The second last section of the game where you get the jump pack and hammer was great, as always.
then the game has you face some standard groups of enemies.
then you get a basic wave based arena segment that is only a bit more difficult than what you've already been doing.
then you complete a super short QTE.
Then the game ends.
That's it? You beat the big bad with a QTE? No big epic battle? Come, on! Even the big bad ork bro got a big boss fight. It's as if Relic ran out of ideas or were pressured to just finish the game and didn't have time to implement anything interesting.
I didn't mind the note the game ended on, but very blatant sequel cliffhanger wasn't satisfying at all.
Kind of bummed out tbh.
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