837: R1 to Brood
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Official U.S. PlayStation Magazine Issue 36
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Game » consists of 13 releases. Released Mar 25, 2013
From Beat-em-ups to fighting games to modern FPS, one dude hitting another has made an enjoyable pastime.
Small payments made with actual money which result in an in-game bonus, such as an extra item, character, etc...
Legendary, stealthy assassins from Japan's feudal era, who are well-trained in the art of the sword, and who may or may not have access to magical powers.
When gravity's pull can not harm a player, no matter the distance.
Characters controlled by the game for players to interact with, as opposed to player characters which are controlled by whomever is playing the game.
Non-linear level design where the player is able to freely traverse the game world and choose where and when to visit certain areas in the game.
An implementation of lore that is meant to flesh out the game world, without becoming a hindrance to the overall pacing of the game itself.
Released on vinyl through iam8bit.
Over-the-shoulder is a camera view point popularized by Resident Evil 4 that is featured in most modern third-person shooters and third-person action games.
The tenth annual PAX Prime took place August 30-September 2, 2013 at the Washington State Convention Center in Seattle, Washington. It was the first 4-day PAX.
The fourteenth PAX West took place September 1-4, 2017 at the Washington State Convention Center in Seattle, Washington.
Games where every playable character is its own individual class (Ranger, Spy, Necromancer, and so forth).
PhysX is a realtime physics engine middleware originally developed by Ageia and now maintained by nVidia. It is the only currently available physics engine that supports hardware acceleration.
These games include musical instruments where the player has the freedom to play a melody of their choosing.
In some games, total immersion is helped along by allowing players to purchase and customize their own housing.
Player versus Environment, commonly abbreviated as PvE, is a gaming term that originated in MMOs to refer to gameplay in which players fight against computer controlled creatures or characters.
Player versus Player, commonly abbreviated as PvP, is a gaming term that originated in MMOs to refer to gameplay in which players fight against other player controlled characters.
Trophies are an incentive-based system for the completion of various objective in PS3, Vita, and PS4 titles.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
A public testing period is, or has been, offered for the general public prior to sale or general availability. Access is generally granted through giveaways, preorders, or crowd-funding rewards.
An in-game currency bought with real world currency.
Premium Items are in-game objects paid for with real money, often found in free to play games.
A general term to describe a race or species that predates the civilisation/setting that the game takes place in, usually used in the game to provide hints or clues to the protagonist to help solve some sort of grand mystery or defeat an enemy through the help of relics left behind. Occasionally, there may still be traces of them, either through technology or lone survivors that have somehow managed to live to the present day.
Select games may have enhanced visuals, frame rate, or increases in resolution. 'PS4 Pro Enhanced' features vary by game.
A hub for quests.
Quest tracking is a common theme in RPGs and open-world adventure games, whereby the game monitors, records, and occasionally directs the player as to his next mission.
The act of taking on an in-game task; most often, these are provided to the player by an NPC. MMOs and RPGs are the primary users of this concept.
A physics system used to procedurally generate body movement similar to rag dolls.
Games which feature randomly generated missions, quests and/or tasks
Dungeons that are generated randomly.
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