298 Comments
Posted by MrBubbles

I think I'll get a 3DS just for this game (which is a phrase I don't think I'll ever utter for the Wii-U).

Posted by Spedstyle

@nekuctr said:

My god, the tone of this whole quick look was so depressing. They made it sound like the whole game was an offense against nature just because it's similar to the old ones and they didn't understand some of the mechanics. The Skylander quick look that just went up was so energetic. They were actually interested in the changes that were made, and tried to enjoy the mini games/ side quests instead of pretending to be dying the whole time. It's fine if they're not interested in the game, but seriously what purpose did this video serve?

if you have listened to the bombcast or followed these guys for awhile you would know they have never hidden the fact that none of them ever got sucked into any of the pokeman games except maybe pokeman snap for N64, but jeff got sucked in bigtime when skylanders was introduced and the other guys sorta wanted to know why he loved it so much, as to what purpose this video served i would say it showed people the new pokeman game and what sort of game it is compared to other video games is that not the point of a quicklook

Posted by SonicBoyster

In Pokemon Red/Blue/Yellow you could take a single Ratata and use it exclusively through the entire game until you beat it without ever swapping it out, but experience share is bumming people out huh? The one you can turn off if you're a sadist? Hrmm.

I've never understood even wanting to struggle through pokemon games. They're designed to be competitive, and now that we've got internet connectivity you should be bringing your team into actual battles with other players. As a single player experience you should be focused on catching as many as you can, not worrying that you aren't being forced to grind long enough to get some random pokemon up to 100 just to figure out that it's terrible.

It's just popular to be culture, popular to be counter culture, and everybody rides the attention train.

Posted by Dan_CiTi

@ll_exile_ll: Nah, EXP All only exists in the first games, after that it was just EXP Share, until now where EXP Share worked like this.

Posted by Capum15
@akujin said:

Should have picked the Water Starter.

Croaninja For life/

Only on his second evolution but it's already pretty great. Grabbed Bulbasaur too because I got that free Torchic.

God, I'm like 12 hours in and I haven't even gotten to the second gym. Catching every pokemon in one area + spending hours on Wonder Trade slows you down pretty hard.

Bright side, I got an Absol and traded a Scyther for a Ditto so I can now breed and rename a new Absol and Torchic. And then probably start breeding my starters for the other starters I don't have. I feel like I'm falling down a rabbit hole here.

Posted by imatooltoo

This is super hard to watch as a "professional Pokemon player". I would just love to grab that 3DS out of their hands and blow their fucking mind with some of the most basic shit like mapping the map to the Y button and WALKING with the D-pad, etc. I'm about 35 mins in and I cringed when he said that you should be able to just switch Pokemon around by moving them with the touch screen (because you can).

I have no beef with these people, and I'm highly enjoying this video, but god damn, people actually wonder why video games have gotten so easy now. People ask for the game not to tell you how to do some basic stuff, and then they complain that they don't tell you enough! You can never please these gamers! Again, 35 mins in, Fennekin (the fire fox) just evolved as I type this, so I'm not sure if they find out any of the stuff they didn't know previously. Hopefully they do, lol.

Edited by Omanyte_Jackson

@neonie said:

@seikenfreak said:

I am specifically referring to basic things like using the D-Pad to walk, pressing Y and using D-Pad to quick select registered items, being able to touch-and-drag menu and move options around on the lower screen, etc.

I do not completely disagree with what you are saying, but I also think some of the blame here lies on video game publishers completely getting rid of manuals and making the information on that stuff incredibly hard to find.

Just want to put it out there, there is a digital manual for the game, like most games that don't have a physical one. Just press the home while playing the game hit manual on the touch screen and all the basics are explained.

2013 people, gotta save the trees.

Edited by Dagbiker

This is super hard to watch as a "professional Pokemon player". I would just love to grab that 3DS out of their hands and blow their fucking mind with some of the most basic shit like mapping the map to the Y button and WALKING with the D-pad, etc. I'm about 35 mins in and I cringed when he said that you should be able to just switch Pokemon around by moving them with the touch screen (because you can).

I have no beef with these people, and I'm highly enjoying this video, but god damn, people actually wonder why video games have gotten so easy now. People ask for the game not to tell you how to do some basic stuff, and then they complain that they don't tell you enough! You can never please these gamers! Again, 35 mins in, Fennekin (the fire fox) just evolved as I type this, so I'm not sure if they find out any of the stuff they didn't know previously. Hopefully they do, lol.

