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Rage "Gearhead Vault" Gameplay Trailer

Quell your anger with this video of Rage.

Aug. 26 2011

Posted by:

In This Episode:

Rage

78 Comments

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calumlittle

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Edited By calumlittle

@david3cm: lol, fearsome sarcasm! After the QL I changed my mind and if these fucks on the Bay don't start seeding then I may just buy this game, and another few gigs of RAM. From what I hear my Crisis 2 on max computer might not be up to the job. We'll see. Thanks for the reply!

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david3cm

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Edited By david3cm

@calumlittle: flawless logic

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calumlittle

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Edited By calumlittle

I know this game will annoy me because I want to shoot that tatooed fuck already and I know only good games give you such freedoms and this doesn't look good enough.

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MeatSim

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Edited By MeatSim

Post apocalyptic professional hockey player.

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gunharp

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Edited By gunharp

@Hashbrowns:

Its not so much Bethesda as it is id. Carmack discussed it during his keynote at QuakeCon 2011, they were simply not a great at supporting anyone who licensed from them.

However he did announce that id Tech 4 will be released publicly soon (Doom 3 source code). I would expect it after Prey 2 ships, since that is the id tech 4 engine.

@artofwar420 said:

@Elusionar said:

No one will remember Rage 3 months after its out.

I bet you 20 Brad Buck$ that we will.

I will put my 20 brad buck$ in as well.

@Apollo87 said:

The game looks interesting but the fact that it took that many rockets to kill a single dude really bums me out, it kinda reminds me of the rocket launchers in Borderlands, looked cool but it was more show than go.

They were heavily armored and its meant to be a tougher fight.

@EthanielRain said:

@ ~4:15, rocket gets shot through guy's legs & the guy brings his hand down to cover his crotch like "ho-lee shit!" Good AI. Seriously though, can't wait to fork over my $ for this.

This is why when people complain about the animation I am flabbergasted. Same complaints for years now and It irks me.

@MajorToms said:

"...when it comes to animation they let it sort of fall to the wayside.

"The lip-syncs seem to be slapped together very lazily and the facial animations are even worse..."

You really are being overly critical. I can't argue that it doesn't bother you, but trust me that the animations are not lazily put together. Also to let yourself just cast the thought that artists are "letting" their work fall to the way side is just insulting. Especially for a giant 3D game of this caliber, they have put in excruciating work and it shows. I've yet to personally even hear an animator/artist negatively quip about RAGE.

@Vager said:

Wow, looks amazing. Character animations could use some work though.

So what would you do? Because given the tech, time, and fidelity I'm pretty sure they have pushed it as far as they can.

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koshka

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Edited By koshka

Colonel! GOD DAMN you let yourself go!

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ghost_cat

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Edited By ghost_cat

The sound design is amazing (and loud)!  Nothing wrong with old-fashion shooters, as long as the shooting feels good.

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Shabs

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Edited By Shabs

Gibs!

Glad id is continuing their tradition of making enemies being blown apart look awesome.

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krazy_kyle

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Edited By krazy_kyle

0:35 It's Campbell from Metal Gear Solid!!! :D
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Tennmuerti

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Edited By Tennmuerti

Have to hand it to Rage, game looks really good especially considering the scope/openess of the world.
 
(but pipes are still hexagons, booooo)

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meaninoflife42

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Edited By meaninoflife42

This game was featured in the opening scene of Breaking Bad tonight.  And surprisingly, it was product placement that wasn't awkwardly placed in at the last minute.  It fit the situation and the mindset the characters were in. 

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Hashbrowns

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Edited By Hashbrowns

@Tampolini said:

Maybe it's a mark of how spoilt we are that this looks pretty generic.

The graphics engine itself looks pretty slick. I'm sure iD are hoping to license this on to others ala Epic.

Bethesda has stated they have no intention of licensing out id Tech 5. They see it as an asset to have id Tech 5 be exclusive to Bethesda-published games.

And all these videos of Rage have been 30 fps, when I think a large part of what will make Rage impressive is its 60 hertz frame rate. While a faster frame rate isn't going to change the fundamental visual design, it can make a big difference in how we perceive visual quality.

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TheChaos

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Edited By TheChaos

why does the person playing have the reflexes of a corpse?

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hugh_jazz

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Edited By hugh_jazz

I haven't played any MGS games, but I knew I'd recognized this voice from somewhere. After a bit of digging around, I found it. He voiced Eldred in fucking Sacrifice! Man, that game was awesome.

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rewcastle

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Edited By rewcastle

Ok, i'm gonna put my left nut on the table and say that the Mayor isColonel Campbell from Metal Gear. Raiden! Get the chaff !
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stamps79

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Edited By stamps79

Too bad MS is not on board with Valve using Steamworks with XBL. Xbox360 will be the only system that will miss out on cross-platform playing over network play.  MS you need to have a meet with Valve and come to some agreement and expand your options with this. Patch updates would be updated immediately, mod options, happy consumers and more.    
 
