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We're Playing Dark Souls Too! - Part 02

We check back to see how far we've progressed in the last week and to find out if there's new information.

Mar. 19 2014

Cast: Brad, Vinny, Matt

Posted by: Vinny

In This Episode:

Dark Souls II

231 Comments

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Zevvion

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Edited By Zevvion

@humanity said:

@wiseblood said:

@ataxia said:

That trap chest is the kind of thing that's putting me off trying Dark Souls, the whole "nothing I can do about it" kind of death really sucks. Still the blood signs next to it are a bit of a giveaway, so I'll probably overlook it

There are no "nothing I can do about it" deaths in this game.

That depends on what your definition of "nothing I can do about it" really is. There are several enemies that will lock you into animations that you can't escape and very often result in death unless you have a ton of health - like for instance the Mimic Chests. Just yesterday I opened a mimic chest with full health, and it simply chomped me to death. There was quite literally nothing I could do about what was happening and I'm level 95.

I could have hit the chest with my sword to test it beforehand, but if the only option to avoid inescapable animation death is to simply never get hit, then that is not enough. A binary margin of error of is not "margin" at all.

... what? That makes no sense. I haven't been killed by a mimic chest in DSII ever. You already know the solution, but you complain because you don't want to use that solution? ... what? It's not making a lot of sense to me.

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pyrodactyl

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@sooty said:

I laughed that Brad cites Ground Zeroes as a reason he can't focus on this game, that's at least 90 minutes of his life taken up by Metal Gear!

He's playing the game for review so I could see him spending at least 10 hours with it. The main mission and side missions are highly replayable with a hard version for each one.

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Humanity

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Edited By Humanity

@zevvion: My complaint is that when a mimic grabs you they tend to chomp away at your health until you die. It's not like you're fighting them and you missed a block or something, they just grab you and force you into an unbreakable animation.

To a lesser degree it's like Clickers from the Last of Us. Sure I knew the solution there was to not get spotted by them, but it still sucked that it was instant death if they touched me.

In DS2 it's not always instant death, but with 20 in health, a full life bar and fairly heavy armor, it still managed to kill me from a single grab. I don't like one hit kills is all - I don't think thats too outrageous.

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Zevvion

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@humanity: I still don't get it. You can just hit a mimic and it won't grab you. There is no 'forced' in this situation. You're basically saying you feel traps that can be avoided easily shouldn't kill you if you don't want to raise your HP because it's a one hit kill with low HP.

It sounds a bit weird. Like saying the enemies in the late game have too much health because I don't feel like reinforcing my weapons.

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@zevvion: It's not just the mimics. I don't like being locked into animation where the enemy wails on you for the entire lifebar. I'd argue that 20 Vit and a SL of over 100 isn't low HP but rather average. So I'm saying I don't like enemies that have unblockable grab moves that destroy an entire lifebar in one go.

It's not that big a deal though so I'll just leave it at different strokes for different folks. There are always going to be some things that some find completely fine while others don't - we can just agree to disagree on this point.

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GTCknight

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This post is a little bit late, but OMG he deequips you!!!!!!!!!! I was way too overleveled when got there so my ultra Greatsword +10 killed him in somewhere around one or two minutes, so I never got see that mouth attack.

I'll have to keep that in mind during new game plus.

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spilledmilkfactory

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Based on what I've seen of this game on GB, the art direction in DSII looks much less compelling than in the last two games

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Ozzie

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That brad war cry at the end

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BlackHeronBlue

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Edited By BlackHeronBlue

Brad...

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flasaltine

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Edited By flasaltine

@vinny That spider web area really fucks with your compression system or something. It looks all glitchy and terrible. You should get that looked at.

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chuck_schwarz

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@ozzie said:

That brad war cry at the end

So much pain

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davidh219

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Based on what I've seen of this game on GB, the art direction in DSII looks much less compelling than in the last two games

You should try playing the game. They haven't shown any of the best areas, imo. I loved Dark Souls but the enviroments were kinda bland in a lot of places. Even the places that were different (Duke's Archives, Crystal Cave, Demon Ruins/Lost Isalith) were pretty empty with few memorable set pieces. I think they did much better here in that respect. Iron Keep, Dragon Aerie/Dragon Shrine, and Doors of Pharros are all really, really cool but they're pretty deep into the game (especially Dragon Aerie/Shrine which is my personal fave).

