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Warhammer Online: Week 2

Dave, Andy, and Jeff share impressions from the first full week of Warhammer.

Sep. 26 2008

Cast: Dave, Jeff, Andy

Posted by: Jeff

75 Comments

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thepantheon

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PassiveSpiral

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Looking forward to the Week 3 coverage.

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mhamdal

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Edited By mhamdal

Dont really know why, but WoW makes me going back to it.... make it stop, I <3 this game but still,
 WoW <333333333 ;( Make it stop x(

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NarcolepticBat

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Edited By NarcolepticBat
@Johnny5 said:
"Wow, Jeff looks horrible in this video. Dude you gotta take care of yourself.Darkened eye socketswatery eyeseye bagsgeneral tired look.Someones been doing an all nighter playing video games! (its actually 6am as I write this so I cant talk) "

at the same time your writing it, not appearing on a video supplied to the masses.
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retwakm

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Edited By retwakm

cool i bought my CE today and i love it

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phrosnite

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Edited By phrosnite

The game has many qualities but we'll if it's a game that I will play more than 2 or 3 months.

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Johnny5

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Edited By Johnny5

Wow, Jeff looks horrible in this video. Dude you gotta take care of yourself.

Darkened eye sockets
watery eyes
eye bags
general tired look.

Someones been doing an all nighter playing video games! (its actually 6am as I write this so I cant talk)

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coonce

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Edited By coonce

nerdsandwiches!

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jersoc

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Edited By jersoc

I play on badlands and we didn't bother with the move. However, as order I have no Q time since they cloned it. Obviously everyone and their mom rolled destruction. It's really not mythic's fault. People just flocked to it. Was going to play skull throne originally, but heard it was going to be popular. I was surprised that badlands ended up as one. But a lively server is needed in this game.

never play the high population side and expect no Q's.

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flashbolt

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Edited By flashbolt

The thing about combat in Warhammer is that there is a bit of a rock/paper/scissors with the character classes and combat.  This is definitely evident in 1v1 situations where if a mele dps character gets anywhere near a ranged dps character, the ranged dps character is going down.  That being said I play a ranged dps character and in 1v1 sutuations I can usually "root and run" but there's just no way you can stand toe to toe with a tank and take them down. 

I think this is due to the fact that Warhammer is meant to be played with others.

I also have notice the somewhat empy feel of a lot of the areas which doesn't make sense with huge server queues. I got a queue last night of over 45 min, so i watched some dvr tv and then logged on. 

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DukeTogo

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Edited By DukeTogo

I like the comment "I'm liking Warhammer, but the only thing I'm not too fond of is the combat."  That's like saying you like Gears of War, except for the shooting.

Age of Conan had that whole map "stain" thing, it was quite nice actually, too bad the rest of the game stunk.  And while I was primed to rail on Jeff for talking about WoW and alt-tabbing to thottbot, he admitted that he figured WoW had possibly added something since his time in 2005.  WoW has built in via patches and mods the same quest help and thottbot connection that other MMOs have tried to include.  I'll admit the Tome of Knowledge keeps it more in-game rather than the arrows and lists of add-ons, but after a few weeks of questing, I'd rather just know where to go easily rather than trying to play detective.

The true test will come this November, shiny new expansion vs queues and questionable gameplay, I think I know who'll win.

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makari

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Edited By makari

The real story is, I PK'd Snide and looted his beard. Sorry guys :(

The Missing Beard
The Missing Beard
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exfate

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Edited By exfate

I currently have a Rank 26 / Renown Rank 19 Marauder main and a Rank 10 / Renown Rank 9 DoK alt.

I don't agree that melee is overpowered vs. ranged at all. Early on at tier 1 levels this might be true to some extent, but it balances out pretty quickly during tier 2, and seems to have stayed that way during tier 3 so far. Of course, 1v1 a melee dps should be able to squash a ranged dps pretty easily once they close the gap. In a situation with decent teamwork though, it balances out.

I'm playing on a high pop EN Euro server (Karak-Hirn) that had to be cloned due to queues of over 45min at peak times. Even still I've noticed that, other than early on in the tier 1 RvR lake in the Empire vs. Chaos pairing, the RvR lakes are pretty quiet. Which is a shame, because they can be more fun than scenarios for RvR with enough people in them.

Also, taking a keep can be total chaos... which I don't like...

All your keep are belong to us.
All your keep are belong to us.
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iamthemoneyj

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Edited By iamthemoneyj

for the record i like the beardless look

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kappamerc

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Edited By kappamerc

I just enjoy watching my black orc get hit by 7 guys and never die (naturally I have a healer somewhere or I'm getting lucky self heals).

