Dawn Of War II: Retribution Trading GFWL Support For Steamworks

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Posted by BradNicholson (812 posts) -
Dawn of War II: Retribution, the second expansion to Relic Entertainment's great Warhammer 40K RTS, will not ship with Games for Windows Live support as its predecessors did. Retribution will instead use Steamworks, which means you'll be able to invite your Steam friends into online matches, earn Steam achievements, and use Steam chat in place of the features offered by Microsoft's service (which mostly amount to Xbox achievements accessible in a PC game). 
 
For Relic, this switch means that entirely new systems have to be built. According to the game's official community web page, Relic is in the process of creating an all-new matchmaking and ranking setup. The studio is also putting itself in a position to take advantage of all the things Steam allows its creators, including weekend deals, faster patching, and content preloading. 
 

As previously reported, Retribution will be a standalone expansion that adds a major twist to its campaign component: other races, one of which will be an Ork faction. On the online side, Relic is giving each of the five races a new unit and is also adding a sixth new race to an already delectable roster.

Eager to get your hands on Retribution? According to the same post on the website, owners of Dawn of War II and Dawn of War II: Chaos Rising will be receiving beta invites for Retribution's online component next year. That's definitely not a bad deal for hardcore fans still taken with the games' strong fiction and narrowed, tactically satisfying approach to RTS design as a whole.
 
Thanks goes to Seedofpower for the initial intel!
#1 Posted by BradNicholson (812 posts) -
Dawn of War II: Retribution, the second expansion to Relic Entertainment's great Warhammer 40K RTS, will not ship with Games for Windows Live support as its predecessors did. Retribution will instead use Steamworks, which means you'll be able to invite your Steam friends into online matches, earn Steam achievements, and use Steam chat in place of the features offered by Microsoft's service (which mostly amount to Xbox achievements accessible in a PC game). 
 
For Relic, this switch means that entirely new systems have to be built. According to the game's official community web page, Relic is in the process of creating an all-new matchmaking and ranking setup. The studio is also putting itself in a position to take advantage of all the things Steam allows its creators, including weekend deals, faster patching, and content preloading. 
 

As previously reported, Retribution will be a standalone expansion that adds a major twist to its campaign component: other races, one of which will be an Ork faction. On the online side, Relic is giving each of the five races a new unit and is also adding a sixth new race to an already delectable roster.

Eager to get your hands on Retribution? According to the same post on the website, owners of Dawn of War II and Dawn of War II: Chaos Rising will be receiving beta invites for Retribution's online component next year. That's definitely not a bad deal for hardcore fans still taken with the games' strong fiction and narrowed, tactically satisfying approach to RTS design as a whole.
 
Thanks goes to Seedofpower for the initial intel!
#2 Posted by Lukeweizer (2655 posts) -

Interesting. No more achievements?

#3 Posted by Dejkrigeren (384 posts) -

This is awesome news since GFWL consistenly fucks everything up it touches.

#4 Posted by Tactical_Kill (1695 posts) -
@Lukeweizer said:
"Interesting. No more achievements? "

Steam Achievements.
#5 Posted by CloudLogic (21 posts) -

Go steam.

#6 Posted by demonknightinuyasha (464 posts) -

long live our steam overlords. >.>

#7 Posted by Seedofpower (3928 posts) -

Awesome! Thanks for posting this Brad.

#8 Posted by ShaneDev (1696 posts) -

Microsoft should just end the whole damn thing, I mean their is no problem in trying to take on Steam and I have had no problems with it but when it seems to have no effort or drive behind it what the point in going on.

#9 Posted by Necrotoxin (141 posts) -

Nice! Steam is the best!

#10 Posted by pornstorestiffi (4911 posts) -

Just put GFWL out of its misery, it should have been taken out back and shot years ago.

#11 Posted by ajamafalous (11963 posts) -

Best news I've heard all day.

#12 Posted by AndrewB (7590 posts) -

Wow. Screw points; if I have to choose between GFWL and Steam, it would be Steam without hesitation. Valve have proved much more competent at understanding what it takes to create a framework for delivering PC content than Microsoft has ever shown. I'd make the same move in their shoes. 

