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Posted by PolyesterPimp

boom goes the dynamite

Edited by iAmJohn

It's very much my thing, actually.

Posted by Winternet

Wait, what?!

Edited by MiniPato

Payday was a surprisingly fun game. Never thought I'd pour 60 hours into that game, but I did. At the end of the day, Payday 1 was just an elaborate horde mode, but everything about it was just so intense. I think that game does regenerating health very well.

It's one of those games where it's more fun to play on harder difficulties because it makes peaking your head out into the firefight very dangerous.

Posted by swamplord666

I don't understand the immediate dismissal from Alex here... looks alright.

Posted by ViciousReiven

I don't understand the immediate dismissal from Alex here... looks alright.

yeah really, they're actually doing quite a lot to make sure it isn't the exact same game, with plenty of missions and objectives, a better class system, loot (like an rpg, not just because you're robbing stuff).

Also coming to 360, FACT CHECKING.

Edited by McTangle

Left 4 Bankjob 2

Edited by N2NOther

This is old news and also, it's coming out for 360 and it's a retail game.

Can't wait.

Posted by GunsAreDrawn

I bet Alex will play Payday 2 someday and he will also be into that sort of thing.

Edited by cikame

They've been regularly talking about it for awhile now, already pre ordered, will be fun.

Posted by MiniPato

I bet Alex will play Payday 2 someday and he will also be into that sort of thing.

Well he did review the first Payday, so I imagine he'd be reviewing this one.

Starbreeze and one of the dudes on BF3 are helping Overkill make this game so I imagine the guns will sound and feel appropriately "Heat"-like.

Edited by Mento

When I saw this image in my followed users feed, I actually thought someone shopped Brad into the picture. That's really uncanny.

Moderator
Posted by TheRizzle

First game is great. Played 100 hours!!

Already preordered Payday 2 :D

Posted by HatKing

Hm. Not a fan of executing the random workers and bank-goers. I mean. That's sort of not how any of the big heists in movies (what I assume this game is trying to emulate) work. Or perhaps a mechanic is in the game that discourages that behavior? I don't know. Seems like blowing away a bunch of people is exactly how not to handle a heist - real or fictional.

Edited by Deranged

Looks fun, never had the chance to play the first game. Only gripe from this trailer would be that the A.I. seems very lacking but I still have some hopes as it's merely a trailer.

Edited by KDR_11k

@hatking said:

Hm. Not a fan of executing the random workers and bank-goers. I mean. That's sort of not how any of the big heists in movies (what I assume this game is trying to emulate) work. Or perhaps a mechanic is in the game that discourages that behavior?

In the first PayDay you were verbally admonished by your radio guy for every civ kill, you were docked money (acts as experience, penalty goes up severely with difficulty) when completing the mission and you needed civs as hostages (act as extra lives). Also there were achievements/challenges (money bonuses) for clearing missions on Hard or above without killing any civs by accident.

EDIT: Oh, right, also every civ kill adds 10 seconds to the delay before your friends can trade a hostage for reviving you. The default delay is 5 seconds.

Posted by HatKing

@kdr_11k said:

@hatking said:

Hm. Not a fan of executing the random workers and bank-goers. I mean. That's sort of not how any of the big heists in movies (what I assume this game is trying to emulate) work. Or perhaps a mechanic is in the game that discourages that behavior?

In the first PayDay you were verbally admonished by your radio guy for every civ kill, you were docked money (acts as experience, penalty goes up severely with difficulty) when completing the mission and you needed civs as hostages (act as extra lives). Also there were achievements/challenges (money bonuses) for clearing missions on Hard or above without killing any civs by accident.

EDIT: Oh, right, also every civ kill adds 10 seconds to the delay before your friends can trade a hostage for reviving you. The default delay is 5 seconds.

That's what I thought it was like. It's kind of weird then how nonchalant that guy is about killing the civilian in the trailer. Oh well, as we all know, trailers are rarely representative of the final product, and I'm not even talking about just video games here.

Posted by Hugh_Jazz

Music by Simon Viklund, all up in this joint! I'm super excited for this, looks like they'll be allowing for more stealth approaches.

Edited by RE_Player1

The first Payday and this trailer just make me want to watch Heat for the 50th time.

Posted by Crysack

The first Payday was a surprisingly cool little game. It's tons of fun with friends and the dynamic missions were a really nice touch. It looks like they've fixed up a lot of the niggling issues I had with the first game (gun sounds, anyone?).

Edited by jt1080

It's sad when I can tell by the title/lede that Alex is writing the news post because it's chock full of snark and cynicism. Come on man, lighten up a little.

Edited by Wampa1

I ended up just impulse buying the first game and DLC on PC today, hoping there are still some people playing since I love the concept.

Posted by Vod_Crack

@jt1080 said:

It's sad when I can tell by the title/lede that Alex is writing the news post because it's chock full of snark and cynicism. Come on man, lighten up a little.

This.

