The Warzone 2100 Project wiki last edited by fisk0 on 03/03/13 01:55PM View full history

Founded in December 2004, after the Warzone 2100 fan community Pumpkin-2 managed to get EIDOS and Pumpkin Studios to publish the source code for Warzone 2100. The community have since updated the game with higher resolution textures, new shaders, support for additional platforms (including Linux and Mac) and much more.

The team mainly consist of fans of the game, though early in the project's life there was some input from ex-Pumpkin and EIDOS staff.

This edit will also create new pages on Giant Bomb for:

Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

Comment and Save

Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.