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Posted by Oetker

Haha, sounds even like Hotline Miami!

Edited by Thoseposers

Does this game not have lock on? That was super useful in Hotline Miami.

Plus, i like Hotline Miami for more than just the blood and guts, i love the insane characters and setting, maybe there'll be more than just gore in this game as well. May end up trying this out just to see what it's like.

Posted by xite

Year of the Clones

Posted by cikame

Hotline Miami didn't have a lock on... ?

Edited by Mr_Creeper

Wow, the setting goes surprisingly well with this. Even with all the Hotline Miami influence, it may be worth checking out to see if it's enough to carry it.

Edited by EuanDewar

As much as this does look like Hotline Miami I actually get a pretty different feel from it overall. The action seems more John Woo than 80's grindhouse and the blunted hip-hop instrumental is a nice stylistic choice. Colour me interested!

Posted by AMyggen

Really like the John Woo feel of this trailer.

Edited by ArtisanBreads

That's dumb to just say this is a clone. There were no top down shooters before Hotline Miami? And the inspiration seems to be Hong Kong action films.

It does look similar but Hotline Miami's viewpoint was not unique. There have been games in this genre, especially on PC, for a long while.

Edited by MeatSim

Are his guns loaded with a bunch of rock salt?

Posted by BLKZOMBIE
Edited by FatherHydra

@cikame: Hotline Miami did have lock on.

Also, kind of tired of seeing so many clones this year.

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Posted by ShaggE

John Woo Presents: Hotlinehold.

Definitely not a bad thing.

Posted by ProfessorEss

@cikame: I believe it did.

Yeah, it totally does. I believe the default is clicking the mouse wheel.

Edited by AMyggen

@artisanbreads: Of course there were similar games before Hotline Miami, but come on, this game is hugely inspired by HM. Even the music in the trailer is similar. I'm not saying that it's a clone, but you have to be blind to not see how similar it looks to HM.

Let's hope the different inspirations can make it a different enough experience.

Posted by Kaiserreich

Don't give a shit about the whole clone argument. If the game is good I will play it.

Edited by L33T_HAXOR

I don't think the art-style is great... I love Hotline Miami, love those old John Woo films, don't really want to see them mashed together though.

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Edited by Danteveli

Looks cool and I like the Title

Edited by ArtisanBreads

@amyggen said:

@artisanbreads: Of course there were similar games before Hotline Miami, but come on, this game is hugely inspired by HM. Even the music in the trailer is similar. I'm not saying that it's a clone, but you have to be blind to not see how similar it looks to HM.

Let's hope the different inspirations can make it a different enough experience.

Obviously, but just saying everything is a clone is lazy.

If it is much more of a shooter, as it appears to be, than it'll be its own thing.

Posted by AlexanderSheen

To me, this looks way more interesting than Hotline Miami 2 so far.

Posted by Ghost_Cat

There might not much going on here, but that blood and beat are sick as hell. Give me.

Posted by HowDire

Looks like a more forgiving Hotline Miami. I'll check it out.

Posted by BeachThunder

Is this a hotlike??

Edited by Shortbreadtom

I'm in

Posted by tumes

Two notes:

First, keep in mind that a giant (perhaps even majority) percentage of the appeal of Hotline Miami is the aesthetic. This seems to be similar inasmuch as it will probably live or die by its aesthetic, but it's so different and evocative of a different thing that I give it a pass for any similarities.

Second, this looks a little more balletic to Hotline's balls-out twitchiness. I haven't played it yet, but it certainly looks like it'll have a very different feel.

Definitely excited though, late 20th century Hong Kong action movies are an awesome style to emulate.

Posted by Knigge

Looks like it has potential.

Posted by TehPickle

Its not a clone, its a Hotline Miami-em-up. A new genre!

That was a pretty slick trailer, though. I'm all for more of the same when it's done well, which this certainly appears to be.

Posted by Salvatron

This looks aight. Would be even cool if you could dive over objects/through windows, really capitalized on that Woo action.

Edited by heatDrive88

I wondered what Hotline Miami would have been like if it had bullet time.

Edited by el_tajij

This is an outrageous ripoff. Supporting a game like this is bad practice as a consumer. They've even got the 'dude spreads his arms and fires when you hold down the button' from Hotline Miami 2.

2014: The year Gameloft took over.

Posted by BigD145

Enemies are really bad at hitting you...