A good game should be able to telegraph its mechanics without a wall of text.

Posted by KrisL

Ugh... Just use the D-Pad.

Posted by Dagbiker

@neonie said:

@seikenfreak said:

I am specifically referring to basic things like using the D-Pad to walk, pressing Y and using D-Pad to quick select registered items, being able to touch-and-drag menu and move options around on the lower screen, etc.

I do not completely disagree with what you are saying, but I also think some of the blame here lies on video game publishers completely getting rid of manuals and making the information on that stuff incredibly hard to find.

Just want to put it out there, there is a digital manual for the game, like most games that don't have a physical one. Just press the home while playing the game hit manual on the touch screen and all the basics are explained.

2013 people, gotta save the trees.

Trees are a renewable resource.

Posted by kurokeima


Ash has never been in a Pokemon game before but "Serena" the female protagonist for X and Y knows Ash from his childhood apparently.

Posted by VictoryCheezin

Im not really into pokemon but with this amazing commentary, by jeff brad and vinny, could make it a great endurance run

Edited by SatelliteOfLove

So then you have people (*cough* Brad lol) who think Water might be be strong against Electric? That doesn't make logical sense. So now they should explain all the elements? But 90% of the players probably already know it and would be sick of seeing that text.

If 6yo kids can recognize their Water starter got barnholed by a Thunderbolt that having a Water poke out when Electric is crackalackin' probably isn't the greatest idea going.

Pokemon, even when being made to include lil' kids, is deeper than a sizable majority of games today, especially mainstream ones that drank Gen 7 Kool-Aid of Pacific Ocean-sized kiddie pools. To even concieve of someone being able to know much less comprehend everything one would encounter in these games is madness. It is about a journey, after all...

Also, Exp. Share isn't broken for its mechanics, but the sheer amount of XP it brings in; you will very quickly find yourself 5lvl+ over gym leaders. I had to turn the thing off half the time to avoid this.

Posted by devilzrule27

That evolution of that fire fox thing may be one of the worst starter evolutions.

Posted by Omanyte_Jackson

@dagbiker said:

@omanyte_jackson said:

Just want to put it out there, there is a digital manual for the game, like most games that don't have a physical one. Just press the home while playing the game hit manual on the touch screen and all the basics are explained.

2013 people, gotta save the trees.

Trees are a renewable resource.

Yes they are, there are also fewer trees being planted then there are cut down. were not going to be treeless anytime soon, but the rate of deforestation in the world is problematic.

But before this becomes a 3 page discussion on Trees, the paper industry, and all things not Pokemon, what I said was just an altruistic quip and not the point of my post.

gamefreak/nintendo didn't produce a manual because they put out the digital version the same day. All the day one digital games have no paper manuals because there stored in the cart, it be a waste of time and money to then go and print all of that information and pack it into a box just to have it get lost/ thrown away/ completely ignored anyway.

Posted by jettpack

@brad I feel like you having not played a Pokemon game before is really weirdly valuable. It made the quick look super entertaining. I would love for you to do a series of videos or something journaling your experience playing Pokemon. I have played probably 6 of the Pokemon games all the way through so your perspective is incredibly refreshing. Srsly. Could make some good unique content.

Posted by AxleBro

Brad knowing nothing about pokemon baffles me a little.... mostly because he plays videogames for a living, you'd expect him to of played pokemon... or maybe I'm wrong?

Edited by Seikenfreak

Oh another detail they complained about and didn't scroll down the list and see. In the Global Trade thing where it has the letters for you to find Pokemon in, if you scroll to the bottom there is a option to type in the Pokemon and it'll search. Slight complaint on that is once you type it in, it doesn't remember it.

They also didn't look at Wonder Trade, another fun new feature.

Hopefully Brad puts a little more time into it and explains some of this stuff to Jeff and Vinny.

Edited by Crushed

@dagbiker said:

@imatooltoo said:

This is super hard to watch as a "professional Pokemon player". I would just love to grab that 3DS out of their hands and blow their fucking mind with some of the most basic shit like mapping the map to the Y button and WALKING with the D-pad, etc. I'm about 35 mins in and I cringed when he said that you should be able to just switch Pokemon around by moving them with the touch screen (because you can).

