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A boss that doesn't move around during battle. It will instead use other means to "reach" the player.
3D Stereoscopy is the use of two images generated from slightly different angles in order to create a 3D effect. This usually requires the use of 3D glasses to separate the left/right image for each eye.
Damaging enemies by simply jumping on top of them.
The time in the evening at which the sun begins to fall below the horizon. Followed by Twilight.
Certain Game Boy titles included special enhancements available only when played on an SNES using a Super Game Boy adapter.
Strength beyond normal human bounds, i.e. lifting cars, bending metals, shattering a street with one's fist.
Propelling oneself with kinetic usage of limbs while submerged in liquid (or otherwise fluid material).
The act of traversing space while attached to a piece game geometry. Sometimes via a rope, or other grapple like object.
The larval stage in the life cycle of an amphibian.
Water that may elevate or lower over time or because of player actions.
When a certain amount of time is given to the player to reach a goal or finish an objective.
Games whose main character is so egotistical that the whole game just HAS to be named after them.
Totaka's Song is a hidden easter egg in a number of Nintendo's games dating back to the early 1990s. It can typically be accessed by waiting for a set period of time at a specific place.
Yet another type of stage included in lots of games. Nefarious tin soldiers, deadly domino rows and letter blocks of death are some of the perils one might encounter in a Toy-Box Stage.
Levels that take place in or on a train or subway.
A transformation is a different stage or form for something. Usually an upgrade.
Sometimes it's hard to resist the urge to accumulate a vast amount of valuables.
If the protagonist is standing on an unstable platform for a certain amount of time, it will eventually drop. Usually there is a pit below, or some other hazardous danger.
A stance or movement by a video game character celebrating a current accomplishment.
A video game protagonist's enemies come from more than just the Animal and Mineral kingdoms. P-O'd plants have been battled by everyone from plumbers to the undead.
The Virtual Console is a platform service that first appeared on Nintendo's Wii and later on the 3DS and Wii U. Games from past consoles are emulated to run on the new hardware with the added benefits of system-level save states and other features.
Many of the games released for the Nintendo Wii take 'advantage' of the controls available by forcing the player to shake or 'waggle' the Wii remote and/or nunchuck. Waggling generally does not require skill on the part of the player; only shaking movements.
An increase in water flow and turbulence, making it difficult to navigate through.
Realistically rendered water can really immerse you in a game. Just don't try to dive into your TV!
A level that takes place either in or near water.
Enemies attacking from a window. Usually requiring a special technique to defeat, if possible.
A viewable map that displays the entire game world. The map also usually shows the player's location in the world.
Zombies, more accurately called the walking dead, are reanimated corpses who feed on the living, and have become a ubiquitous video game enemy. They often move slowly, but can be deadly in large numbers, which is unfortunately how they tend to travel. Shotgun time!
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