I've always been a fan of the Warioware series. However compared to older titles in the series I found Warioware D.I.Y. to be rather basic in terms of gameplay. The stages included on the cartridge were good examples of what can be built using the level designer, but on their own I found them somewhat lacking. Nintendo's decision to not use any buttons really limited the variety in D.I.Y. 's microgames. But while D.I.Y. wasn't as much fun as older Warioware's I did enjoy the ability to make my own microgames.
The level creator is where the game really shines. The game has a multitude of tutorials and the creator is incredibly simple to use while having diverse options. I only wish Nintendo had given users the ability to map commands to the DS's buttons (but yes I know they were trying to keep the creator simple).
Made in Ore(Nintendo DS) by scheds on April 20, 2010
9-Volt is back in WarioWare DIY, but not even a healthy dash of retro nostalgia can save it. Variety is the lifeblood of Nintendo's treasured WarioWare series. With hundreds of games lasting about five seconds a piece (or less), a vast array of different visuals, controls, sounds, and styles is a must to maintain interest. WarioWare DIY theoretically takes the series a step further by allowing users to create their very own 'microgames.' Sadly, this is one of those ideas that is better on ...
8 out of 13 found this review helpful.
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