I have no beef with these people, and I'm highly enjoying this video, but god damn, people actually wonder why video games have gotten so easy now. People ask for the game not to tell you how to do some basic stuff, and then they complain that they don't tell you enough! You can never please these gamers! Again, 35 mins in, Fennekin (the fire fox) just evolved as I type this, so I'm not sure if they find out any of the stuff they didn't know previously. Hopefully they do, lol.

A good game should be able to telegraph its mechanics without a wall of text.

Egoraptor's only model of game design that he can understand is two button sidescrollers or 2D games. It's completely broken for everything else.

A complex turn-based RPG does not and cannot "telegraph" all of its dozens of mechanics and systems and numbers. It can do some of them (which Pokemon does) but it's always going to be a mix of trying things out for yourself, reading manuals or talking to NPCs to get hints and tips, or reading guides for super advanced mechanics.

Edited by Seikenfreak
@satelliteoflove said:

Pokemon, even when being made to include lil' kids, is deeper than a sizable majority of games today, especially mainstream ones that drank Gen 7 Kool-Aid of Pacific Ocean-sized kiddie pools. To even concieve of someone being able to know much less comprehend everything one would encounter in these games is madness. It is about a journey, after all...

Yea there is a lot to the combat in these games if you want it. Most casual people don't so they don't really explain any of it I guess. Also the fact that the single player mode is so easy makes it so there isn't much of a reason to come up a strategic team of Pokemon. I myself don't do any of the multiplayer stuff I just collect as many as I can in a casual way and battle using the ones I like the look of and think are cool. For me that's what the games are about.

I don't care what the type of a Pokemon is, the EVs/IVs/WhateverVs, the natures, the hidden abilities, etc. I have too much trouble limiting myself to choose six Pokemon to keep in my party when I like so many.

And while I never got into any of the in-depth elements of the games, I still had 110 hours of game time on the clock by the time I was done with Pokemon Black 2.

Edited by spilledmilkfactory

How they've all managed to remain so ignorant of Pokemon after so many years in this industry is beyond me.. but makes this pretty funny

Posted by Benmo316

#TeamY

Online
Edited by das9000

Can someone confirm that Brad said "THIS is my FIRST pokemon game"? What the fuck dude? You're not 5, how is that even possible? The fact that you review videogames for a living making this twice as astounding.

Oh god this level of ignorance on behalf of everyone involved is very surprising. Not that everyone has to play pokemon, I'm just very surprised that even Jeff barely knows the basics.

Posted by FierceDeity

@zevvion said:

@robothamster said:

@zeik said:

@zevvion said:

@shakeitbaby said:
@elwoodan said:

Always get rid of the moves that don't do direct damage. Status effects other than poison and burn are for chumps.

this is absolutely terrible advice

It kind of isn't. The only Pokemon game I skipped is Black/White 2 and I've barely ever used moves that do not do direct damage. There is no point. Unless you skip trainer fights and use repels all the time, your pokemon will be strong enough to kill any pokemon in 2 or 3 hits. If you use a move to boost damage, lower their defense, or whatever; it will, at its best, take an equal number of moves to take it out. Most of the time more.

Just don't use types that aren't effective against the one you're fighting and you never have to use those moves. Direct damage moves that also come with status effects on the other hand are great.

You can definitely get through the main game just using direct attack moves, simply because the game isn't that hard, but that doesn't mean they're not effective. Using something like Sword's Dance twice pretty much allows you to sweep a whole team with a single Pokemon. Or burn, which not only hurts them every turn, but also significantly reduces their attack, which gives you a notable advantage.

I completely ignored them until like Gen 4 or something, but I use them now if only to make battles a little more interesting.

Yup exactly this, the main game is basically a cake walk especially now with the new exp. share. I'm sure this game probably has some sort of battle frontier area where you could get some challenge but when you go against other human players especially the really competitive ones then buff and status move make a huge difference, add ev training, getting the right nature/iv's and all of that and you get a really deep a complex game.

But for those who only go through the main game once and that's it I can understand why they would make that assumption.

That's kind of a ridiculous assessment though.

I play pokemon games. I play them start to finish, fill the pokedex (with views at least) hunt and catch the legendary, defeat the champion, and defeat all the trainers in the epilogue on the battlegrounds; all without status effect moves. But because I do not do PvP for long, I somehow made the assumption that the status effects don't matter in this game when they actually do?

I know you didn't say it exactly like that, so perhaps I interpreted it the wrong way. But it sounds kind of ridiculous. If I can 100% these games more easily and with less moves without ever using those status effect moves, then no, they are not useful. I absolutely believe you that PvP players have found weird ways and stacks to make them very useful against each other. But that doesn't mean that stuff is also effective in the single player game at all.