#13 Posted by fisk0 (4037 posts) -

I suppose this is fantastic news for all the people who have had problems with GFWL, and I suppose it could also mean that they could include some decent anti-cheat stuff in the game.

Personally I haven't had any issues with GFWL so far, but it certainly hasn't added anything to any of the games I've played which use it, unlike Steamworks titles, especially those using the cloud and SteamPlay are just awesome.

#14 Posted by baron_calamity (240 posts) -

This kind of sucks in my opinion. I prefer Live Achievements over steam (mostly because my real world friends have Xbox Live and I rather hang with them) and having 2 of the 3 titles one a different system just splits the user base which isn't that great to begin with.
#15 Posted by KaosAngel (13765 posts) -

So what happens if I already bought them off Steam, they get updated to the new Steam version?

#16 Posted by 2HeadedNinja (1602 posts) -

Thank god for that.

#17 Posted by rargy (437 posts) -

While i like Steam, i've never had a problem with GFWL.

#18 Posted by Milkman (16683 posts) -

Dumb. I want real achievements. 

Online
#19 Posted by Seedofpower (3928 posts) -
@KaosAngel:  No they are not redoing the last 2 games. They are keeping Gfwl for them so people can keep their friends list and achievements.
#20 Posted by Vorbis (2750 posts) -

Great news, inviting people to games was such a hassle everytime, not to mention it's filling up my friendslist.
 
For those asking I believe the old games will basically become redundant, Retribution will include all races (including Chaos), the other 2 games will be in their own world and people will only play them for achievements and the campaigns.
 
Just hope my Last Stand characters transfer over.

#21 Posted by KaosAngel (13765 posts) -
@Seedofpower: ...so how is the expansion gonna work if it just supports GFWL?
#22 Posted by ITSSEXYTIME (220 posts) -
@KaosAngel:

Nope.  They're basically left to rot.  Buying Retribution will give you all existing content and the new stuff.  An unfortunate side effect of switching matchmaking providers but it's what the community has wanted for a while, and spending the extra $20 (Assuming that they're going to sell it full price, they may still be awesome and sell it at an expansion pricepoint) will be well worth it.


I'm a huge multiplayer fan though, I'd imagine if you're just in it for the singleplayer stuff you'll likely get Retribution anyway.  (In which case you're covered on the multiplayer front should you choose to play it)



#23 Posted by KaosAngel (13765 posts) -

I'm still confused, I mostly play Last Stand (fucking love it), so if some guy gets the expansion....are we playing Last Stand over GFWL or Steam? 
 
Also, iirc, aren't both the games stand alone?  So is this one working the same way?

#24 Edited by Korwin (2851 posts) -
@Milkman:  What precisely makes Steam achievements less real than Live achievements?  They're both just a check list of in game tasks created by a developer (well in Live's case mandated by Microsoft) which increase your standing in global Meta game specific to a platform.  One simply assigns a numeric value, the other gives out little digital merit badges.  All achievements are created equal on GB.
 
Steamworks is an awesome move, it's the best multi-player game solution on the PC bar none.
#25 Posted by Seedofpower (3928 posts) -
@ITSSEXYTIME said:
" @KaosAngel:

Nope.  They're basically left to rot.  Buying Retribution will give you all existing content and the new stuff.  An unfortunate side effect of switching matchmaking providers but it's what the community has wanted for a while, and spending the extra $20 (Assuming that they're going to sell it full price, they may still be awesome and sell it at an expansion pricepoint) will be well worth it.


I'm a huge multiplayer fan though, I'd imagine if you're just in it for the singleplayer stuff you'll likely get Retribution anyway.  (In which case you're covered on the multiplayer front should you choose to play it)



"
Yeah, they haven't given any word yet on if they are going to continue supporting the previous expansions. Though in their best interest and the unity of the community, I don't think they are.
#26 Posted by MachoFantastico (4650 posts) -

Still wish F1 2010 ditched GFWL, it's an awful service that should be got rid of.

#27 Posted by Rolyatkcinmai (2686 posts) -

On the one hand.. Sad to see Xbox achievements gone.. But on the other hand.. STEAM!