Seriously, standing on the flag not letting the other team cap until my team comes in to reinforce is awesome...  Black Orc ftw.

**To clarify, I like the art style, but not the way animations work.

The bad thing about the game, for me, is the visuals.  Anything visual seems to have gaps in the animation or bugs that cause the animation to stutter, go off multiple times, stop in the middle, etc...  Animations are the worst, unless you are using an emote.  Watching someone ride a mount is painful.  It looks so terribly unnatural and incomplete.  Abilities do seem to have this weird feeling of not being in time with their cooldowns or cast time.  If I mash a button twice sometimes my animation is go off twice.  Movement seems to be separate from the world environment.  Animations from about 40 feet away look choppy.  If you see a fight going on from any decent distance the animations aren't fluid and look incomplete.  I like the game as a whole and I hope that I can stomach the visuals. 

I like the game but the animation flaws are the exact same flaws that DAoC had.  Naturally some things have improved but its tough to get past watching a mount run down steps or seeing someone's legs moving out of sync with the distance they are covering.  I dunno... thats my only complaint.  I know you don't want a game to be graphically intensive if you plan on having huge battles but animations can still look complete and the overall world should seem connected.  As it is, the environment, combat, and movement seem to lack cohesiveness.  It feels like they are seperate and obviously so.

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Jordan23

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Edited By Jordan23
That was a nice mini-review of Warhammer Online. I've haven't had a chance to play WHO, but I'll probably get a chance to play it sometime at the beginning of the new year. These games just command so much of your time and I don't have mcuh time to spare for an MMORPG right now.
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eduardo

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Edited By eduardo

I played a bit of WAR at a friend's house yesterday. The squig herder is awesome! I did have some issues with glitches, like an enemy and my squig getting stuck on my guy, so I couldn't attack the monster from a certain range, only in close combat. Also, just like WoW's still suffering with, one enemy was glitched into place, so I couldn't attack it and it couldn't attack me.

Other than that, when my friend was showing me a PvP event, the capture the flag one, there was a glitch that made the visual effects for spells not dissipate after they ran through, like the frost trap thing and the bird over his head (no idea what that spell is for or means).

For the half or so hours I spent with the game, it seems pretty fun. I liked the look of it. Playing it is very similar to WoW, and that's good for me. PvP seemed a LOT more fun, though, people seemed to play more as a team than WoW, so the clashes with the enemy weren't as clumsy as the BGs like Alterac Valley in WarCraft. I also liked the fact that there is collision detection, so people can't just run by the fights, they have to help out and take part in it. I want to try out the game for myself, and if it runs here, I might stick with it for a while.

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Jayzilla

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Edited By Jayzilla

This site is cool. Me likey. I haven't played WAR yet, but I always try and gove MMO's like 3-4 months after they come out before I play them. I would never be able to stand waiting 30 mins to play a game. Just ain't happenin'.

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harrisonave

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Edited By harrisonave

When did GiantBomb clone Alex Navarro?  I swear, he looks like Alex Navarro?  Am I the only one that thinks so or... am I just extremely late on old news?

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deactivated-5d61ff6f14b61

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Damn... Nobody ever correctly pronounces "magus." It's a Latin word, if that helps.  ... ... ... OK, so nobody really cares.

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KillerToaster

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Edited By KillerToaster

Imo the world feels kinda smalish.

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snide

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Edited By snide

@aeterna

I've played almost every mmropg that's been released and it's likely my favorite genre next to turn based strategy RPGs. Of the ones that skew off the everquest model I've really only enjoyed EVE: online, which to this day I think to be one of the more inventive games ever released.

My favorites over the years have been WoW and Anarchy Online, both for their deep endgame. I also really enjoyed the CoH/CoV games (im a huge comic nerd) but they really left me lacking after a couple months. Lesser games which I still enjoyed were DAoC and the original AC.

Everything else in the genre has essentially been a dissapointment.

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Vlademir

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Edited By Vlademir

Snide looks a little like Alex Navarro.

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floodiastus

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Edited By floodiastus

Beard Traitor :(

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Superchris129

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Edited By Superchris129

So game sounds like WoW...again. I burned out on WoW a few months ago, but when lich king comes out... i'll probably quit sleeping for awhile.

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Kohe321

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Edited By Kohe321

I am having so much fun with warhammer. Game rocks, period.

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Crono

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Edited By Crono

Great vid, miss the beard.

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SeanIsStillAThreat

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Snide, you are a handsome looking man

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rohanspear345

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Edited By rohanspear345

warhammer ! rocawear! shaved!

btw andy = dante from clerks.

