Inexile released a patch for Wasteland several days ago that has had the unfortunate effect for some people of breaking their saves, preventing transitions between game areas, and various system performance-related game crashes.
The first two of which are pretty irritating and game breaking but may well be solved via future patches. However, according to a developer posting on the Wasteland forum on steam, the reported issues they are now receiving are mostly (9/10) performance-related and due to 'out of memory' situations.
The developer says that there's nothing that they can do about these problems... but it does bring up a good question as to where the responsibility lies in relation to them?
If a customer buys a game which initially works on their system but then the recommended (let alone minimum specifications) end up changing due to patches should the developer in some way compensate the customer if that means that the customer can no longer play the game they paid for?
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