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    The Nintendo Wii U, the follow-up to the monstrously popular Nintendo Wii console, launched in North America on November 18th 2012.

    Chase Mii Proves Wii U's Beer-Fueled Multiplayer Potential

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    patrickklepek

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    Edited By patrickklepek
    Only one player holds all the power in Chase Mii.
    Only one player holds all the power in Chase Mii.

    Hands down, I’d say Chase Mii provided the best demonstration, in the simplest terms, of design implications for multiplayer on Wii U.

    One Toad-like Mii person thing holds the new controller (have we decided on a collective name for that yet?), and is tasked with running away from four other players who are playing with standard Wii remotes. The guy on the run holds all the keys to the information castle. The Wii U controller has a full-scale map, complete with real-time details on where the four other characters on. It’s up to the other four to communicate verbally and work together to tackle the man with the touch screen.

    It only takes moments for the concept to click and everyone to start yelling, cursing and trying to cover up the screen of the guy with the fancy controller. It’s just a basic concept here, though, and while it’s clear this specifically wouldn’t hold up for more than a few rounds, it’s easy to imagine where something like this might go—and how a few beers would make the whole experience a million times more absurd.

    The key here is the lack of information for all the other players. For large stretches of time, we’d be playing and no one would have an idea where our target was hiding. Silence, followed by screaming. They’d make a break for it, and we’d have to yell ambush strategies to lure them out of hiding. Your character can run just a wee big faster than the target, a fair tradeoff for the amount of information at their disposal.

    Being on the flipside is just plain stressful. You’d think knowing everything would put you in control of the situation, but the reality is exactly the opposite. You have too much information to process all at once, and the head start you get to hide from everyone means very little as four players begin to spread out in search of you. The fact that those players have no information means their actions are sometimes so random that you’re unable to use the information you have to any real advantage.

    I don’t think Chase Mii is the next Wii Sports, but it does accomplish a similar goal of communicating what the controller’s capable of to both players and those watching.

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    patrickklepek

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    #1  Edited By patrickklepek
    Only one player holds all the power in Chase Mii.
    Only one player holds all the power in Chase Mii.

    Hands down, I’d say Chase Mii provided the best demonstration, in the simplest terms, of design implications for multiplayer on Wii U.

    One Toad-like Mii person thing holds the new controller (have we decided on a collective name for that yet?), and is tasked with running away from four other players who are playing with standard Wii remotes. The guy on the run holds all the keys to the information castle. The Wii U controller has a full-scale map, complete with real-time details on where the four other characters on. It’s up to the other four to communicate verbally and work together to tackle the man with the touch screen.

    It only takes moments for the concept to click and everyone to start yelling, cursing and trying to cover up the screen of the guy with the fancy controller. It’s just a basic concept here, though, and while it’s clear this specifically wouldn’t hold up for more than a few rounds, it’s easy to imagine where something like this might go—and how a few beers would make the whole experience a million times more absurd.

    The key here is the lack of information for all the other players. For large stretches of time, we’d be playing and no one would have an idea where our target was hiding. Silence, followed by screaming. They’d make a break for it, and we’d have to yell ambush strategies to lure them out of hiding. Your character can run just a wee big faster than the target, a fair tradeoff for the amount of information at their disposal.

    Being on the flipside is just plain stressful. You’d think knowing everything would put you in control of the situation, but the reality is exactly the opposite. You have too much information to process all at once, and the head start you get to hide from everyone means very little as four players begin to spread out in search of you. The fact that those players have no information means their actions are sometimes so random that you’re unable to use the information you have to any real advantage.

    I don’t think Chase Mii is the next Wii Sports, but it does accomplish a similar goal of communicating what the controller’s capable of to both players and those watching.

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    SlimFooter

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    #2  Edited By SlimFooter

    Wii UUUUUUU

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    sixpin

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    #3  Edited By sixpin
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    MysteriousBob

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    #4  Edited By MysteriousBob

    I'm trying to think of uses for this. 
     
    A home version of Advance Wars? Could do some interesting stuff with that. 
    I'm also reminded of that GameCube Pac Man game were everyone using the TV plays as ghosts and a player using a GBA plays as Pac Man.

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    deactivated-5a1a3d3c6820c

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    DnD on the Wii... the DM could have all the control of everything on the Wii U tablet.

    That would be some bad-ass shit.

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    Shoegazing

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    #6  Edited By Shoegazing

    uPad?

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    niacin

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    #7  Edited By niacin

    wasn't there a similar pacman thing on the gamecube that used the gba, always looked fun.

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    Kasswara

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    #8  Edited By Kasswara

    "Chase Mii", "Wii U", Nintendo continues to provide unthinkable names.

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    ladnar

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    #9  Edited By ladnar

    Love the drinking game aspect. I've had a similar experience in a Hide and Seek mod for TF2.

