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Mercenary King's Bad Ass Pixels Hitting Steam Early Access

Everything about this game looks amazing.

Jul. 5 2013

Posted by: Patrick

In This Episode:

Mercenary Kings

88 Comments

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KommanderCevin

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Interesting.

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buft

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Everything about this screams at me" YOU NEED THIS" I'm 100% sure it is entirely to do with my love of metal slug.

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CptBedlam

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Edited By CptBedlam

Oh shit oh shit.... this looks glorious!

I remember this game from Sony's E3 press conference. Will probably get it on PS4.

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eccentrix

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That's an amazing art style. I don't think I mean 'art style' per se, it's just really well done and looks great.

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breenmachine

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Edited By breenmachine

I need this.

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deactivated-629e6affc23b3

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I love Paul Robertson's style, hope the game is good.

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TwoLines

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Paul Robertson is an amazing artist, I will buy this.

Besides, it's a Metal Slug RPG. What's not to like?

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FunkasaurasRex

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YO DAWG CHECK DEM JIGGLIN PIXEL TITTIES

But seriously this game looks dope.

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veektarius

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I'd like to hear a cover of that track by Ennio Morricone

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casper_

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Everything about this game looks like it would make patrick say that Everything about this game looks amazing when in fact Everything about this game looks a hell of a lot like some Metal Slug rip-off.

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Elwoodan

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Edited By Elwoodan

God this game looks so good!

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CptBedlam

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@casper_ said:

Everything about this game looks like it would make patrick say that Everything about this game looks amazing when in fact Everything about this game looks a hell of a lot like some Metal Slug rip-off.

So? Metal Slug looked (and played) amazing. Plus, this game apparently adds some RPG aspects to the mix.

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Humanity

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I feel sorta bad because the game looks really gorgeous and the girls have really nice bouncing pixel boobies - but I can't shake this feeling of "enough, please, no more pixel side scrollers.."

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billyhoush

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This just made me want to play Metal Slug

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Rirse

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Just glad we don't have to wait on the PS4 version to hit to have it come out on Steam. Looks amazing.

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NeonBlackJack

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Wow that soundtrack took me on a journey.

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alistercat

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Edited By alistercat

PAUL ROBERTSON.

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PsychoPenguin

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Gonna join in on the Paul Robertson love-fest here <3

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rcath

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@billyhoush: Bought on Wii VC last week. Metal Slug X. Good game, bad frame rates on VC though. Not sure why, am playing of the SD card.

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AngriGhandi

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@patrickklepek

I'm pretty sure that apostrophe in the video title is on the wrong side of the "S."

...

ALSO THIS GAME LOOKS DOPE~

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link

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Agreeing with others getting the Metal Slug vibe with this trailer epically the parts where the enemy soldiers took a shot and ducked behind their cover. Looks alright, nothing really amazing stood out for me personally. I like tits though.

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sjschmidt93

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Looks great; the pace does seem oddly slow, though.

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FMinus

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Edited By FMinus

I rather play BroForce tbh...

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csl316

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This sure seems neat.

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TMBaker

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Edited By TMBaker

22nd cant come any sooner.

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revel

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Edited By revel

This game looks magical and I must play it!!!

But it also reminded me of this... So I just had to paste it :)

No Caption Provided

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NowSayPillow

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Edited By NowSayPillow

So good.

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LarryDavis

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I was in from the moment I saw that it appeared to be a Paul Robertson-drawn Metal Slug.

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sravankb

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Edited By sravankb

Meh. Action games and RPG concepts don't mix well, in my opinion.

In an action game, you get better by playing better and improving your skill and strategy.

In an RPG, you get "better" by simply playing more.

The perfect example for this is Borderlands. I realized that the only reason I played it is for better weapons and loot, but not because of how it played. In fact, it was a terrible shooter, IMO. I'm kinda getting tired of the "carrot on a stick" BS that so many RPG games heavily rely on. Make your gameplay the reward. It should feel satisfying to take down an enemy because I was good at the game, not because I happened to luckily obtain a good weapon or that I just leveled up until it wasn't a problem.

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roboculus92

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Sweet music

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Detrian

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Those controls look clunky as fuck.

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asteroidjawa

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dammit. Now i want to play some Metal Slug X & 3.

