Warhammer Online: Age of Reckoning
Warhammer Online: Age of Reckoning is a video game that consists of 3 releasesAn MMORPG based on the Games Workshop franchise that promises intense RvR battles (Realm vs Realm) and a whole new MMO experience. Choose between the forces of Order or Destruction and battle in this expansive online experience.
Overview
Warhammer Online: Age of Reckoning is a MassivelyMultiplayer Online Role Playing Game developed by EA Mythic, the studio behind Dark Age of Camelot. The game isn't based on any games before it but rather on the existing Warhammer universe.Warhammer Online features realm versus realm gameplay between the Armies of Order and the Armies of Destruction. Each side will have three different races to chose from, and each of those will have up to four different career choices, some of which are gender specific. EA Mythic has said that it intends to have physical changes, such as beard and hair growth, occur to the player characters as they gain experience and level up. Though this feature may have to be implemented some time after the game's release.
The ultimate goal in RvR (Realm vs Realm) combat is the complete destruction of the enemy's capital city. This is achieved through a constant struggle for territory in the frontier zones. Everything you do in the game will contribute to the WAR effort.
Different types of RvR combat include:
- Open World RvR- Participate in melee skirmishes, objective-based battles, and keep sieges.
- Scenarios -Join instanced battles with up to 24 players per side for multi-player combat action, including Capture the Flag, Murder Ball, and more.
- Capital City Siege -The pinnacle of RvR is laying siege to your enemies capital city and then attacking their king in an epic 24 man instanced encounter.
The Armies of Warhammer Online
- Dwarves
- The Empire
- High Elves
Armies of Destruction
- Greenskins - Includes both Orcs and Goblins
- Chaos
- Dark Elves
Warhammer Online Archetypes
- Tank - A heavily armored character that can absorb a lot of damage and take on multiple enemies. They are meant to keep the enemies off of his allies.
- Melee Damage - Less armor than a Tank but can do a lot of damage in a short period of time.
- Ranged Damage - Spell casters and classes that use a bow or a gun. They deal out a lot of damage and have area of effect (AoE) spells that can damage multiple enemies at once.
- Support - They can buff and heal allies. They can also debuffand damage the enemy but not as much as the melee or ranged damage archetypes.
Warhammer Online Careers
Armies of Order
- Dwarf - Ironbreaker (Tank)
- High Elf - Swordmaster (Tank)
- The Empire - Witch Hunter (Melee Damage)
- High Elf - White Lion (Melee Damage)
- Dwarf - Engineer (Ranged Damage)
- The Empire - Bright Wizard (Ranged Damage)
- High Elf - Shadow Warrior (Ranged Damage)
- Dwarf - Runepriest (Support)
- The Empire - Warrior Priest (Support)
- High Elf - Archmage (Support)
Armies of Destruction
- Greenskins - Black Orc (Tank)
- Chaos - Chosen (Tank)
- Chaos - Marauder (Melee Damage)
- Dark Elf - Witch Elf (Melee Damage)
- Greenskins - Goblin Squig Herder (Ranged Damage)
- Chaos - Magus (Ranged Damage)
- Dark Elf - Sorceress/Sorcerer (Ranged Damage)
- Greenskins - Goblin Shaman (Support)
- Chaos - Zealot (Support)
- Dark Elf - Disciple of Khaine (Support)
Warhammer Online Professions
Gathering
- Cultivation - Growing your own plants and fungi, mostly to be used by apothecaries.
- Salvaging - Destroying magical items to obtain their magic essence, mostly to be used to create talismans.
- Scavenging - Searching intelligent creatures after looting for extra materials.
- Butchering - Searching/butchering non-sentient creatures after looting for extra materials.
Crafting
- Apothecary - Creating potions, lotions and powders from various materials.
- Talisman Making - Creating talismans which can be attached to equipment with an available talisman slot.
Gameplay
Warhammer Online features next generation Realm vs. Realm (RvR) combat. This takes place within three different racial pairings: Dwarfs vs. Greenskins, Empire vs. Chaos, and High Elves vs. Dark Elves. Although there are only 2 races per pairing, players may travel to either of the other two pairings to help fight with their friends and allies. There are four types of RvR combat: Skirmishes (random world PvP), Battlefields (object-driven battles in RvR-specific areas), Scenarios (instanced, point-based battles against the opposing faction, with sides evened by NPC "dogs of war"), and Campaigns (invading enemy lands and capital cities). RvR contribution includes both Player vs. Player (PVP) combat and (to a lesser extent) Player vs. Environment (PvE) quests (public and fetch) so that you can assist your realm in their victory.