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mrfluke

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Edited By mrfluke

snide looks like he should be in a rock band now

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mrfluke

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Edited By mrfluke

snide looks like he should be in a rock band now

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Aeterna

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Edited By Aeterna

These videos make me wonder what you guys'd think of an mmorpg that isn't based on the everquest model. When darkfall releases later this year I'm hoping you guys'll cover it and talk about what you think about it.

Seems like "everyone" is bored of the EQ-mmorpg's, so it'll be interesting to see the differences anyhow, it'll either start to shine over time or flop.

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Derios

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Edited By Derios

Thank you snide for shaving, i can now watch these videos in comfort.

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CaleShepard

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Edited By CaleShepard

what happened to his beard

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Valkyr

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Edited By Valkyr

Couldn't you just record some of your gameplay and add it to the video?, come on!!

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GreyFox

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Edited By GreyFox

yeah, snider's much cuter w/o the beard

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Tortoise

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Edited By Tortoise

It would be great to see some game footage spliced in to these segments. It doesnt even have to be directly relevant to what it being discussed, but as someone who hasnt got the game it would be interesting to see how some things work.

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xplodedd

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Edited By xplodedd

the dude shaved.

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Salviati

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Edited By Salviati

Guys, please move back the camera, especially on Jeff.  Its really has a claustrophobic effect.

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MightyMayorMike

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Edited By MightyMayorMike

*signed*

Good vid! Making me miss my gaming tower. I'm between PCs at the moment, and all the games coming out are really lighting a fire under me to get going building my next one.

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English

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Edited By English

Great vid, a lot better then the previous. You also look a lot better without the beard. Gratz.

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L0RDTemplar

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Edited By L0RDTemplar

Looks better without the beard.

I'm liking these videos. Keep up the good work!

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adri4n

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Edited By adri4n

u guys should do a Warhammer Bombcast!

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Knives

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Edited By Knives

Where'd the hobo go?

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mtosh

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Edited By mtosh
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Chocobo_Blitzer

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Edited By Chocobo_Blitzer

Man, Dave looks younger without the beard. Also, I did the exact same thing with thotbot and WoW. I ended up relying on that thing way too much, glad Warhammer puts some of that in-game.

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snake6phw

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Edited By snake6phw

Where did that bearded guy go?

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Babble

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Edited By Babble

The person on the left has obviously yet to see any of the keeps. I find it odd that he even commented about not being able to see Mythics direction when he is only 7 to begin with.

RvR becomes very important and keeps become HUGE.

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Afroman269

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Edited By Afroman269

@ Terrell

lol. Sounds like you haven't hit the stage of puberty that you can grow facial hair so your jealous of those who have facial hair.

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deactivated-5e0e0ee2ea170

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I played the closed beta since the start of the year and when I say played I mean I played like a couple times a month but just kept getting fed up of it. The great thing about being in the beta however is I don't need to buy the game because I already got to end level and did PVP and got bored of the game. One thing I really liked about Mythic was they actually listened to things I said needed to be changed, while they didn't do things how I thought they should be done they sorta met me half way on alot of points. I remember for example the character creation screen where you select your race and they all looked rather pathetic in rags and that and I said they should kit them out in armour so they look kool and make you want to play them instead of having a bad impression of the game and already on the verge of quiting. However I still think the character creation screen is too slow and clumsy, specially with the transitions and I feel like seeing some characters models like a Goblin for the greenskins might put you off choosing them and you might not ever know they have Orcs too. So I really wish they did more of a WOW thing where it was all on one screen.


What I noticed about the PVP is early on you'll be grinding scenarios and you'll be progressing very fast and it seems to me that they slowed down the XP for release too. When I was in the 30's then it really felt very slow and I played all day long in PVP and only gained about 1/4 of a level and felt just very tired and worn out lol. Also when you hit the tier 4 then it really switches over to the RVR game and thats where it all starts because of the city capture and that seems really kool but in practise RVR is hella boring and not as good as scenarios.

The problem with high level RVR is it moves way tooo slowly and takes soooo much effort to take a keep and your side could be trying for days and not get anywhere and then suddenly be pushed back and then you push them back and its always back and forth. When you take a keep too you don't get any sense of a reward for wasting your whole daying trying and finally doing it, keep RVR is very much like Planetside where its just that constant endless cycle with little reward. So really you're only playing for the fun you're having with the PVP and tbh it gets boring very fast.

