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Mushroom 11 Seems Like the Good Kind of Weird

When I last played Mushroom 11, it was being demoed by Jonathan Blow. He looooooves this game.

Aug. 20 2014

Posted by: Patrick

In This Episode:

Mushroom 11

12 Comments

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viking_funeral

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This looks like it has the potential to be a very frustrating Kinect game. (Yes, I know it's not for Kinect.)

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mr_creeper

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Catchy tunes; I can dig it.

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Lyfeforce

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Oh hi FSOL soundtrack.

I look forward to this game with great interest.

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zeh

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Edited By zeh

@huser: it just re-grows in every direction once you "delete" parts of it. It's easy to dictate the direction by constantly shaving parts of it.

Once you start playing, it clicks in about 5 seconds.

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Redhotchilimist

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Ooh, by the time the blob was made into a ramp this started to seem pretty great.

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ryguy777

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FSOL doing the soundtrack has me interested.

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istateside

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Brings back memories of playing The Ooze for Genesis.

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deactivated-60dda8699e35a

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It actually looks like a very fun and creative puzzle game. I'll definitely check it out.

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Jazz_Lafayette

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Edited By Jazz_Lafayette

That amorphous mass of green gelatin ain't right.

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sparky_buzzsaw

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Edited By sparky_buzzsaw

Nice visuals. I wonder how much meat there will be to it, but if it's ten or fifteen bucks, I'll give it a go.

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Samaritan

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Had the opportunity to play this with one of the dev's at PAX last year and it really impressed me. The whole premise is that the "mushroom" will always take up the same amount of volume, meaning if you destroy part of its right side, its left side will regenerate the same amount destroyed. It's a very basic concept that is an absolute delight to play.

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huser

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That does seem pretty cool. I didn't quite catch how you regenerate which might make or break the experience for me.