45 Comments
Posted by BeachThunder

Now do the Metroid mod.

Posted by Xevabis

Thing^

Posted by White

The only think.

Posted by Vuud

I think this is the first time there has been something actually worth playing on this feature.

Posted by BeachThunder

@white said:

The only think.

Your time has time.

Edited by GeneralBison

Correct me if I'm wrong but isn't the "Blue Frog Mod" just a bad sprite swap? Does it effect the gameplay at all?

Seems pretty dumb to me :-/

I dunno, people seem to like that kind of stuff

Posted by rmanthorp
Moderator
Edited by Dan_CiTi

THE BOOM BLOX ERA!

Posted by ildon

Extremely disappointed that it's just a sprite swap.

Posted by Anjon

Your think has think.

Posted by perilator666

not sure this is actually worth playing.

Edited by MooseyMcMan

The head of that arrow was shaped like a blue frog.

Moderator
Edited by Korwin

Who can forget the Lauren Hill classic "Doo-wop (That Think)"

Posted by Fear_the_Booboo

@generalbison: RockPaperShotgun has a great write-up on how it changes the gameplay. Sure, it's nothing more than novelty and is only a palette swap, but it does change how you play the game.

Online
Posted by TheGamerGeek

Thinky think

Posted by WulfBane

@generalbison: While yes it is a straight up sprite swap, the difficulty comes in that EVERYTHING is the same sprite so you may not know what something is. So a damsel next to a skeleton next to a snake next to a spider all look the same so you have to be a bit more cautious with how you approach things (leading to things such as killing the damsel when you want to sacrifice a live one)

Edited by Redhotchilimist

The blue frog mod looks fun and absolutely impossible to play unless you've played a ton of spelunky. The fish game is interesting, I have no idea how hard it is to make flash interact with unity in that way, but it was pretty cool.

Henry Hatsworth is totally worth playing! For those looking to play it, it's a bit of a slow start, but you need that to get used to the mechanics when the game becomes super hard later.

Posted by patrickklepek
Staff
Posted by lsmjd

I'm so completely done with Spelunky.. Just sayin.

Posted by Fobwashed

This is pretty amazing... lol.

Online
Posted by PurpleSpandex

Never beat the last boss in Henry Hatsworth, was too hard.

Edited by Tomzombie

that awesome mod for World Turtle Day yya.

Posted by Hassun

I'm waiting for frog licking dlc.

Posted by Sessh

I love that even the arrowheads are blue frogs.

I really hope you find another daily (or at least more recurrent) game to play soon, Patrick.

Edited by GermanBomber

Can I be a red frog or is it just blue? Oh, it's only the blue frog you say? Got it, it's blue.

I don't like frogs.

Posted by PlasmaMachine

#BeatBlueFrogChrisRemo

Posted by Laika

This is the best.

Staff
Posted by Sarumarine

Give it up, Klepek! Matt Rorie has you cold on the Spelunky beat! Haha.

But that's pretty amusing. When I first heard of the Blue Frog Mod, I thought it made every enemy a Blue Frog enemy complete with their annoying jumping patterns. Seeing it just reskin things is less interesting, but understandable. You still have to play a guessing game in each area.

Posted by RenegadeMike

The last game should be played while listening to this song

Edited by chu52

@patrickklepek ,,,,,,,Patrick, the pacifist button was set to on, hence the barrels.

Posted by heatDrive88

Hardest working man in video games journalism.

Have a good vacation Patrick!

Online
Posted by vulkans

From the sidebar: "A frog is a small and usually GREEN amphibian"

Get right on that Mr Klepek.

Edited by Fram

Love the esports runs!

Posted by LikeaSsur

@fear_the_booboo: That's a stretch. Instead of instantly dealing with it, you just hang back for a few more seconds than normal to realize that it's a yeti instead of a damsel, or a jumping spider instead of a snake.

I wouldn't call it a "mod" in the colloquial sense.

Edited by Cybexx

The Flash Player and the Unity Web Player both have the ability to communicate with the javascript on a webpage, so I'm assuming the Ludum Dare game is using javascript as the middle man.

It is a fun trick but it is not very practical for professional game development. Not only are you running two game engines as you pointed out Patrick, but you can't really test the game properly until you deploy both pieces to a web page. So one of the big advantages of Unity is that you can test your games within the Editor and you can tweak parameters on the fly, you could only build half the game like that.

The reality is that Unity could render the topside flash graphics itself fairly easily, which would be more efficient, faster to develop and could be deployed to more platforms. This is a fun idea to test during a game jam though. I kind of just like the idea of a 2D world interacting with a 3D world.

Posted by cthomer5000

Correct me if I'm wrong but isn't the "Blue Frog Mod" just a bad sprite swap? Does it effect the gameplay at all?

Seems pretty dumb to me :-/

I dunno, people seem to like that kind of stuff

The difficulty would come from not knowing what enemy behavior to expect in later levels. I could imagine this being EXTREMELY dangerous in some levels.

Edited by The_Nubster

Give it up, Klepek! Matt Rorie has you cold on the Spelunky beat! Haha.

But that's pretty amusing. When I first heard of the Blue Frog Mod, I thought it made every enemy a Blue Frog enemy complete with their annoying jumping patterns. Seeing it just reskin things is less interesting, but understandable. You still have to play a guessing game in each area.

Reskinning them is more interesting, in my opinion. Frogs are manageable and if everything is one enemy, you know exactly what lays in wait ahead of you and you can be prepared for it, leaving only the randomized layouts to challenge you. if everything looks the same but acts differently, than you have to change your entire approach to the game and adapt to the new rules.

Posted by HerbieBug

Blue frog won me over when the arrow thing shot out a little blue frog. :D

Posted by BionicMonster

@generalbison: since a lot of that game depends on identification of threats I'd say that all the enemies having the same sprite would effect gameplay.

Posted by Dark_Lord_Spam

#BeatFroggo #eSports #LandPiranha

Edited by TracerX

How did they not make the whip a tongue. Come onnnnnnnn

Posted by MeAuntieNora

The sound you hear is the sound you hear.

Edited by Nomin

Can we just move on from Spelunky please?