Off topic a little :Even Bethesda with Skyrim is going to have modding options for the PC and consoles, the   Skyrim Creation Kit  and hopefully this will not be a conflict with MS as well.

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Mentalnova

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Edited By Mentalnova

Finally they fixed the blade so it swoops to the side and not your face when it returns.
 
Game looks amazing.

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TheMasterDS

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Edited By TheMasterDS

I was sorta digging the atmosphere of the game before it became a shooter and became shoot guys until they fall over: the video game. Honestly, it looks slow and uneventful. I'm bored just watching the video!

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jorbear

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Edited By jorbear

This game is either going to be really good, or I will forget about it a couple of weeks after I finish it.

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ironscimitar

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Edited By ironscimitar

Cross platform? HYPED.

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deactivated-5c5cdba6e0b96

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God damn, my comment was supposed to go on the Counter Strike video, this keeps happening lately***

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yorro

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Edited By yorro

This has console written all over it.

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SockLobster

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Edited By SockLobster
@Thiemen said:
Fallout much
I don't see any of Fallout's 50's inspired style in this game... It's much more similar to Mad Max in aesthetic. Which is pretty much exactly what they were going for, what with the dystopian battle arenas and desert buggy races.
 
Game could be good but it all depends on how the basic shooting feels, as well as if the story is doing anything interesting with the setting.
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MiniPato

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Edited By MiniPato

@Floppypants said:

I don't see how I am going to any great lengths to omit any of their differences to make them seem similar when they are very much similar games from a gameplay standpoint. Please tell me how my comparison is terrible? Do both games have their fair share of differences? Absolutely, but I don't think it's very hard at all to see similarities between the two games without discounting their differences. What I described in my reply are very specific game mechanics not abstract mechanics. I'm not saying that the two are similar just because they have guns and are first person. If I had, then I would concede you were right, but I feel I've made very specific comparisons. If someone had gotten into games only 5 years or so ago asked me what Deus Ex was like, I would undoubtedly use Fallout 3 as an example, qualifying that it isn't open world and stat heavy.

And I'm not selling Fallout 3 short. Did I say I ever hated that game? No, It's one of my favorite games of this generation, so no need to go gung ho defense on it. I qualified my statement by saying "production quality wise" so as not to say it is an inferior game on its own. By production quality I mean graphics, animation, and art direction.

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UnrulyRuffian

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Edited By UnrulyRuffian

Maybe it's a mark of how spoilt we are that this looks pretty generic.

The graphics engine itself looks pretty slick. I'm sure iD are hoping to license this on to others ala Epic.

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metalsnakezero

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Edited By metalsnakezero

Looks cool but can I tape a flash light to my gun?

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G24S

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Edited By G24S

I need scissors! 61!

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EthanielRain

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Edited By EthanielRain
@SomeDeliCook said:

(snip)

Its not suppose to offer alternate routes or options or any real RPG elements. Its an FPS game that also has racing elements to it. You don't "level up" per se, but rather every mission you do you get a new weapon/ammo type/upgrade/whatever. I'm assuming a number of missions can be taken in no specific order, so its up to you what you go for first.

Also, it has a multiplayer compoment, something Deus Ex/Fallout 3 and New Vegas don't offer. There's competitive multiplayer, and also racing, AND also some co-op missions. There is also split screen co-op.

Its not this deep epic like the other two games you mentioned; however, thats not a bad thing. If you want depth, theres definitely other games. This though, is a shooter first and foremost. And thats not necessarily a bad thing.

 
When he takes down the first turret deployed, at the bottom left of the screen you can see he gets some crafting materials back from it (I assume).  So it looks like it will have a pinch of RPG type stuff at least?
 
I'm down for a straightforward FPS, though.  I've played the crap out of BF:BC2 & Borderlands, and will be playing the crap out of BF3 & Borderlands 2.  I don't care if Rage isn't RPG or multiplayer driven...the FPS genre isn't exactly short on those types of games ^_^v
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Thiemen

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Edited By Thiemen

Fallout much

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screwed

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Edited By screwed

...Danny DeVito?

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Schmollian

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Edited By Schmollian
Yes, yes, It does look like just another Fallout/Borderlandsish shooter. But I don't think that is in anyway a bad thing. I love those settings. Much better than just another modern warfare shooter which takes even less imagination to make in my opinion.
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kpaadet

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Edited By kpaadet

The game looks great, but Im still afraid id have no idea how to create an entertaining story.

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Ramone

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Edited By Ramone

Holy motherfucking JESUS SHIT. IT'S MOTHERFUCKING ROY CAMPBELL. Rage? Rage?? RAGE!?!?!?!?!?

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artofwar420

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Edited By artofwar420

@Elusionar said:

No one will remember Rage 3 months after its out.