The game consists of both solo and and competitive play. You effectively said that the status effects were 100% useless, and then someone explained why that isn't true for PvP. If you meant status effects aren't useful in solo play, then you should have stated that qualifier.

"But because I do not do PvP for long, I somehow made the assumption that the status effects don't matter in this game when they actually do?"

Yes. You did make that assumption.

Edited by Xeiphyer

Isn't the first rule of videogames to try pressing all the buttons? Dpad is regular walk.

Also kinda funny that most of the things they suggest or complain about are actually in the game. You can drag pokemon around to change their position.

That being said, the lack of numbers for status effects is still annoying, weird there isn't an option for it. My biggest complaint are the HMs still taking up move slots, when you only get 4 its brutal to have to give those up so you can access specific areas.

Posted by Evercaptor

@xeiphyer said:

Isn't the first rule of videogames to try pressing all the buttons? Dpad is regular walk.

Also kinda funny that most of the things they suggest or complain about are actually in the game. You can drag pokemon around to change their position.

That being said, the lack of numbers for status effects is still annoying, weird there isn't an option for it. My biggest complaint are the HMs still taking up move slots, when you only get 4 its brutal to have to give those up so you can access specific areas.

HM Slaves. 8HMs means 2 slots. Pokemon is incredibly easy to beat with just 3 pokemon.

Posted by Zevvion

@zevvion said:

@robothamster said:

@zeik said:

@zevvion said:

@shakeitbaby said:
@elwoodan said:

Always get rid of the moves that don't do direct damage. Status effects other than poison and burn are for chumps.

this is absolutely terrible advice

It kind of isn't. The only Pokemon game I skipped is Black/White 2 and I've barely ever used moves that do not do direct damage. There is no point. Unless you skip trainer fights and use repels all the time, your pokemon will be strong enough to kill any pokemon in 2 or 3 hits. If you use a move to boost damage, lower their defense, or whatever; it will, at its best, take an equal number of moves to take it out. Most of the time more.

Just don't use types that aren't effective against the one you're fighting and you never have to use those moves. Direct damage moves that also come with status effects on the other hand are great.

You can definitely get through the main game just using direct attack moves, simply because the game isn't that hard, but that doesn't mean they're not effective. Using something like Sword's Dance twice pretty much allows you to sweep a whole team with a single Pokemon. Or burn, which not only hurts them every turn, but also significantly reduces their attack, which gives you a notable advantage.

I completely ignored them until like Gen 4 or something, but I use them now if only to make battles a little more interesting.

Yup exactly this, the main game is basically a cake walk especially now with the new exp. share. I'm sure this game probably has some sort of battle frontier area where you could get some challenge but when you go against other human players especially the really competitive ones then buff and status move make a huge difference, add ev training, getting the right nature/iv's and all of that and you get a really deep a complex game.

But for those who only go through the main game once and that's it I can understand why they would make that assumption.

That's kind of a ridiculous assessment though.

I play pokemon games. I play them start to finish, fill the pokedex (with views at least) hunt and catch the legendary, defeat the champion, and defeat all the trainers in the epilogue on the battlegrounds; all without status effect moves. But because I do not do PvP for long, I somehow made the assumption that the status effects don't matter in this game when they actually do?

I know you didn't say it exactly like that, so perhaps I interpreted it the wrong way. But it sounds kind of ridiculous. If I can 100% these games more easily and with less moves without ever using those status effect moves, then no, they are not useful. I absolutely believe you that PvP players have found weird ways and stacks to make them very useful against each other. But that doesn't mean that stuff is also effective in the single player game at all.

The game consists of both solo and and competitive play. You effectively said that the status effects were 100% useless, and then someone explained why that isn't true for PvP. If you meant status effects aren't useful in solo play, then you should have stated that qualifier.

"But because I do not do PvP for long, I somehow made the assumption that the status effects don't matter in this game when they actually do?"

Yes. You did make that assumption.

I'm sorry I did not specify for people who can't infer from context. It's pretty obvious from my post that I was talking about single player. And no I did not make any assumption. Assumption is based on not knowing for sure, when I do know for sure as I explained.

Edited by masterpaperlink

Brad never played a pokemon WUT??

