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The art of taking corners is an essential element for any good racing driver, and it is a technique that must be mastered in order to produce the fastest times on track.
A door that players must go through to exit the level
Puzzles may need to be solved before the player can progress to the next section of the game. Often it may not be clear to players exactly what the puzzle is, or whether the an in-game items needs to be attained before it is even possible to solve it.
Digging is a strategic mechanic of many games. Digging allows the ability to unearth valuables and strategize pathways.
Gravity is a physical phenomenon, specifically the mutual attraction between all objects in the universe. In a gaming setting, gravity determines the relationship between the player and the "ground," preventing the player or game objects from flying off into space, and hopefully acting in a predictable/realistic manner.
A feature in Game Boy Advance, Nintendo DS, and Nintendo 3DS games allowing linked multiplayer with only one cartridge.
An insect with broad colorful wings.
Nocturnal beetle with luminescent abdominal organs.
Game cartridges that are shaped differently from other ones for the same console. While they are more commonly associated with unlicensed games, there have been occasions where these were seen with official releases: mainly ones that incorporate special hardware.
Mostly dedicated to portable platforms like the Game Boy, the platform's hardware did not include built-in rumble feature. Game developers included the hardware needed for the vibration directly on the game's cartridge, often times requiring a dedicated battery as well.
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