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sparky_buzzsaw

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Dgging the hell out of that music. Looks like fun.

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eljay

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lordofultima

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@revel said:

This game looks magical and I must play it!!!

But it also reminded me of this... So I just had to paste it :)

No Caption Provided

Those drum samples are pretty high quality, SNES couldn't even pull them off.

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Rotnac

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looks like a lot of fun! hopefully it isn't short.

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geekbot

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Edited By geekbot

I remember when I first saw the Kickstarter for this; I was really interested in the game. Wish I could have afforded to invest in it at the time. Glad to see it's doing well!

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tourgen

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so much amazing pixel art. I'll wait and see how it plays.

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Child0fDagon

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Edited By Child0fDagon

MUST PLAY!!!1! Music kicks ass as well

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LikeaSsur

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So it's a Metal Slug RPG. I'm not sure why it's getting such love, or why "pixel art indie" is suddenly okay. The gaming community confuses me sometimes.

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Spitznock

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Edited By Spitznock

Meh. I'm good on old-school inspired indie side-scrollers for awhile. Thanks though.

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landon

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@sravankb said:

Meh. Action games and RPG concepts don't mix well, in my opinion.

In an action game, you get better by playing better and improving your skill and strategy.

In an RPG, you get "better" by simply playing more.

The perfect example for this is Borderlands. I realized that the only reason I played it is for better weapons and loot, but not because of how it played. In fact, it was a terrible shooter, IMO. I'm kinda getting tired of the "carrot on a stick" BS that so many RPG games heavily rely on. Make your gameplay the reward. It should feel satisfying to take down an enemy because I was good at the game, not because I happened to luckily obtain a good weapon or that I just leveled up until it wasn't a problem.

That... doesn't make a whole lot of since. Just because you are getting better gear and you can now kill weaker enemy's in fewer hits doesn't make you invincible. I remember plenty of RPGs where I've gotten a powerful weapon and thinking rushing everything would be the best strategy, only to get killed because I wasn't being careful. There is still plenty of skill and strategy involved in RPGs

And since when does a game being an action RPG suddenly mean the gameplay isn't rewarding? Didn't like Borderlands 2? No biggie. Why not try The Witcher 2? You get more powerful swords and armor in that game, but if you think just using brute force is going to get you to the end of the game then you're going to be seeing the game over screen about a hundred times. You also have to rely on traps, magic, dodging, and memorizing how enemy's attack. And once all this comes together, the game is extremely satisfying.

Also this,

In an RPG, you get "better" by simply playing more.

Is true about literally everything in life, even regular action games. You don't get good at something the first time you do it, doing something more will make you better at it.

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Bombzinski

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So it's like metal slug, but much slower and without the beautiful art style and animations? Sign me in!

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deerokus

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Edited By deerokus

@likeassur said:

So it's a Metal Slug RPG. I'm not sure why it's getting such love, or why "pixel art indie" is suddenly okay. The gaming community confuses me sometimes.

It looks much slower and less fun and intense than Metal Slug. While almost verging on outright plagiarism of the look of those games.

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Crysack

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Edited By Crysack

Looks like a clunkier version of Metal Slug.

I'll reserve judgement until I try it out.

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BluPotato

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I don't care if there are so many side scroller shooters like this out there, I like this type of game so sign me up, looks awesome!

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escoe88

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Edited By escoe88

I'd like to hear a cover of that track by Ennio Morricone

you have good taste in music

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moonwalksa

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Yeah, they're obviously taking a lot from Metal Slug, but I don't see why that's something to get mad or indignant about. It's not like good, new Metal Slug games are being made these days, so hooray for Mercenary Kings for picking up SNK's slack.

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ArtisanBreads

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Edited By ArtisanBreads

Yeah, they're obviously taking a lot from Metal Slug, but I don't see why that's something to get mad or indignant about. It's not like good, new Metal Slug games are being made these days, so hooray for Mercenary Kings for picking up SNK's slack.

It's great to me because they are trying a lot of modern ideas that would never be added to Metal Slug. So even if it is very similar in its own ways it has a fresh direction. Is this really very different than Borderlands in theory? Just adding RPG elements, quests, co-op, loot to an established gameplay type?