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    Wario Land: Shake It!

    Game » consists of 8 releases. Released Jul 24, 2008

    Hop on platforms, solve puzzles, collect treasure, and beat baddies in the Wario Land series' first console iteration.

    Eyeball Review: Wario Land: Shake It!

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    UnlivedPhalanx

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    Edited By UnlivedPhalanx

    Wario: Shake Style!
    Wario: Shake Style!

    Wario Land: Shake It!


    At A Glance Score: 3 / 5 Stars


    Wario Land: Shake It! is perhaps one of the best 2D platformers I have played recently. It's slick cartoony coat of paint gives it an excellent aesthetic to an otherwise played genre. The game isn't without its fair share of problems, but is a definate buy if you can find it at a discount.


    The Good

    + Awesome Animation / Graphics - feels like playing a cartoon.
    + Fun Level Design.
    + Shake Controls make this game really fun to play! Honestly this game really benefits from the controls.
    + Missions and Loot add to replay value.

    The Bad

    + Merfle Noises are annoying
    + Feels half-done, only 4-5 hours worth of play.
    + Game feels like a chore after a while, same objective on every single map. Go to Merfle, rush back to start of level.
    + ZERO incentive to do any of the missions or collect any of the loot, ruins the point of having those in the game.
    Avatar image for unlivedphalanx
    UnlivedPhalanx

    644

    Forum Posts

    716

    Wiki Points

    0

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    Reviews: 5

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    #1  Edited By UnlivedPhalanx

    Wario: Shake Style!
    Wario: Shake Style!

    Wario Land: Shake It!


    At A Glance Score: 3 / 5 Stars


    Wario Land: Shake It! is perhaps one of the best 2D platformers I have played recently. It's slick cartoony coat of paint gives it an excellent aesthetic to an otherwise played genre. The game isn't without its fair share of problems, but is a definate buy if you can find it at a discount.


    The Good

    + Awesome Animation / Graphics - feels like playing a cartoon.
    + Fun Level Design.
    + Shake Controls make this game really fun to play! Honestly this game really benefits from the controls.
    + Missions and Loot add to replay value.

    The Bad

    + Merfle Noises are annoying
    + Feels half-done, only 4-5 hours worth of play.
    + Game feels like a chore after a while, same objective on every single map. Go to Merfle, rush back to start of level.
    + ZERO incentive to do any of the missions or collect any of the loot, ruins the point of having those in the game.

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