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Move Between Darkness And Light In Lost In Shadow

That boy is trapped in some sort of... limbo!

Aug. 6 2010

Posted by: Matt

In This Episode:

Lost in Shadow

52 Comments

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Cristoflanga

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Edited By Cristoflanga

The music is kinda good.

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Slaneesh

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Edited By Slaneesh

This lacks the "Easy on the eye" limbo has. Not digging the art style

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hostile

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Edited By hostile

With apologies to the developer of this game if I'm going to bitch about Limbo being $15 I have to do the same here. It does look awesome though.

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TwoOneFive

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Edited By TwoOneFive

echocrome ii has taken this idea and already made a much better puzzle game minus the cool story/settings. the gameplay hear looks quite linear. i like echocrome ii's approach with changing the perspectives, its a lot trickier and brain twisting. 

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Kenshiro28

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Edited By Kenshiro28
@Branthog: how's that bad? Alot of games have had a history of using good art design and little tricks to hide technical limitations. Silent Hill's use of fog, Jumping Flash's weird-trippy visuals, those "loading" hallways in Symphony of the Night...
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MeatSim

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Edited By MeatSim

I forget Hudson existed.

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Spaceyoghurt

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Edited By Spaceyoghurt

Hmm... nah, looks boring to be honest. Especially since Limbo recently came out and set the bar for these types of games. Looks like "Lost in Shadow" doesn't even come close. To bad, was curious about it when it was announced. Not so much any more.

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FunExplosions

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Edited By FunExplosions

Looks a lot better in this trailer. I'm glad I finally watched this. It's an obvious tribute to Ico, but that can only be a good thing, if it's done justly.

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deactivated-64b8656eaf424

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God dammit, why is this only on Wii, boo.
 
Damn you Hudson.

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Besetment

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Edited By Besetment

The transition from light to dark would be a lot more interesting if the screen didn't white out like that. I don't care if it's technically easier to do.

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Shimakaze

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Edited By Shimakaze

Love the Akino Arai style music. Not sure about the gameplay, would have prefered if it would stick to the shadow thing, but maybe it's cool.
 
Edit: Found the original song.  It's Hinagiku by Gutevolk 
http://www.gutevolk.com

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Daftasabat

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Edited By Daftasabat
@MegaGoat:  I meant early on in the game, not early on in game development :)
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glanesb

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Edited By glanesb

If Super Mario and Limbo had sex with Nier

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JessicaBoo

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Edited By JessicaBoo

oh look Limbo in colors.......
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MegaGoat

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Edited By MegaGoat
@Daftasabat:  The game is finished and released in Japan a few weeks ago
Everything seen at E3 was final
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Lind_L_Taylor

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Edited By Lind_L_Taylor

No Wii. No play.

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Korne

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Edited By Korne

this looks pretty cool. 
 
Reminds me a bit of Ico for some reason

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Daftasabat

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Edited By Daftasabat

As most people i'm getting a slight ICO vibe alhough doesn't look as good. The footage shown i would assume is early stage stuff, if the puzzles were that easy and bland all the way through this would get boring real quick

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Almeida69

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Edited By Almeida69
@TwoLines: Kind of but more limited and bland
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Poki3

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Edited By Poki3

Get this on PSN and I'll buy it.

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MegaGoat

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Edited By MegaGoat

I've played this for about 45 minutes, and can say I'm not really impressed
It's like if you made ICO, with 2D Prince of Persia play, with a shadow/light gimmick, and then made it not very good
I can understand that people want to like it because it's all artsy with a mysterious tower and shit
I'm finding it a very hollow experience, and playing it feels like a chore
I will point out that I haven't played any of the '3D light gate' parts yet, nor done any complex puzzles
I will forge on for another half hour or so, and if I'm not liking it by then, then I'll stop punishing myself
 
Initially, this was slated for August/September, which is the right period for this, but now it's pushed to next year
Is this more of Konami smoking the green again?

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D_W

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Edited By D_W

Looks really interesting, but too bad it'll only be on the Wii.

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bindover

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Edited By bindover

Looks interesting.

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radioactivez0r

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Edited By radioactivez0r

Love the concept, but this video makes it look pretty simple.  Go through gate, move block, go back through gate, advance.  I assume it gets more challenging?  Also, that kid is super strong.

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SenatorSpacer

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Edited By SenatorSpacer

Looks pretty awesome!

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KillyDarko

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Edited By KillyDarko
@innovacious:  I completely agree. And the music also suggests a fantasy setting, so the industrial environments feel a little off. Maybe this is just one level of the game? Anyway, I still like the concept, despite the flaws.
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Colin

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Edited By Colin

Meh.

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jacksukeru

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Edited By jacksukeru

Maybe I should start paying attention to this game, seems kind of neat and reminds me a little of Ico, only with nowhere near as good animation. 
 
The puzzle element seems a little weird though, I would expect a game about shadows to focus more on using light in it's puzzles, making things further from a lightsource bigger etc.

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Mandaray

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Edited By Mandaray

Unique idea, but gameplay seems kind of repetitive. Not seeing a lot here that makes me want to play it.

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EvilDingo

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Edited By EvilDingo

I like the music.

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RedRocketWestie

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Edited By RedRocketWestie

Not trying to be clever, but the gameplay looks very... flat.

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MisterMouse

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Edited By MisterMouse

seems kind of cool

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Klaimore

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Edited By Klaimore

Looks good also like the kind of game that I would get stuck for half an hour in just a simple puzzle.

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Scooper

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Edited By Scooper

I love the concept but my interest has gone down after seeing the game. The level designs don't look very strong or interesting.

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petitfool

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Edited By petitfool

Diggin' the game's look, but I don't really care for the cheesy music so much.

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PsychedelicET

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Edited By PsychedelicET

Music is very cool - I'll be keeping my eye on this one.

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Milkman

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Edited By Milkman

Looks extremely dated.

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eccentrix

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Edited By eccentrix

Quick look!

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LiquidSwords

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Edited By LiquidSwords

Game looks awesome! Total Ico worship!

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Innovacious

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Edited By Innovacious

Pull switch, take away control and door dosnt open for 5 seconds. We back in the 90s again? The enviroments dont really seem to match the game either, looks like it should be some sort of fantasy setting, not industrial.

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wrecks

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Edited By wrecks

That's no Limbo.

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Chummy8

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Edited By Chummy8

Meh. 

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enemymouse

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Edited By enemymouse

Trippy music. Good idea but the world seems kind of bland and artificial from the trailer. Don't know what to think.

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TwoLines

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Edited By TwoLines

So it's like Crush for the PSP?

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Jedted

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Edited By Jedted

This actually looks more interesting that Limbo. 
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Neverpraying

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Edited By Neverpraying

lol

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sublime90

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Edited By sublime90

do not want

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darkstorn

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Edited By darkstorn

Interesting.

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OroJackson

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Edited By OroJackson

damn it