If i jumped on now like brad i don't think id have much fun, i enjoy it because i was brainwashed back during the pokemon craze, the first 250 pokemon have significance that comes from knowledge outside the game. Later games weren't nearly as fun because i had no idea what was going on, no idea what was rare or what countered what.

also, starters have been ugly for too long.

Posted by Zevvion

@zeik said:

@zevvion: Well that's where you're wrong. You can absolutely beat the game without ever using status effect moves. However, you can also absolutely beat it quicker and easier if you effectively use status buffing moves. Again, it's certainly not necessary, because the games aren't that hard, but if you're saying can sweep the entire elite 4 with a single Pokemon just as easily without using stat buffs then you're wrong. (Or grind waaaay too much.)

Look at this way. You exchange one or two turns to buff with something like Sword's Dance to defeat every other Pokemon they use in one turn, without ever switching your Pokemon. That's quicker than 2-3 turns and likely having to switch your Pokemon. It also usually means you can take a few hits from their weakest Pokemon so you can kill their strongest Pokemon before they can even act.

I don't know what to tell you. I never have problems with trainers or leaders or the champion and elite four. I'm not sure what your idea of grinding is, but if you think battling every trainer you come across is grinding, then I could see it. But I like battling every trainer. I think that's regular progression of the game. Grinding, to me, is staying in one area and keep doing random encounters until you level up. I never do that, but I also never use repels. I just get the 'intended' number of random encounters as I pass through area's.

And then, yeah. I beat pretty much every pokemon in one or two hits. I'm not sure why you're so willing to have one pokemon fight everyone. Why not just use pokemon that are effective against the types your opponents are using? You won't have to use status effect moves in that case and they also receive more XP. Maybe you have been using one pokemon for too long? Because they do level slower if you don't use them, in previous games not at all even. Perhaps that's why you think I grind.

Either way, the elite four are the very last part of the story game. I do not take them out in one hit, mostly two or sometimes more depending on their pokemon. But for the vast majority of the game, 99%, that stuff just takes up more moves than just one hitting everything.

To be honest, I wasn't trying to say those moves cannot be used effectively. I know they can. I'm just saying there is no point in using them. The only places I've blacked out in this game so far, are sky battles, where I had one pokemon and he was already hurting. Fights never drag on for me and I can defeat everyone and do not grind. This is what I mean with there being no point to them. There is no penalty in any form whatsoever for not using them. It doesn't cost me to black out, have pokemon faint, take more damage, take more time... nothing.

Edited by MeAuntieNora

Charlizard, I choose you!

"Charlizard!"

Edited by RinSatori

your not connect JEFF! LOOL

analog stick = roller skates ... digital controls = walk

HOLD L WHEN PICKING MOVE AAAAHHHHH

Posted by ThePaleKing

This is super hard to watch as a "professional Pokemon player". I would just love to grab that 3DS out of their hands and blow their fucking mind with some of the most basic shit like mapping the map to the Y button and WALKING with the D-pad, etc. I'm about 35 mins in and I cringed when he said that you should be able to just switch Pokemon around by moving them with the touch screen (because you can).

I have no beef with these people, and I'm highly enjoying this video, but god damn, people actually wonder why video games have gotten so easy now. People ask for the game not to tell you how to do some basic stuff, and then they complain that they don't tell you enough! You can never please these gamers! Again, 35 mins in, Fennekin (the fire fox) just evolved as I type this, so I'm not sure if they find out any of the stuff they didn't know previously. Hopefully they do, lol.

what the fuck is a professional pokemon player

Posted by ch3burashka

Listening to them learn things that have been standard for the last 15 years is... interesting.

I know nothing about Pokemon... I wanna CHANGE that!!

Ask me anything about Pokemon.

Posted by SecondPersonShooter

your not connect JEFF! LOOL

analog stick = roller skates ... digital controls = walk

HOLD L WHEN PICKING MOVE AAAAHHHHH

OHHHH FUUUCK THANK YOU SO MUCH FOR THAT HELPFUL TRAINER TIP

Edited by whatisdelicious

I don't really understand why they think it's weird that there's barely any 3D in this game. It came out around the same time as the 2DS, which lacks any kind of 3D and is built specifically for kids (read: the targeted audience for this game). Why would they invest the time to build unique 3D features?

Posted by len1444

You giantbomb duders circlejerk too much. It seems like whenever the giantbomb dudes dislike/aren't completely excited about a game, the comments say the exact same thing.

Sure, pokemon might be a genuine example of a boring RPG, but this happens way too often. You need to think for yourself a little bit.

