For those who didn't know, someone hacked the game and released a boss template (a game that only ends when the user tells it to). You download it as you would any other game, but when you open it in the editor, it doesn't have a time limit. If anybody wants it, just tell me and I'll send it to them, my friend code is in the other thread.
WarioWare D.I.Y.
Game » consists of 4 releases. Released Mar 28, 2010
WarioWare D.I.Y. is a Nintendo DS game that gives players all the tools they need to create their own microgames, comics and music tracks from scratch and share them with other players.
Boss Template
Oooh, I'd like this :D" For those who didn't know, someone hacked the game and released a boss template (a game that only ends when the user tells it to). You download it as you would any other game, but when you open it in the editor, it doesn't have a time limit. If anybody wants it, just tell me and I'll send it to them, my friend code is in the other thread. "
So how do you edit it, though, to make your own stuff? Can't you only view the game using the MakerMatic or import assets?
" Ooooh, that sounds amazing. You could really start shipping out your own little micro games for real. "
@takua108 said:
Oooh, I'd like this :D So how do you edit it, though, to make your own stuff? Can't you only view the game using the MakerMatic or import assets? "
It's just like any other custom game, you just import it, if you go into the Game Makermatic you can import any D.I.Y. games, or games that are built into the cartridge. You just import the template, and then you make the game based off of it. There's no chance of it corrupting you're game, like I said, it's just like importing any other game. You can research it more if you like.
" @Emilio said:I'd like to see it! I added you, so now you need to add me, or, if you already have, just go online." Ooooh, that sounds amazing. You could really start shipping out your own little micro games for real. "
@takua108 said:Oooh, I'd like this :D So how do you edit it, though, to make your own stuff? Can't you only view the game using the MakerMatic or import assets? "It's just like any other custom game, you just import it, if you go into the Game Makermatic you can import any D.I.Y. games, or games that are built into the cartridge. You just import the template, and then you make the game based off of it. There's no chance of it corrupting you're game, like I said, it's just like importing any other game. You can research it more if you like. "
I got on, but it didn't add you, ill try again in a few minutes." @havelava said:
" @Emilio said:I'd like to see it! I added you, so now you need to add me, or, if you already have, just go online. "" Ooooh, that sounds amazing. You could really start shipping out your own little micro games for real. "
@takua108 said:Oooh, I'd like this :D So how do you edit it, though, to make your own stuff? Can't you only view the game using the MakerMatic or import assets? "It's just like any other custom game, you just import it, if you go into the Game Makermatic you can import any D.I.Y. games, or games that are built into the cartridge. You just import the template, and then you make the game based off of it. There's no chance of it corrupting you're game, like I said, it's just like importing any other game. You can research it more if you like. "
Edit: Never mind, it worked
" Oh, Christ. This is the same sort of thing that ultimately led to the created stage sharing feature in Smash Bros. Brawl being taken offline. As soon as the service is flooded with hacked microgames that cause DIY to crash and burn, you can kiss this feature good-bye. "I think it's a bit less likely, in that you're still limited to the same amount of resources, just, your microgames don't have any set time limit. It more removes the whole "micro" part of the "microgame creator" idea behind Warioware
(First of all, thanks, I finally got it :3)
It's also a feature that they have built into the game for internal games to use, but they don't want it open to the users because they could create unfinishable games (no win/loss conditions, that just go on forever... like the boss template). But it's definitely going to be cool to play around with.
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