Something went wrong. Try again later
    Follow

    Vision Obstruction

    Concept »

    A visual obstruction is an extra layer added to the player's viewpoint. Most common in first person games to add to the notion that you are looking through a character's eyes. Obstructions include blood, water and ice crystals.

    Short summary describing this concept.

    No recent wiki edits to this page.

    Overview

    In some games, particularly first-person shooters, developers often add a special effect over the player's vision to give it a movie like quality and immersiveness. These effects can be aesthetic like dirt when the player is close to an explosion or blood sprays when you wound another character nearby. Sometimes they can serve as gameplay mechanics. The most common types include the screen glowing red when the player takes damage or the screen giving off a wavy green effect if they are poisoned, obstructing the player's view (this concept is very similar to Damage Flash).

    sizepositionchange
    sizepositionchange
    positionchange
    positionchange
    positionchange
    bordersheaderpositiontable
    positionchange

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.