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Edited by JamesJeux007

@Beld: Yeah, I agree. I feel that way too. I think that's a consequence of this game being a long time in development, when MMOs were subscription based. Since the model changed since then, they added the Store and like everyone else, I'm sure this game will go F2P a few months from now.

@crusader8463: You're right, appearance is a lot. I mean, that's the reason why RMT in MMOs work so much. The problem I have with your reasoning though is that there already IS a ton of options in the game. And the developers said that they intend to give the player even more options by adding more clothes (RM store and IG store) and more ways to personalize your character. Now if you want your dude to be EXACTLY like one of the characters from the Store then yeah, it's gonna be an issue. But I find it really fun to change your character's appearance depending on your progression, the rewards you get and even the place you are or if you're role-playing or not (I'm in Egypt so I changed my character's look to adapt to the weather there). There already are a lot of options available from the start is what I mean.

Posted by stinky

@crusader8463 said:

@JamesJeux007: @Schnarf: Because for me being able to make my guy look a certain way is just as important as powers and abilities. If I don't like the way he looks I can never get into playing as him or become attached.

same.

if you don't feel you have ownership of your character, i can't get into playing it either.

Posted by Schnarf

@crusader8463: Does that extend to every game with any type of paid anything? DLC, RMT, expansions?

There is no "hey pay to get this" pop-up in Secret World. The store is never mentioned and it is accessed by using a menu that is rarely used. The store and the things on it are as removed from the game as they can be, you have to go looking for them to find them. The in-game options for customizing your character greatly out number what the RMT store has. But if it really is a case of "If I have to pay REAL money for those pink bunny slippers to complete my character, WTF?!" Then I can't help you. The game really is something special, and I just think it is a shame to miss out on it over something so trivial.

Posted by Jazz

@mbr2 said:

Kingsmouth (Maine, New England), fog, fish people, crazed local population and Brad goes: "That's totally Stephen King". Not, I don't know... Lovecraft?

Yeah..definite face palm moment there. Or it could be Brad being funny...who can say?

Can you? I mean..really?

Posted by Baggykins

Curious but not really into the monthly fee model

Posted by blacklab

Looks more like a K-5 Blazer to me.

Edited by ZeForgotten

Lots of people here spazzing out because they don't even realize you can easily buy all kinds of silly outfits and seperate clothing-stuff using the ingame currency. Amusing

Posted by pornstorestiffi

Advanced Fisting, that should sell a few subscriptions.

Posted by zyn

Looks boring.

Posted by MediumDave

@Jazz said:

@mbr2 said:

Kingsmouth (Maine, New England), fog, fish people, crazed local population and Brad goes: "That's totally Stephen King". Not, I don't know... Lovecraft?

Yeah..definite face palm moment there. Or it could be Brad being funny...who can say?

Can you? I mean..really?

Or it could be that the dudes aren't into Lovecraft. King does a ton of his shit in New England, so it's an easy connection to make if that's your frame of reference. It's not the original reference, like Lovecraft, but it's not like it's the worst thing ever.

Posted by coaxmetal

Oh this is funcom. As long as they are making games that have illuminati type shit, hey where's the next Dreamfall/TLJ game????? Cuz hearing them talk about this game kinda reminded me of that. But just in a man I should play through those again kinda way.

Posted by PimblyCharles

Does any else think that Jeff's character looks just like Michael Thorton from Alpha Protocol?

Posted by joeshabadoo

Ol' Fistol Jeff. Always with his fistoling

Posted by MrKlorox

Drewbert, I think you meant "fantasy" instead of "fancy".

Posted by MoonwalkSA

It looks like a good MMO, but they really, really need to get a new price scheme.

Posted by NEOnuts

Came here to say: This is so DINOSAUR!!

Posted by Owlright

Really into the idea of the setting and the atmosphere of the game. Were I inclined to play MMOs, I'd probably check this one out.

Posted by VargasPrime

Looks like pretty standard MMO fare, although Jeff's praise of the writing and character stuff was interesting to me at first.

I think what's turning me off right now is that it's mostly just ho-hum real-world stuff. A game like an MMORPG that you're likely going to put more hours into, traversing the same areas multiple times, I feel like having such a grounded environment would get dull a lot quicker than something more fantastical/sci-fi.

Posted by VargasPrime

@Sunjammer said:

No thanks. The combat looks dumb, the premise that this stuff is "secret" when its happening right in everybody's face is dumb, and in general the thing just seems pretentious.

Look, I agree that on the surface it seems to be pretty same-y. But what, exactly, is striking you as "pretentious?"

