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Posted by BeachThunder

Suddenly: Quick Look.

Edited by Schurik

Damn.

Posted by 49th

I hear that game is Myst-ical.

Posted by AlexW00d

lol Ryan says he's been practicing that name and still fucks it up.

Edited by Pudge

I love video games where you wander around aimlessly with no goal in environments that wouldn't look out of place in an Xbox 1 Launch Title!

Posted by simkas

@pudge said:

I love video games where you wander around aimlessly with no goal in environments that wouldn't look out of place in an Xbox 1 Launch Title!

Is that supposed to sound like a bad thing?

Edited by thebeastwithtwobacks

@49th said:

I hear that game is Myst-ical.

Online
Posted by Szlifier

@ryan bartosh shturgevich - with g as in gamer, ch as in chuck.

Posted by SomberOwl

Isn't this game like a year old?

Edited by beef_melody

@somberowl said:

Isn't this game like a year old?

It was released on Steam a month ago, so by GB standards its hot off the presses.

I didn't really enjoy the game much, it was a little too open in its design and felt more aimless than anything.

Posted by xite

This doesn't really compete with Antichamber for first person puzzling but it seems alright.

Posted by falling_fast

strong myst vibes. think I might need to buy this.

Posted by JasonR86

@xite said:

This doesn't really compete with Antichamber for first person puzzling but it seems alright.

It's a really different experience. I think they compliment each other. I beat it a few weeks ago and found it really incredible. The puzzles are never too hard but they are usually interesting and the art style and atmosphere is really cool.

Posted by antfoolish

@ryan Pretty sure the word is symbolism, not symbology.

Posted by Lorbst

The Nardwuar vs. Questlove interview i saw today had that jammin on the one thing as well... cosby show? I don't get it, but it's a hype line though.

Posted by BasketSnake

It's art. 5 stars.

Posted by Sessh

I really enjoy the visuals and the eerie musical cues. Might get this at some point.

Online
Posted by SgtSphynx

I'm an expert in Nameology

Edited by Mr_Skeleton

Does the video seems very compressed or is it just me.

Edit: nvm it's the film grain effect not mixing well the compression.

Posted by JasonR86

Does the video seems very compressed or is it just me.

It did look more compressed then normal didn't it?

Edited by AssInAss

Guess I need to give this a try, anything first person atmospheric (Proteus, Dear Esther) is right up my alley.

EDIT: Oh wait, I already own this! haha. Thanks for reminding me, Giant Bomb :D

Edited by jkz

Hrm

Edited by BluPotato

Looks pretty cool if you are into this type of game. I'm not sure If I personally really dig the abstract nature of the puzzles in games like this. I like a little agency to drive my progress forward in a game rather than just for progress's sake.

Posted by audioBusting
Posted by impartialgecko

This looks really nice, not convinced on the interactive elements but it sure looks good.

Posted by D_W
Posted by JasonR86

@adam1808:

There are puzzles. They just don't require specific timing or button presses.

Edited by killmeforprizes

Enjoyed the hell out of this game.

Also Ryan pressing "m" brings up the map - helps a lot in certain places.

Posted by xite

There's something very Suspiria about that red room alright. It's neat how they can create an atmosphere with a pretty low production value.

@lorbst said:

The Nardwuar vs. Questlove interview i saw today had that jammin on the one thing as well... cosby show? I don't get it, but it's a hype line though.

It probably comes from the basic music principle of keeping the groove on the one(first beat in the bar). I'll let Bootsy explain it.

Posted by JJBSterling

Apparently all you need is colored lighting to impress Patrick.

Edited by LackingSaint
Posted by kalmis

Posted by Rolyatkcinmai

@49th said:

I hear that game is Myst-ical.


I hear that game is Myst-ical.

@d_w said:

I hear that game is Myst-ical.

I do my best with the puns. Didn't realise he was recording.

Edited by Perrin

Awesome. So glad the guys got the chance to look at the game. I know Kairo is not for everyone but hopefully a few of you watching/reading enjoy it. There's a free demo on my site if you don't wanna drop money on it yet.

Posted by Colourful_Hippie

Ehh

Posted by ch3burashka

@pudge: Is it really that hard to appreciate an 'experience' when you're surrounded by the same old FPS's, RPG's and the like? I still have trouble justifying purchasing something I can't quantify in points or achievements, but I expect to jump that hurdle soon enough. It's not even an 'are games art' argument - it's just an unorthodox approach to story-telling that becoming more prevalent, and I'm all for that.

Posted by Falk
Edited by beatnik11

This game looks like a really interesting puzzle game and I think the Myst/Anti-chamber comparison sounds pretty close. I like the very minimalist and stark artistic style as well, it is very evocative with the bare amount of visual cues. I dont think I will buy it at full price, but it seems interesting enough to keep it in the back of my mind for when it goes on sale

Posted by Robopengy

You duders need to fix yo' mics!

Posted by StageLXdk

"What's this? Where am I? Who am I? Who are YOU? Ryan and Patrick answer none of these questions."

I cannot explain why because it's really not THAT funny, but I laughed for ten straight minutes when I read that! Being up for almost 20 hours straight helps, but still.....

Posted by JasonR86
Posted by killacam
Edited by Oginam

@patrickklepek The movie/tv series this looks a lot like is Stargate. Architecture is the same kind of weird quasi-Egyptian stuff, especially in the rooms with the giant light beams and floating rings.

Posted by Butano

@killacam said:

@antfoolish said:

@ryan Pretty sure the word is symbolism, not symbology.

First thing that came to mind when Ryan uttered that word....

Posted by Pudge

@mbr2 said:

@pudge said:

I love video games where you wander around aimlessly with no goal in environments that wouldn't look out of place in an Xbox 1 Launch Title!

It's almost as if you didn't watch the video. I wouldn't put it past you that you actually watched it and still came to that conclusion because you seem like a fucking retarded cunt.

WHOA dude. Calm down. Just because I don't like boring interactive walks through the park where half the game is wandering through the same rooms because you're lost doesn't mean I'm any of those profanities. I never liked this shit, I didn't like Myst back in the day. I watched part of the video and made a comment, and then watched the rest, and I was falling asleep by the end of it. Different strokes for different folks, no need to get so uppity about it.

Although, I wouldn't put it past you to ignore this post entirely and keeping shitting on me because you seem like an indie humping artsy fartsy wannabe.

Posted by posh

the dev of this game mentioned on twitter to ryan later that the music room is just there for fun, but he also mentioned he should've made that more obvious. also this game seems cool but not really something that's fun to watch

Edited by Zainyboy

What a bizarre looking game. Intriguing, but not sure I would be able to play something like that to the end.

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