sweet.

...

Did you SEE that illuminated smoke??

Avatar image for joshwent
joshwent

2897

Forum Posts

2987

Wiki Points

0

Followers

Reviews: 0

User Lists: 4

Next Gen SLUSH

Avatar image for thebunnyhunter
thebunnyhunter

1555

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 4

What is a snowdrop?

Avatar image for elko84
elko84

1406

Forum Posts

6940

Wiki Points

0

Followers

Reviews: 0

User Lists: 13

VIDEO GAMES GUYS

Avatar image for timeshero
timeshero

1016

Forum Posts

701

Wiki Points

0

Followers

Reviews: 3

User Lists: 6

Avatar image for alfawolf04
alfawolf04

39

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

@makejump said:

Oh man this game looks snow good!

Just drop it already.

Avatar image for sasnake
sasnake

612

Forum Posts

8

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By sasnake

@rawtext said:

Surprised they're not dropping the Tom Clancy part of the name. Well. Not really I guess. Marketing and all.

It's a weird, awkward situation to me.

Its set within the "Tom Clancy" universe, Rainbow Six, Splinter Cell, Ghost Recon etc, are all set in the same universe, so why would they drop a name, just because he died? It's part of the Clancyverse, you are just being awkward.

Avatar image for colourful_hippie
colourful_hippie

6335

Forum Posts

8

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

Dem particles, yo

Avatar image for jj_figgy
JJ_FIGGY

108

Forum Posts

1

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

NEXT GEN DOGS CONFIRMED, DAWGS.

Avatar image for tennmuerti
Tennmuerti

9465

Forum Posts

1

Wiki Points

0

Followers

Reviews: 1

User Lists: 7

Edited By Tennmuerti

I'm impressed by all that environment detail that people had to create as much as the engine itself. Tho Ubisoft is a monster when it comes to this (massive amounts of asset creation), so not that surprising that they can pull it off.

Then again I still remember very very impressive looking bullshots (well videos) of stuff like Fallout 3 and Crysys 2. That had areas setup and shown in exactly the right way to make it look several orders of magnitude more detailed and pretty then 99% of the rest of those games.

Avatar image for jimmysmiths
JimmySmiths

172

Forum Posts

2

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@tennmuerti:

I was just about to write about how this reminded me of the Crysis 2 tech demo, and how the final product was such a huge disappointment. I really think this is something that could be done right now on high end PC by experienced devs such as cd project red, but I really don't think that the final build on a new console will be any where near as good.

Avatar image for elwoodan
Elwoodan

1098

Forum Posts

1008

Wiki Points

0

Followers

Reviews: 1

User Lists: 2

the slush and tire tracks looks amazing. the setting might be a bit boring but I'm still excited at how good the engine looks.

Avatar image for sharkman
SharkMan

1117

Forum Posts

26

Wiki Points

0

Followers

Reviews: 0

User Lists: 3

this is the game i cant wait for

Avatar image for sweep
sweep

10887

Forum Posts

3660

Wiki Points

0

Followers

Reviews: 4

User Lists: 14

sweep  Moderator

I work in film production, I have literally no idea what they mean by "light probe system". That's just fucking gibberish. Do they mean raytracing?

Avatar image for batmanbatman
BatmanBatman

565

Forum Posts

3712

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

@sweep: Words also buzz, not only bullets...

Avatar image for m16mojo2
m16mojo2

451

Forum Posts

80

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

This looks amazing! I haven't been impressed with any of the new U4 tech. It all looks like minor tweaks to me. If objects, and materials really do react like they claim in this, I will be extremely impressed. I just hope this wasn't a "tech demo".

"I must play the Division!"

Avatar image for voshinova
VoshiNova

2448

Forum Posts

200

Wiki Points

0

Followers

Reviews: 1

User Lists: 2

The new SnowDrop shader tech allows the world to react to the constantly changing weather, including:

Ice AND Snow

Game looks great, but this graphical egotism is goofy to me. Especially at such an early stage of the consoles lifespan.

Avatar image for grixxel
Grixxel

921

Forum Posts

2

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

Edited By Grixxel

@sweep said:

I work in film production, I have literally no idea what they mean by "light probe system". That's just fucking gibberish. Do they mean raytracing?

Clearly you are a fake!

Who the fuck knows, you know how stupid marketing people can be. "LIGHT PROBE SYSTEM SOUNDS AWESOME AND EXPENSIVE, RIGHT?"

P.S. I really wanna play this.