I bet you 20 Brad Buck$ that we will.

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Elusionar

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Edited By Elusionar

No one will remember Rage 3 months after its out.
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Saltank

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Edited By Saltank

They need to learn to make 60fps trailers!

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spilledmilkfactory

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This looks really cool. Probably not up there with Battlefield 3, Arkham City, and Uncharted 3, but still pretty great looking. I don't understand a lot of the negativity that it's getting

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Tordah

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Edited By Tordah

This looks excellent. It seems like it won't be as fast-paced as past id Software games, but I'm okay with that.

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Apollo87

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Edited By Apollo87

The game looks interesting but the fact that it took that many rockets to kill a single dude really bums me out, it kinda reminds me of the rocket launchers in Borderlands, looked cool but it was more show than go.

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Nefhril

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Edited By Nefhril

@buckybit: @buckybit said:

I have read all your comments - not gonna watch the video. (I will buy this game, so why ruin the incoming experience?)

When id software joined Zenimax/Bethesda Softworks, I had this huge boner for a couple days, thinking, "if only the id games would make love to the Bethesda games!". Megatextures 2.0 and John Carmack's tech genius, combined with Todd Howard's RPG DNA ... these two companies can only benefit from each other? (And it seems, they already do - meeting/talking to each other).

As for RAGE - I tell myself almost every day: "THIS IS NOT THE GAME I IMAGINE IT TO BE" (I want RAGE to be a Fallout3 meets Doom3 meets Borderlands clone - but it is most likely not).

Keep in mind that Rage was under development long before the partnership took place between id software and Zenimax, so think we will see more collaborations in the future, like id tech 5...6...7... being used in games like Fallout perhaps.

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jamesisaacs

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Edited By jamesisaacs

I am still not sold on this game.

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buckybit

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Edited By buckybit

I have read all your comments - not gonna watch the video. (I will buy this game, so why ruin the incoming experience?)

When id software joined Zenimax/Bethesda Softworks, I had this huge boner for a couple days, thinking, "if only the id games would make love to the Bethesda games!". Megatextures 2.0 and John Carmack's tech genius, combined with Todd Howard's RPG DNA ... these two companies can only benefit from each other? (And it seems, they already do - meeting/talking to each other).

As for RAGE - I tell myself almost every day: "THIS IS NOT THE GAME I IMAGINE IT TO BE" (I want RAGE to be a Fallout3 meets Doom3 meets Borderlands clone - but it is most likely not).

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Skald

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Edited By Skald

THat shotgun seems really weak.

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Wacomole

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Edited By Wacomole

The battle for the coveted "Most Graphics" award is hotting up.

Oh, and "Metal Gear...heads"

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Floppypants

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Edited By Floppypants

@MiniPato said:

@Floppypants said:

@Besetment: Deus Ex and Fallout play nothing alike, don't worry. It's a terrible comparison.

No its not. Modern Fallout games might be bug ridden, but both Deus Ex and Fallout 3 offer you multiple ways to play. You can talk your way out of a situation, strong arm people to get what you want, go in guns blazing, or go in stealth. You gain experience points for different actions and can level up skills that each accommodate certain play styles.

By describing the games at such an abstract, conceptual level, and by omitting the huge variety of ways the games differ, it's pretty easy to make the games seem the same.

The original Deus Ex combined FPS and RPG mechanics that inspired modern Fallout games, ...

Fallout 3 is the product of Bethesda adapting Interplay's prior Fallout games into Oblivion's Gamebryo engine. At no point did they need to look to Deus Ex for inspiration, they had ample source material. Also, Deus Ex is not the first FPS/RPG hybrid. Games like System Shock 2 predate Deus Ex.

The only difference is that Deus Ex isn't open world, but a more focused and concentrated game and is better, production quality-wise, as a result.

Hey, there's no need to start selling Fallout short. Fallout 3 won a lot of GOTY awards, it's a fantastic game. New Vegas would be a 5 star game here on GB if it weren't for all the bugs it shipped with.

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J12088

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Edited By J12088

Really not understanding the hype for this game. Looks pretty if your into grey bland enviroments. Most of those enemies seemed to take a year to actually kill...eh...i don't get it.

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Nefhril

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Edited By Nefhril

@cookiearmyleader said:

so basicly id software ends games with crappy endings and then leaves them behind doom 4 is being put to the side for this borderlands meets fallout clone i mean if doom 4 doesint happen the ending to doom 3 and the expansion pack which pretty much setup for a sequal would pretty much be crap due to no explination i am disapoint id software

heard of a company called Valve? ;)

Any how DooM 4 is the next game for id software and will use id tech 5. What I've heard it will not have a 60 fps lock so it will be way better looking than Rage.

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mr48

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Edited By mr48

Anyone else have a Lethal Weapon 4 flashback when that guy with the flamethrower appeared?

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joey2683

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Edited By joey2683

"Snake?...SNAKE!!"