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    Wii Music

    Game » consists of 4 releases. Released Oct 20, 2008

    Wii Music allows users to play and experiment with over 60 different instruments with up to three other players, focusing on fun and creativity instead of the "play as correctly as possible"-approach found in other music games.

    jasondesante's Wii Music (Wii) review

    Avatar image for jasondesante

    Wii Music Changed My Life

    This is one of the most underrated games of all time.

    I've been able to help myself improvise jazz better because of Wii Music. The beauty in this game is its ability to let you directly apply known concepts from real music playing, instrument playing, feeling of playing in a group and the thinking processes behind it all.

    The only way to get every human being to understand the beauty in all music and naturally be able to play everything in the game is to think about our tribal backgrounds. All music started from tribes beating on drums making rhythms together singing and beating things.

    Rhythmic input. You don't need pitch, thats for fancy music people. Thats what Guitar Hero and Rock Band got wrong all along from the start.

    The genius is when they decided to have someone play the piano like it was a drum, and the software recognizes the rhymic phrases and makes phrases around your rhythms.

    As a musician, this game changed my life.

    I was able to think about rhymic phrasing and test out ideas and ways of elaborating ideas just like as if I was soloing playing the blues or some jazz or whatever I was jamming over, on piano or guitar (my instruments). One of the most important things I was told by Paul Gilbert about improvising solos and keeping things fresh and genuine is to have a good understanding of natural elaborations of rhymic phrases and to develop a good rhymic vocabulary, if you can call it that.

    Basically a lot of things (the secrets if you will) the best musicians in the world have to say about improvising are literally the exact same things they are trying to teach you in this game.

    and hardly anyone appreciated it. It was bashed by critics who obviously didn't listen to sebastian tute.

    I'm not even going to talk about every single detail in this game, theres so much if I go into real detail I can spend a month on this review.

    MOST IMPORTANT THING ABOUT THIS GAME

    Instrument Impov Mode. You pick an instrument, start playing and then a band starts playing to what you started with and a jam session starts and all of a sudden youre grooving, and soloing and making changes and you command what the band does.

    Its the best piece of software I've ever experienced. How they pulled that off is pure magic!!

    Other reviews for Wii Music (Wii)

      Making your own music 0

      I need to do more research on the subject. For my family, Wii Music has been a wonderful breath of fresh air. My siblings are almost all grown, but also musicians. I never got that talent.Today, my Sister and I did a song together. We used almost all vocals, except for the Japanese drum. This might seem weird at first, the music was beautiful. Part of it was simply the combination of a 4 part vocal group with a taiko (I am going to bet that Taiko means drum in Japanese, so I really shouldn't say...

      1 out of 1 found this review helpful.

      Nintendo calls you stupid again 0

      Wii Music : Apparantly, the next big thing.Story : No story applicable. Other than “this game was a freaking joke when it was presented at E3 in all it’s hairy glory.” But despite all that, Nintendo continued to proclaim that this was their big holiday game of 2008. Wii Music was going to follow in the footsteps of the absurdly popular Wii Sports, Wii Play and Wii Fit, whether we liked it or not. Well, the former two only became such unusual hits because of how they were bundled with hardware an...

      1 out of 3 found this review helpful.

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