Posted by Lausebub

@jeff Thought you might like to know there is a new pokemon named Hawlucha. It is a Luchador bird. Its fighting animation a dive bomb. It has moves like Encore.

...It is glorious.

Also, you can walk around at any time by using the D-Pad. And you can move commands around the menus by click and dragging on the touch pad.

Hawlucha might be THE best HM whore since Bidoof. It's amazing.

Edited by Dagbiker

@crushed said:

@dagbiker said:

@imatooltoo said:

This is super hard to watch as a "professional Pokemon player". I would just love to grab that 3DS out of their hands and blow their fucking mind with some of the most basic shit like mapping the map to the Y button and WALKING with the D-pad, etc. I'm about 35 mins in and I cringed when he said that you should be able to just switch Pokemon around by moving them with the touch screen (because you can).

I have no beef with these people, and I'm highly enjoying this video, but god damn, people actually wonder why video games have gotten so easy now. People ask for the game not to tell you how to do some basic stuff, and then they complain that they don't tell you enough! You can never please these gamers! Again, 35 mins in, Fennekin (the fire fox) just evolved as I type this, so I'm not sure if they find out any of the stuff they didn't know previously. Hopefully they do, lol.

A good game should be able to telegraph its mechanics without a wall of text.

Egoraptor's only model of game design that he can understand is two button sidescrollers or 2D games. It's completely broken for everything else.

A complex turn-based RPG does not and cannot "telegraph" all of its dozens of mechanics and systems and numbers. It can do some of them (which Pokemon does) but it's always going to be a mix of trying things out for yourself, reading manuals or talking to NPCs to get hints and tips, or reading guides for super advanced mechanics.

Thats the problem, it dosent, When you first start pokemon x/y if you use the anolog stick it walks, teaching the user that this is how you walk. Later it changes the rules on the user. Never teaching them, how to use the d-pad.

Posted by RuthLoose

Listening to them learn things that have been standard for the last 15 years is... interesting.

@batmanbatman said:

I know nothing about Pokemon... I wanna CHANGE that!!

Ask me anything about Pokemon.

You're are already on track to become a rock star on /r/gaming/!

Posted by Corey1984

I wish anyone that knew anything about pokemon was with them in the quicklook. That way they could correct all of there wrong ideas about the game and answer their questions.

Posted by Zeik

@zevvion: If you had noticed, I said over and over that they are not necessary to beat the main game. That was not the point I was making. I was only rebutting your claim that they were useless and you could beat the game quicker and easier without using them. I was also never claiming you need to grind to beat these games, I was saying that to be able to beat the elite 4 just as easily without stat buff moves as with you'd need to grind. Again, not saying that's necessary to beat the elite 4. Pokemon games are easy, and I'm not claiming otherwise, but it's still a fact that it's even easier if you use stat buff moves.

Got it? Good, because this is the last I'm saying on this subject.

Edited by Zeik

@evercaptor said:

HM Slaves. 8HMs means 2 slots. Pokemon is incredibly easy to beat with just 3 pokemon.

Of course it is, but the whole point of Pokemon is choosing your team of Pokemon and using them. I doubt there's very many people who still play Pokemon simply for the purpose of beating the Elite 4. That's not an accomplishment and that's not inherently fun. The main draw of Pokemon is the Pokemon and if you're cutting out 2 or even 1 of those Pokemon to put in an HM slave that you never use you're inherently depriving yourself of a portion of enjoyment of the game.

There's only a couple games where I've ever used an HM slave. I'd rather give up one move slot or ignore hidden areas than give up an entire Pokemon for my team.

Posted by illmatic19

you can walk with the d-pad you can walk with the d-pad you can walk with the d-pad you can walk with the d-pad you can walk with the d-pad you can walk with the d-pad you can walk with the d-pad

WHY WON'T YOU LISTEN TO ME?!?!?!?!

Posted by Dagbiker
Posted by Lydian_Sel

Wait, wasn't Ash in pokemon Red/Blue?

Posted by DesktopMan

If you like to catch Pokemon this game has zero grind. I have never fought a battle I didn't have to, just trainers. I have caught a bunch of Pokemon, and from that XP alone I'm overleveled.

Posted by Debigulator

@lydian_sel: Nope, that was Red. Red is basically Ash if he knew how to battle pokemon.

Posted by Butler

Is Pokemon a metroidvania?

Edited by pastabot

I'm at the exact same point in the game as the Quicklook. Weird.