Posted by MiniPato

@hatking said:

@kdr_11k said:

@hatking said:

Hm. Not a fan of executing the random workers and bank-goers. I mean. That's sort of not how any of the big heists in movies (what I assume this game is trying to emulate) work. Or perhaps a mechanic is in the game that discourages that behavior?

In the first PayDay you were verbally admonished by your radio guy for every civ kill, you were docked money (acts as experience, penalty goes up severely with difficulty) when completing the mission and you needed civs as hostages (act as extra lives). Also there were achievements/challenges (money bonuses) for clearing missions on Hard or above without killing any civs by accident.

EDIT: Oh, right, also every civ kill adds 10 seconds to the delay before your friends can trade a hostage for reviving you. The default delay is 5 seconds.

That's what I thought it was like. It's kind of weird then how nonchalant that guy is about killing the civilian in the trailer. Oh well, as we all know, trailers are rarely representative of the final product, and I'm not even talking about just video games here.

Actually, the interesting thing in the trailer is that it looks like he wounded the civilian, not killed him, which seems to be a new mechanic. Shooting a civilian anywhere in the first game was insta-kill, but it looks like you can wound them by shooting them in the leg, which would be extremely useful. There is one mission in the first game where controlling the civilians and making sure they stayed down was crucial. If anyone got away, they would alert the cops. It's possible that crippling a civilian could incur a penalty, but I imagine maybe less so than killing them.

And in the first payday, you can kill bank guards without penalty since they usually shoot first anyways. But shouting down guards after wounding them causes them to surrender, so it's more ideal to force guards to surrender and cuff themselves as an extra hostage instead of killing them. You can also do the same to cops, but only if they don't have backup.

Anyways, if you're looking for a realistic heist game, you may be disappointed in the fact that you have to mow down a small army's worth of cops for several minutes. At least in Payday 1. Looks like they made stealth much more viable in this one as indicated by the trailer.

Posted by Pimpsandwich

@wampa1: There's actually more people playing it right now than there's been for a very long time, because of the opening of preorders for the sequel.

Posted by jakob187

Apparently?

This has been known about for a LOOOOOOOOOONG while now. Are people seriously just now hearing about it?

The fact that there is customization as well as stealth options makes me giddy as fuck for this game!

Edited by DharmaBum

Monaco, GTA V, Payday 2... year of the heist!

Posted by Sdoots

I am ridiculously excited about this. Already have the deluxe edition prepurchased on Steam.

The amount of content they added to the first game over time was nuts, and letting people join the DLC maps regardless of whether or not they owned the DLC is always welcome.

Posted by RupertTheBear

So this what happens to Rios when the PMC business doesn't work out well? Damn the recession is tough.

Posted by TheYear20XX

Everyone in that bank was real nonchalant about the whole "dudes with guns wearing clown masks" thing.

Online
Posted by MeatSim

I would choose Majora's Mask as my bank robbing mask.

Edited by MeatSim

I would choose Majora's Mask as my bank robbing mask.

Edited by MeatSim

I would choose Majora's Mask as my bank robbing mask.

Posted by Jack_Lafayette

Sure, I could see being excited to play this if they refine the ideas the first game had and execute the mechanics with a tad less stiffness.

Posted by JackBravo69

The first game was amazing fun. I was addicted to it for a long time. It was a shame it only had a few maps or heists and after a while it started to get too repetitive. But damn those were some intense heists. The game was hard as hell and sometimes really unfair with what it threw at you at the worst times. I am getting the sequel on day 1!

Posted by HyperionXR

Outstanding looking sequel to an outstanding game.

Edited by JustinAquarius

don't understand the weird snark caption. this game is awesome and has a huge fanbase.

Edited by Jackel2072

The first game was pretty good. Even if it had its fare share of problems

Edited by fox01313

Nice to see I'm the only one who's surprised that the first one was a profitable enough of an idea that it greenlit a sequel.

Edited by Klager

@minipato: They should have gotten someone from Gearbox then.

Posted by chilipeppersman

@jackel2072: this looks awesome, cant wait to check it out on my xbox!

Edited by DougCL

this is great news. i always thought Payday had some good stuff going for it and was generally fun to play. its the perfect game for a sequel, if you ask me. some great ideas, that need a bit more hammering and polish.

Posted by JTC545

I'm glad Payday eventually got the fanbase it deserved and was maintained well in the long run. I can't wait for this.

Posted by Dot

Awesome!!!

Edited by Rocospi

Looked interesting enough already.

Sold by the end with sick fuckin song.

Posted by Meltbrain

I don't understand the immediate dismissal from Alex here... looks alright.

Yeah, as someone who has been playing a lot of the first one lately and getting quite excited for the second one that title struck me as a bit careless.

Posted by WaylonJennings

Don't waste my motherfucking time! HEEEEEEAAAAAAAAT!

Posted by Demento

I am excite.

Posted by nickux

This has been known for awhile now. It's not a big deal- it's no deal at all, really- but just once I'd like an Alex headline that doesn't sound smarmy as hell.

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