#28 Posted by Milkman (16683 posts) -
@Korwin: I was kinda half kidding but I'm just saying I care more about Xbox Live achievements than Steam achievements.
Online
#29 Posted by ka_tet19 (80 posts) -

GFWL is getting steamrolled.... 
 
sorry that was awful....

#30 Posted by JoelTGM (5596 posts) -

Good on them for getting away from GFWL.  I absolutely can't stand that service.  I try to play a game and then the interface takes over and wants me to sign in, and if I don't I won't be able to save, and then it takes forever to navigate through it and I get all sorts of errors... BAH!

#31 Posted by Krisgebis (222 posts) -

Steam has many benefits but are still gonna miss the live achievements and hope the matchmaking turns out ok.

#32 Posted by Wuddel (2092 posts) -

Great news. Love Steam.

#33 Posted by Jeffsekai (7028 posts) -

LAME

#34 Posted by ITSSEXYTIME (220 posts) -
@baron_calamity:

It won't split the userbase.  The DOW2/CR userbase will migrate over to RT.  There won't be a userbase for the base games within 3 months of RT coming out. Anyone who plays multiplayer actively will migrate over.



#35 Posted by MannyMAR (434 posts) -

All I hope is that 6th race is the Tau.

#36 Posted by Olivaw (1215 posts) -

Thank Christ.
 
The more developers say "fuck GFWL" the happier I will be.

#37 Posted by kiwi_whisker (126 posts) -

Best idea ever. I can't stand GFWL

#38 Posted by Sil3n7 (1188 posts) -
@rargy said:
" While i like Steam, i've never had a problem with GFWL. "
Agreed.
#39 Posted by eezo (284 posts) -
@ka_tet19 said:
" GFWL is getting steamrolled....  sorry that was awful.... "
haha that wasn't all that bad :P
#40 Posted by Krystal_Sackful (809 posts) -

GFWL should stop existing.

#41 Posted by jim_dandy (891 posts) -

I hate GFWL. So fucking annoying.
 
This is a welcome change.

#42 Posted by big_jon (5723 posts) -

That is lame for me.
#43 Posted by Lingxor (422 posts) -

FUCKIN FINALLY

#44 Posted by Vorbis (2750 posts) -
@KaosAngel said:
" I'm still confused, I mostly play Last Stand (fucking love it), so if some guy gets the expansion....are we playing Last Stand over GFWL or Steam?  Also, iirc, aren't both the games stand alone?  So is this one working the same way? "
This will be totally stand alone, even the matchmaking, it will include all races (even Chaos), the GFWL matchmaking will still exist but only on the previous games. Only reason to play the old games will be for achievements and the campaigns.
 
Basically the old games will be dead. I'm the same as you and love Last Stand, it might mean we lose our level 20 characters (hope not) but on the upside there will be a new commander unit to play with over Steam.
#45 Posted by Rautapalli (50 posts) -

Awesome, I'd rather take Steamworks over GFWL any day.

#46 Edited by Bistromath (604 posts) -

 

If this fixes the matchmaking from being complete and utter shit I’m loving the change, but I’m unsure as to how much the multiplayer is effected by GFWL.

That was my ONLY problem with DoW2. Completely fucked unbalanced matchmaking that always decided to pit me and my rag tag band of randomized newbies against a rank 50 arranged team playing on 10 year old Dells and hailing from Siberia that seemed to only have one way (my way) lag.

The mess of a multiplayer ruined my experience with that game and my perception of Relic.

I really really hope Gabeworks makes it all better.

#47 Posted by Gilsham (293 posts) -

 @Vorbis: Pretty sure you'll keep the chars as they are just swapping the way to find people to play with, as the game is p2p not hosted on a gfwl or steam server and with I'm pretty sure they will just be able to load all your old multi-player data into the new game

#48 Posted by fedorajay (405 posts) -

I'm not a PC gamer so I didn't know GFWL had such a bad rap. My Question is: Which is closer to the grave, GFWL or GameRoom?

#49 Posted by manathirst (167 posts) -

Wow, that means I can play multiplayer peacefully with no GFWL through this new expansion.

#50 Posted by tankintheair315 (347 posts) -

So how will the old games work with this one. Are they going to patch it out or split the userbase. Either way, it seems like a bitch. Also, good to get GFWL, since it slowed down the patching big time.

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