All activities in WAR contribute to the campaign, as it is the primary focus of the game. Each of the aforementioned activities generate victory points (VP) which measure a realm's progress in capturing a zone. When one realm reaches a designated amount of victory points in a particular zone, that zone falls under their control and the war pushes deeper into enemy territory. This back and forth struggle for zone control continues until the war eventually reaches one of the capital cities where the attacking side may sack, loot, and pillage that capital city. The capture of a capital city is the ultimate objective of the campaign. To prevent the invaders from maintaining control of an enemy's capital city, the defeated players will passively grow stronger and stronger until they are able to force the attackers out of their city and close the gates, regathering their forces. It is at this point where the campaign then begins anew, restarting the cycle.
Keeps and Keep Sieges were recently introduced into WAR’s Realm vs Realm combat system. Keeps can be captured for victory points towards your realm and can be claimed by the capturing guild. NPCs will be stationed at all keeps (claimed or unclaimed) to ensure a certain level of difficulty is maintained and that at least 1-2 full groups are required to capture. Should players decide to defend it, the difficulty in capturing the keep will increase greatly. The game design decorates each keep according to the race that controls it; however, the basic layout will stay the same. Siege warfare includes four types of weapons: rams for keep doors and other targets, ballistae for enemy players or siege weapons, cannons, catapults, and trebuchets for AoE (area of effect) splash damage, and boiling oil to use from keep walls. Strategically located near keeps, siege pads can be destroyed by players of the defending realm, inhibiting the siege process.
Tome of Knowledge
Warhammer Online features a "Tome of Knowledge" (ToK) that is an extension upon similar mechanisms in many other MMOs. The ToK is a multi-purpose reference tool that is designed to provide the player with a great deal of information about the game world. It is also meant to serve as a reduction in the need for players to feel like they have to rely upon third-party sources of information pertaining to the game. The Tome of Knowledge keeps track of all information pertaining to an individual character and their progress through the game. This progress unlocks lore-related information about quests, the gameworld itself, NPCs, and defeated MOBs. For example, upon first encountering a MOB within the game, a basic entry is added for that creature in the Bestiary chapter of the ToK. However, with increasing contact, kills, and associated activities involving any specific creature, the information available about those encounters will be added to the Tome of Knowledge. Likewise, the ToK keeps track of the story and progression of the character through the gameworld as they complete quests, explore the map, and otherwise accomplish activities within the game.
Public Quests
Public Quests are area-specific, ongoing quests that are automatically assigned to each player that enters the area. All players are automatically working on completing that same quest (if they choose to do so). They typically conclude with a large "Boss Battle" fight. When a public quest completes, each player who participated will receive a reward based on his contribution to the whole. Public quests are confined to PvE zones and as such only indirectly affect RvR. Public quests have 3 reward-tiers: basic rewards, advanced rewards, and elite rewards. You are allowed to choose one reward from each tier per chapter.
System Requirements
For Windows XP
· 2.5 GHz P4 (single core) processor or equivalent
· 1 Gigabyte RAM
· A 128 MB Video Card, with support for Pixel Shader 2.0
· At least 15 GB of hard drive space
For Windows VISTA
· 2.5 GHz P4 processor or equivalent
· 2 Gigabyte RAM
· A 128 MB Video Card, with support for Pixel Shader 2.0
· At least 15 GB of hard drive space
Supported Video Cards
ATI Radeon(TM) series
· 9500, 9600, 9800
· X300, X600, X700, X800, X850
· X1300, X1600, X1800, X1900, X1950
· 2400, 2600, 2900,
· 3650, 3850, 3870
· 4850, 4870
NVIDIA GeForce series
· FX 5900, FX 5950
· 6600, 6800,
· 7600, 7800, 7900, 7950
· 8400, 8500, 8600, 8800
· 9400, 9500, 9600, 9800
· GTX 260, GTX 280
| Game Name | Warhammer Online: Age of Reckoning |
| Platform(s) | |
| Publisher(s) | |
| Developer(s) | |
| Genres |
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| Themes |
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| Original US Release |
Sept. 18, 2008
need a fuzzy date? |
| Original US Release |
Q4 2008 know the real date? |
| Aliases | |
| ESRB |
ESRB: T
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- Zealot
- Magus
- Witch Elf
- Engineer
| Platform | User Reviews | Avg. Score |
|---|---|---|
| All Reviews | 9 reviews |
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| PC | 9 reviews |
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| Add your own user review | ||
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