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@humanity said:

@zevvion: It's not just the mimics. I don't like being locked into animation where the enemy wails on you for the entire lifebar. I'd argue that 20 Vit and a SL of over 100 isn't low HP but rather average. So I'm saying I don't like enemies that have unblockable grab moves that destroy an entire lifebar in one go.

It's not that big a deal though so I'll just leave it at different strokes for different folks. There are always going to be some things that some find completely fine while others don't - we can just agree to disagree on this point.

If you don't like one hit kills you would NOT like two of the optional bosses in this game. One-hit kills, REALLY large health bars. Talking about a 15-30 min fight without fucking up once. Honestly it wouldn't be a souls game if SOMETHING didn't insta-kill you.

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@davidh219: 15-30 minutes to fight? Not a single boss took me that long to fight.

Yes, I understand that everyone is going to have a different experience based on their build, but lets be honest: creating a decent build is part of the game. If you 'mess up' your build, then reallocate your points to create a better one that better suits what you are trying to do. There is no build that isn't suited for the game, but you can put points into things you don't use; in which case you mess up.

If you're going to do a SL-1 run or whatever restrictions you place on yourself that the game does not: you really can't complain it takes you longer. At least, that's how I feel.

I've started a new character. My intent is to have him be a pyromancer knight. I'm still getting used to having to put points into INT and/or FTH to raise my pyromancy power. I haven't done that yet, so I'm not using my pyromancies that much yet. Purely a melee build so far and I'm going through the game much faster than with my previous character. No problems here.

Melee builds definitely seem viable. Actually, a great choice. I'm killing everything much faster than before.

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Edited By swordmagic

@sterling said:

I get so frustrated watching brad play games. Trying to find a secret door from a very obvious troll post for 5 minutes just makes me angry.

Why is that? What about his playstyle makes you so angry?

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Edited By Sterling
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I'm assuming these "check ins" mean that they aren't going to do any sort of Load My Last Soul or Breaking Bad type of completion thing, right? :(

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Seeing vinny in that vengarls armour is hell. When I pressed A to pick it up I was accidentally too close to a bonfire and it brought me back to Majula. When I went back the stuff was gone. I'm still wearing armour i got within a few hours of playing

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Edited By Zevvion

@vrikk said:

I'm assuming these "check ins" mean that they aren't going to do any sort of Load My Last Soul or Breaking Bad type of completion thing, right? :(

Sure doesn't seem like it. But perhaps we could persuade Vinny or Brad to do a second playthrough and join Way of Blue to guard the progression of the stream somewhat. Sounds interesting to me, but I doubt they'd do it.

Really too bad. I enjoyed the Souls streams. They were the best return for my subscriber money.

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The last scream from Brad is pretty epic. XD

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I always think this thumbnail is a stick of RAM.

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skunkdragon

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Oh my God worth the wait well done Brad. :)

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Oh god. No idea the Covetous demon could take your armour and weapons... I got him first time luckily...

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The perfect Brad moment. Amazing.

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Edited By Fitzgerald

gGGGAAAAAAAAAAAAAAAGGHHHHHHHHH!

Fucking hilarious! Glad I stayed til the end.

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It is so hard to watch Brad play.

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Edited By Dooleh

“A SMART, MASSIVE, AND INCREDIBLY REWARDING SEQUEL”

9/10 – IGN

"gaaaaaaAAAAAAAAAAAAAAAAAAAAHHHHHHH!!!"

fuck this game/10 - Giant Bomb

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Wow everything is so grey.......the PS4 Version better not have the same look =/

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Edited By RazielCuts

Going back to these videos as I'm deep into Scholar of the First Sin now. I love how everyone is just constantly trolling each other when it's not their play through - 'Oh yeah, hit the crab guy, I'm sure you just have to wake him up, let's see what happens.'

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