See ranged is way overpowered in high level keep RVR and yet in scenarios it's very balanced and plays ALOT better to the mechanics. See all that happens in RVR is all the other zones are dead because only two cities are open so if you want to level up in any zones but Empire and Chaos then you'll be doing so along.......... thats a big flaw. So you all go to one area and it becomes a cluster fuck of hundreds of people fighting for a single keep because there only ever seems to be one line. So you have two groups of mass ranged with a no mans land in the middle just constantly fighting and the melee are useless. See if a melee clas seven with all the healers in the world tries to fight anyone all they do is run back into that giant crowd of ranged which then alpha the fuck outta the mlee and kill em instantly. So the fights were very boring for melee in keep RVR and they juste nd up going to scenarios because they work and are much more balanced. Another thing I hate is when you capture the city it's all instanced which is gay and ruined it for me + the rewards you get for it are boring and it resets and you do it all over again for no reason.

I will add too that I just found the Warhammer universe (in WAR atleast) to be pretty boring and it never made me care about anything. The game lacks humour and personality :\ All the things they said would be in there and how Paul described everything seemed really kool until you saw it in game and it was nothing like how he said. Like when he said you batter your Squig and then he eats you and you control him with his guts............. no you just suddenly change into a squig and its very boring. So the effect this had on me was I found the world to be boring and didn't want to explore and I didn't really like any of the races and I just had no reason to want to win the RVR.

Another thing was I found combat to feel really off like it didn't quite match the UI some how from when I'm looking at the graphics and then to the UI it just didn't fit. I found the spells to be boring and it was just slow and clunky and the actual combat lacked any depth like what WOW has with all the different kinds of spells it adds tactics. However with WAR I just found myself mashing the same 2 damage spells all the time in the spell chain and then hitting the other one which got a bonus for me doing damage........ all the classes played like this and its pretty boring because you just run upto them and mash buttons. I also found the problem is you can't really do 1 v 1 in the game because alot of the classes just can't ever beat other ones and its not about your skill but just about the class traits which became annoying to me. With classes that were similar to me it was all about whoever got a lucky crit or however made the first hit rather than who has the best skill.

The combat isn't helped with the really boring classes and I found myself doing the same thing as EQ2 and DAOC where I spent most my time in the game goign through all the classes to find which one I liked the most. Then I worked out that alot of the classes play esactly the same and they all feel rather generic and boring so I hated all the classes and just wanted to quit. In WOW there are 9 unique classes which prove quality over quantity and I had fun with all the classes in the game and on top of that I could still pick out a class I really loved which was shadow priest. In WAR theres tooo many classes and none of them are fun to play or have kool skills or anything that WOW does so well.

The crafting was a pointless addition to the game and has no effect what so ever...... I don't even see the point of doing it because theres no player economy and you have no use for it what so ever. It just felt lliked a dumbed down useless version of WOW's craftign system which is already very simple. It's like going from pre cu/cu in SWG to the NGE and seeing how pointless crafting is lol.

The world also pissed me off with how linear it is because it's just one set path with quest hubs all the way to 40 and theres no point going to anywhere but empire vs chaos because they're empty as their cities ain't open. I loved how WOW made its world where it felt like a natural sandbox world with lots of places to quest all over the world map. In WAR it's just very linear and very boring.

The public quests didn't impress me because they were like when a mmorpg is first launched and everyone is fighting over the mobs for them first quests in the same areas. Everyone just plays solo and it requires no team work what so ever......... I'd rather get the same amount of people together to do a really kool instance like the Dead Mines in WOW or something, rather than grinding for INF on 3 waves of mobs. Thats another problem alot of people just AFK group for INF which is annoying.

I felt the game was rather too easy and I never feared death and on any quests I just ran into hordes of enemy and could always kill them all. There was no group quests it was all soloable which was annoying because as a guy who likes mmorpgs.... I wanna group and do meaningful content together. 

I didn't like the graphics because they feel rather like a generic version of WOW with poor combat animations and spell effects which again put even more downers on the combat. I hated how everything feels sooo dark in the game and not the kool kinda dark like you had in the CGI trailers which I woulda taken but it's like WOW but who turned out the lights and missing the nice art. I mean the spell effects are all bright and colourful which its like is this Warhammer or Disney? Where is the gore and blood and guts? That's what Warhammer should be and always has been.


So I'm going to stop here and say Warhammer is not for Warhammer fans and it is not for people who like mmorpgs currently and nore for people who enjoy PVP. It's really a very dumbed down version of what we already have today which suggests to me that if you've never played a mmorpg before then it might be for you and if you never liked mmorpgs before then WAR will still not change your mind.

I know I shouldn't have expected anything new but the problem with WAR is it doesn't offer anything new and it doesn't make the current stuff any better and infact for the most part its alot worse than what we already have.


BTW.


SOE/LA Give us Pre Cu servers already or atleast pre NGE!