18 Comments
Posted by Twill

Impressive the difference a bit of texture and lighting makes.

Posted by Dooleh

this title makes more sense than the youtube version

Posted by djhicks1

The way the dude looks and moves makes me think of Soul Reaver. And @Dooleh: yeah.

Edited by WSGEXE

What's the name of that one song (that's used in every YouTube video) that they rewrote for the second half of this video?

Posted by RandomInternetUser

@djhicks1 said:

The way the dude looks and moves makes me think of Soul Reaver.

Yeah, I thought the same thing.

Posted by Wackie

Interesting to see early builds, would be nice if you could do that with other games too :)

Edited by RedRocketWestie

@WSGEXE said:

What's the name of that one song (that's used in every YouTube video) that they rewrote for the second half of this video?

"Lux Aeterna" from Requiem for a Dream? No idea if that's what you're thinking of.

Posted by EwThatsNerdy

It's interesting to see how a game looks in these early stages. It seems like they pretty much finalized the character design very early on.

Posted by kerse

I love seeing the early version stuff for games, wish it was longer. Its also interesting to see that wall run in the game, but didn't make it to release until Darksiders 2.

Posted by NateDogg

I'm sure there are plenty of valid reasons for Owen Hart not being in the game but it's too bad because you can't have no "Attitude" era Hart Foundation without Owen, Neidhart and Pillman.

Posted by Springfart

this was really awesome!

Posted by HerbieBug

Game design!

Posted by WSGEXE

@RedRocketWestie: That's the one. If I never hear that song again …!

Posted by Will_M

That monster with the gear hands looked weird. Game designers are weird.

Posted by XxRANGAxX

and the point of this video would be..............?

Posted by bruno0091

@XxRANGAxX said:

and the point of this video would be..............?

To go with the article...

Posted by falling_fast

cool.

Posted by MeatSim

Oh man! how did I miss this?