In the first mission of Awakening The Warden liberates Vigil's keep from a Darkspawn attack. After the mission the Vigil begins to serve as the main base for the Warden, similar to the role of the camp in Origins. At the keep the Warden may purchase, sell and store supplies, converse with party members, and gain missions. The Warden can purchase upgrades for the base such as reinforced walls that will aide in the defense of the Keep on later missions.
Prior to serving as a base for the Wardens Vigil's keep was under the control of the Howes, most recently Arl Rendon Howe, however after the event of origins control of the keep and Amaranthine is granted to the Wardens.
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