I swear, that word needs to be stricken from people's vocabulary, especially as pertains to video games.

Posted by CaLe

Looking forward to when they do a video of when this MMO dies.

Edited by bybeach

Deus Ex did the same thing with conspiracy theories , but not as a thing it's-self so much as to present political and sociological philisophical questions and quandries applied to life. Thus rule by an Enlightened Dictator, rule by a Privileged Few aware of maintaining the Underclasses that provides, Rule by the Many, and Individual rights (Anarchy).

Not impressed with how this looks....

Posted by Assirra

The world looks cool but the combat really turns me off. It looks way to boring.

Posted by MeatSim

This game has some cool ideas but the MMO aspects of it just bore me.

Posted by Animasta

maine IS part of new england Jeff.

Posted by Flacracker

Yes Jeff, loose lips are gross.

Edited by CornBREDX
@MediumDave said:

@Jazz said:

@mbr2 said:

Kingsmouth (Maine, New England), fog, fish people, crazed local population and Brad goes: "That's totally Stephen King". Not, I don't know... Lovecraft?

Yeah..definite face palm moment there. Or it could be Brad being funny...who can say?

Can you? I mean..really?

Or it could be that the dudes aren't into Lovecraft. King does a ton of his shit in New England, so it's an easy connection to make if that's your frame of reference. It's not the original reference, like Lovecraft, but it's not like it's the worst thing ever.

*redacted cus im an idiot right now*
 
Edit: ignore me, i just woke up haha.
Posted by Phatmac

At least it has an interesting setting. This is far more interesting than another fantasy MMO. Still, I despise MMO's so no thanks.

Posted by TurboMan

I'm slightly upset that Jeff didn't name his illuminati dude Hitmanagent47.

Online
Posted by Grilledcheez

Seems alright, probably nothing I would play at the moment, but it has some uniqueness to it.

Posted by Deathpooky

Hmm... same thing I thought when I looked at The Old Republic (and pretty much any MMO with an interesting setting, story, or mechanics these days). I wish they made it a focused single player game and chopped out the fluff and grind.

Posted by Sherban

Just a suggestion on QLs in general: Love the format of watching guys play through a game as if I'm watching my friends play through a game, but why all the focus on the game's menus up front? Most QLs have a menu-heavy based start and it's more annoying than anything. Just jump into the game, I'll see the menus if the context ever comes up, but I don't care about seven ability trees before I even know what abilities mean (and spending an hour explaining every ability isn't entertaining either). I usually just skip ahead 10-20 minutes in QLs, but I'm wondering who likes the menu stuff anyway. I say cut it, guys.

Posted by chilibean_3

I like a lot going on there. The setting, the writing, the references everywhere. I just don't like MMOs enough to pay a monthly fee for them though. So...see you in about 6 months, The Secret World.

Posted by RockinKemosabe

The dialogue and voice acting shouldn't come as a surprise considering Ragnar Tornquist was one of the lead designers on the game. He was responsible for The Longest Journey and its sequel Dreamfall.

Posted by Glitterbomber

Man, you guys would like the combat more if you actually used the dodge and such to avoid those AoEs and all...

Posted by Assirra

@Deathpooky said:

Hmm... same thing I thought when I looked at The Old Republic (and pretty much any MMO with an interesting setting, story, or mechanics these days). I wish they made it a focused single player game and chopped out the fluff and grind.

That is exactly what they tried with the old republic and the result was you got nothing to do and no reason to log on again. An mmo simply needs busywork and the threadmill system otherwise people will give it up after a month cause they seen everything. However you can camouflage and adjust it so it looks more interesting. Another huge aspect in mmo's is the community. You come for the game and stay for the people. So having it more focused on single player would once again just not make it an mmo anymore.

What you are looking for is not an mmo but a single player game.

Also i am really curious at how Giantbomb will recive guild wars 2.

Posted by Deathpooky

@Assirra said:

@Deathpooky said:

Hmm... same thing I thought when I looked at The Old Republic (and pretty much any MMO with an interesting setting, story, or mechanics these days). I wish they made it a focused single player game and chopped out the fluff and grind.

That is exactly what they tried with the old republic and the result was you got nothing to do and no reason to log on again. An mmo simply needs busywork and the threadmill system otherwise people will give it up after a month cause they seen everything. However you can camouflage and adjust it so it looks more interesting. Another huge aspect in mmo's is the community. You come for the game and stay for the people. So having it more focused on single player would once again just not make it an mmo anymore.

What you are looking for is not an mmo but a single player game.

Also i am really curious at how Giantbomb will recive guild wars 2.