Avatar image for hayt
Hayt

1837

Forum Posts

548

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

I hate to be that guy but they still haven't said this will be on PC have they?

Avatar image for deactivated-5ad7d4ca29fbe
deactivated-5ad7d4ca29fbe

23

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Was it just me, or was there some frame stuttering in that video?

Avatar image for chilipeppersman
chilipeppersman

1319

Forum Posts

4

Wiki Points

0

Followers

Reviews: 26

User Lists: 4

@andrewboza: no there was a little stuttering, but the game still looks amazing! cant wait for this one

Avatar image for gulinotm
gulinotm

303

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@sweep: Or its a proprietary system they created and named the "light probe system."

Avatar image for clairvoyantvibrations
ClairvoyantVibrations

1619

Forum Posts

72

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

This game looks really interesting. I just hope you can play and enjoy a lot of it on your own. I really don't like the constantly online/people coming into your world thing that seems to be becoming a fad this gen.

Avatar image for fuzzypumpkin
fuzzypumpkin

433

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

This game looks fuggin' TITTIES. That is all.

Avatar image for debrislide
debrislide

23

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Ummm yeah. Video games. I love thee.

Avatar image for korolev
korolev

1800

Forum Posts

0

Wiki Points

0

Followers

Reviews: 17

User Lists: 8

Edited By korolev

Looks great, but come on, "Deep and Vast Universe?" Nothing Tom Clancy wrote was ever deep or vast, even if it was entertaining. Rugged, American Conservative, Religious Heroes against Russians/Chinese/Arabs or, the worst enemy of all..... LIBERALS! Even worse, Non-Religious Liberals! That was 99% of everything he wrote. You could have taken out every page of his books, replaced them with a "Vote Republican" Bumper Sticker, and you'd get roughly the same message across.

EDIT: Actually I'm being unfair to this game. He didn't write the storyline for this, and some games and books from the Tom Clancy Franchise are not so black-and-white as the stuff Clancy wrote himself (especially the stuff he wrote in his later years - yeesh).

Avatar image for nodeath
NoDeath

866

Forum Posts

432

Wiki Points

0

Followers

Reviews: 0

User Lists: 3

Edited By NoDeath

@sweep: Light probes use ray tracing, but not in real time. Basically the scene is rendered offline using ray-tracing then mapped onto a sphere so that the ray-traced global illumination calculations for irradiance and other stuff that would be too computationally expensive to calculate real time are saved to a texture. Dozens of these spheres are then built from numerous viewpoints in the level. Then in real time as objects move through the scene, they sample a handful of the nearest light probes and interpolate the values based on the object's position. Given the time of day stuff, at each spatial position they probably build multiple probes for different times of day and interpolate those as well. Films wouldn't use light probes as they're rendered offline with ray tracing in the first place. The marketers probably made the claim cause some of the lighting calculations are now kind of approximates of what it would look like ray-traced.

Avatar image for libb
libb

169

Forum Posts

336

Wiki Points

0

Followers

Reviews: 0

User Lists: 7

@hayt: At the end of the video there's a logo for PC DVD-ROM, so that's confirmed. That's also confirmed what platform I will be playing it on.

Avatar image for meatsim
MeatSim

11201

Forum Posts

150

Wiki Points

0

Followers

Reviews: 0

User Lists: 23

Edited By MeatSim

I hope the Snowdrop engine doesn't melt and crash when it get's to warm out.

Avatar image for klager
Klager

250

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By Klager

This doesn't look that far off from the E3 trailer thingie.

Pleasantly surprised. Hope they announce a PC version soon.

Avatar image for 2darray
2DArray

17

Forum Posts

1

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@sweep: Okay, glad someone else thought that line was kind of a stretch, too - light probes are a rendering trick used to approximate radiosity/global illumination on dynamic objects (so the side of a character that's next to a well-lit red wall will appear slightly red, etc). I assume their connection to filmmaking is using the white reflector boards instead of direct (harsher) lighting.

Avatar image for adaptor
Adaptor

247

Forum Posts

179

Wiki Points

0

Followers

Reviews: 0

User Lists: 10

At least a third of my playtime in this game will be spent looking at illuminated fog.

Avatar image for jennifyre
Jennifyre

494

Forum Posts

1

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@klager: They already announced that quite a while ago.

Avatar image for divergence
divergence

513

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

this looks great

Avatar image for gbrading
gbrading

3317

Forum Posts

10581

Wiki Points

0

Followers

Reviews: 34

User Lists: 5

Still looks really pretty, but it's that same street and that same police station from the E3 demo. I'd like to see some new stuff.