Posted by JillSammich

Is this a hotlike??

If you're going to use that term, you better damn well know what it means. I'm tired of people using "hotlike" for every game that has top down shooting.

Posted by simkas

@el_tajij said:

This is an outrageous ripoff. Supporting a game like this is bad practice as a consumer. They've even got the 'dude spreads his arms and fires when you hold down the button' from Hotline Miami 2.

2014: The year Gameloft took over.

They had that before the trailer that showed off that in Hotline Miami 2 was even out. Also don't act like Hotline Miami created top down shooters.

Posted by xXHesekielXx

Looks and sounds like Hotline Miami! Good creativity...

Posted by erik_mckenny

Seriously guys? In Hotline Miami, if you were shooting dudes it was because you had already screwed up. That game was totally about the melee. This game looks specifically focused on the action movie thing of improbably shooting a bunchy of dudes in rapid succession before they can shoot you. Interesting, and not Hotline Miami.

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Edited by Veektarius

They need to tone down the blood spatter if they're trying to emulate John Woo. His movies were bloody, but not to that extreme.

Posted by IanYarborough

I'm not immediately opposed to a John Woo inspired Hotline Miami homage. Especially if there's a mechanic based around all dual-wielding and dual-targeting that was going on in the trailer. Also: doves. There'd better be lots of slow motion dove action.

Posted by Bjorn

I am so happy to see people not caring about the clone argument. Just like everything with cover mechanics was a clone of Gears, even though games had that before Gears. HM was good but the soundtrack was the reason for that, or at least that's what I really liked about it. The rest was just "ok" in my opinion, but that's beside the point. My point is, what's wrong with some more brutal shooter action? Not like we are flooded with options in that respect.

Posted by ultrapeanut

It'll be interesting to see how this differentiates itself. Hotlinelikelikes are the next big subgenre of 2017.

Posted by Rekt_Hed

I want to see more

Posted by kuddles

There's clearly a Hotline Miami vibe you get from the design, no doubt. But if you read anything from what the developer says, or pay attention to what's going on in the trailer, the gameplay is significantly different. Think more like Max Payne with an overhead view.

Posted by ottoman673

"guys hotline miami is the first and only top down shooter ever, all games otherwise are clones" -everyone who called this a ripoff/hotlike/what have you.

There's similarities. But I bet there's probably a ton of differences too. Game looks pretty cool, though.

Edited by blueinferno

Sure, I'm down for another Hotline Miami game.

Posted by CorruptedEvil

@jillsammich: wait you are saying Smash TV ISN'T a hotlike!?!

Edited by Dark_Lord_Spam
@beachthunder said:

Is this a hotlike??

If you're going to use that term, you better damn well know what it means. I'm tired of people using "hotlike" for every game that has top down shooting.

*slow clap*

Well done.

Posted by Elwoodan

I need more Hong Kong Cinema/John Woo style games in my life. How is it that we have only had Stranglehold and Sleeping Dogs, the setting seems so perfect for the over the top nature of games.

Posted by agmaster

I wonder what the music will be like for this game, does anyone know the name of the song used?

Setting totally matters for defining clones. For instance, setting dynasty warrior like mechanics within slavic nations would feel like a very different game, even without slight changes like between dynasty and samurai. That said, HK action setting with very little melee feels 'different enough'.

Posted by Hawkerace

Ouya.

Posted by HerbieBug

yuck

Edited by BisonHero

@erik_mckenny said:

Seriously guys? In Hotline Miami, if you were shooting dudes it was because you had already screwed up. That game was totally about the melee. This game looks specifically focused on the action movie thing of improbably shooting a bunchy of dudes in rapid succession before they can shoot you. Interesting, and not Hotline Miami.

I respectfully disagree! Guns totally have their place in Hotline Miami, whether it be firing off a single shot just to lure a bunch of guys around a corner into the room you're in, or quickly firing off a magazine towards some offscreen enemies and picking off a few guys right before you switch back to a melee weapon and retreat around a corner.

Melee was definitely your primary method in that game, but there's something to be said for emptying a magazine into a bunch of dudes, realizing there's one guy left and you're out of bullets, then throwing that assault rifle across the room and bopping him in the face and then jumping him.

Edited by TheHT

Hotline Miami with slow-mo and a focus on gunplay. Fuck yeah I'll play that.

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