Oh, that's exactly what I'm saying. I wish they made an actual single player game instead of chasing the MMO gold and building in the annoying MMO trappings. An action-RPGish game with this setting sounds awesome and I'd pay $60 for it. An MMO, not so much.

Posted by vikingdeath1

Maine represent!

Posted by Rox360

@VargasPrime said:

@Sunjammer said:

No thanks. The combat looks dumb, the premise that this stuff is "secret" when its happening right in everybody's face is dumb, and in general the thing just seems pretentious.

Look, I agree that on the surface it seems to be pretty same-y. But what, exactly, is striking you as "pretentious?"

I swear, that word needs to be stricken from people's vocabulary, especially as pertains to video games.

It seems to have become one of those words that wannabe critics use just because they've heard it from other people who seemed to know what they were talking about, regardless of its actual meaning. Sort of like how some people refer to all electronic music as "dubstep" all of a sudden.

I don't know what this word means, but from the way other people use it, I think it fits here, so I'm gonna go with it!

Posted by Picard

Micro-transactions and a monthly fee?,. I don't think so Tim.

Posted by JazGalaxy

@Assirra said:

@Deathpooky said:

Hmm... same thing I thought when I looked at The Old Republic (and pretty much any MMO with an interesting setting, story, or mechanics these days). I wish they made it a focused single player game and chopped out the fluff and grind.

That is exactly what they tried with the old republic and the result was you got nothing to do and no reason to log on again. An mmo simply needs busywork and the threadmill system otherwise people will give it up after a month cause they seen everything. However you can camouflage and adjust it so it looks more interesting. Another huge aspect in mmo's is the community. You come for the game and stay for the people. So having it more focused on single player would once again just not make it an mmo anymore.

What you are looking for is not an mmo but a single player game.

Also i am really curious at how Giantbomb will recive guild wars 2.

I think that's what he was saying. He doesn't like MMOs.

I don't, either, honestly. I'm REALLY interestd to see how the Elder Scrolls Online does, because people HAVE a single player version that they could arguably play forever. Why grind and treadmill when you don't have to? You can say it's "for the social interaction", but I go outside for that. Is this only an attractive concept for people who can't make friends in real life?

Posted by glitznglam_style

Illuminati logo in this game is the same as Warren Spector's Junction Point. :o

Posted by Hashbrowns

@Deathpooky said:

@Assirra said:

@Deathpooky said:

Hmm... same thing I thought when I looked at The Old Republic (and pretty much any MMO with an interesting setting, story, or mechanics these days). I wish they made it a focused single player game and chopped out the fluff and grind.

That is exactly what they tried with the old republic and the result was you got nothing to do and no reason to log on again. An mmo simply needs busywork and the threadmill system otherwise people will give it up after a month cause they seen everything. However you can camouflage and adjust it so it looks more interesting. Another huge aspect in mmo's is the community. You come for the game and stay for the people. So having it more focused on single player would once again just not make it an mmo anymore.

What you are looking for is not an mmo but a single player game.

Also i am really curious at how Giantbomb will recive guild wars 2.

Oh, that's exactly what I'm saying. I wish they made an actual single player game instead of chasing the MMO gold and building in the annoying MMO trappings. An action-RPGish game with this setting sounds awesome and I'd pay $60 for it. An MMO, not so much.

Maybe even something along the lines of Skyrim or The Witcher 2 with a fleshed-out co-op feature? That'd be cool. I've always thought that the basic structure and "gameplay" of MMORPGs have been utterly boring and uninspired at best, exploitative of compulsive tendencies in players at worst. Progression for the sake of progression without any meaningful change in gameplay, if any gameplay beyond menu navigation really even exists in the first place.

I'll try not to make this a sweeping criticism of every Blizzard game ever made. And I'll fail.

Posted by Solh0und

Seems interesting but I'll wait it out for some patches and such.

Posted by cikame

Playing the Guild Wars 2 beta kinda makes you not like the look of anything else.

Posted by Bistromath

I'm sure someone has said this, but murderjunkie looks a hell of a lot like Thomas from Deadly Premonition.

Posted by asmo29a

Blergh, another game with severely limited skill slots. Let me use 20-30 buttons if I want to, damnit.

Posted by pepperzz

Who wouldn't want to use Blades and Guns and act like you're Deadpool?

Posted by vizionblind

the game is great. give it a shot

Posted by HellBrendy

I'll get this in a month or so I guess.

Posted by Cataphract1014

Why are they making a deal out of the store?
 
WoW has one too.
 
$25 for mounts.  $10 for a pet that you can then sell on the AH for gold.

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