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    VoidBarrel

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    #10  Edited By VoidBarrel

    upad, lets stop the mid word capitalization, sounds right as most fighting game players call the standard controllers pads

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    Taiyo

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    #11  Edited By Taiyo

    Sounds a bit like Pac-Man Vs. They should bring that back for the Wii U as well (Anyone else think "Wii U" sounds like some weird Nintendo university?)

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    ShawnS

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    #12  Edited By ShawnS
    @niacin: yeah, Pac-Man Vs. I'm sure Namco is a little pissed that Nintendo beat them to the punch, even with this being a tech demo. It's the same concept only a little more impressive than plugging in all your GBAs.
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    pizzafreak360

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    #13  Edited By pizzafreak360
    @Khann said:

    DnD on the Wii... the DM could have all the control of everything on the Wii U tablet.

    That would be some bad-ass shit.

    Someone make this.
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    Romination

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    #14  Edited By Romination

    @pizzafreak360 said:

    @Khann said:

    DnD on the Wii... the DM could have all the control of everything on the Wii U tablet.

    That would be some bad-ass shit.

    Someone make this.

    I just came.

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    iamjohn

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    #15  Edited By iamjohn

    So basically it's Pac Man Vs.

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    oraknabo

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    #16  Edited By oraknabo

    Let's start calling it the uPad!

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    kerikxi

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    #17  Edited By kerikxi

    So is it like, a Mario Party minigame? Is the TV involved at all? You talked about the mechanic constantly, but what's the actual game look/play like? 
     
    I know it's just a tech demo, but it's hard to put in context what you're actually doing. I just envision hide and seek on the E3 floor, like that Wii game where you hid the remotes.

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    MordeaniisChaos

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    #18  Edited By MordeaniisChaos

    @Romination said:

    @pizzafreak360 said:

    @Khann said:

    DnD on the Wii... the DM could have all the control of everything on the Wii U tablet.

    That would be some bad-ass shit.

    Someone make this.

    I just came.

    ALL of the above o.o

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    raremonkey

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    #19  Edited By raremonkey
    @kerikxi: the 4 wii motes use the tv and the person with the info gets to use the built in screen, or the tv if they would like.
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    Nadafinga

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    #20  Edited By Nadafinga

    It's a U-mote.

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    #21  Edited By jeanluc  Staff
    @iAmJohn said:
    So basically it's Pac Man Vs.
    Thats exactly what I thought. Why don't they make a new one of those? Miyamoto designed the original game anyways.
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    KensterFox

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    #22  Edited By KensterFox

    I hereby dub the New WiiU controller... the WiiMU. (For those who don't get the reference: VMU Support.)

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    xpgamer7

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    #23  Edited By xpgamer7

    @MordeaniisChaos said:

    @Romination said:

    @pizzafreak360 said:

    @Khann said:

    DnD on the Wii... the DM could have all the control of everything on the Wii U tablet.

    That would be some bad-ass shit.

    Someone make this.

    I just came.

    ALL of the above o.o

    This is now imperative.

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    darth_furder

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    #24  Edited By darth_furder

    Wii U-serface???

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    Bribo

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    #25  Edited By Bribo
    Another vote for Upad.
     
    @Darth_Furder said:
    Wii U-serface???
    Shame on you!
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    l3reak

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    #26  Edited By l3reak

    Spy Party: console edition :D

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    pkhilson

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    #27  Edited By pkhilson

    So are people running around in the physical world? I'm confused... again!

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    Absolute_Zero

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    #28  Edited By Absolute_Zero
    @l3reak
    Spy Party: console edition :D
    The Wii U would have to be at least THREE Wiis (minimum) duct tapped together before Chris Hecker would Approve of that.
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    powerpc127

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    #29  Edited By powerpc127
    @kerikxi: The big TV is split up into four quadrants, each belonging to a different player on a wiimote. It's a 3rd person, kind of Mario Galaxy style camera (I think, from what I saw of the video). The four wiimote players run around a maze that the WiiU player has a bird's eye view of and look for the WiiU player.
     
    Don't quote me on any of this though, because I'm just going on what I saw during the sizzle reel at the press conference.
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    oldjack327

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    #30  Edited By oldjack327

    So... it sounds like a sequel to Pac-Man VS for the Gamecube GBA linkup. 
     
    Um... Cool. Pac-man VS is probably one of the best Gamecube games, and the new hardware is a cool way to revisit an idea that was dead in the water two generations ago. 
     
    EDIT: And like fifteen other people have already said this...

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    Claude

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    #31  Edited By Claude

    I took a nap after the Nintendo conference was over and had a dream where the controller was called the WiiU Stream. I woke in a cold sweat.

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    JakeLogan

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    #32  Edited By JakeLogan

    Perhaps the Tab-Wii-T? 
     
    Also in running are the Wii-Pad, the Wii-Wii-Pad and the Wii-blet.
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    superjoe

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    #33  Edited By superjoe

    Rejected names: "Max Wii Pad", "Screentroller", "Hand Eye Coordiinator"

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    MeatSim

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    #34  Edited By MeatSim

    I wonder if this will ever be incorporated into a actual game.

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    #35  Edited By darth_furder

    @Bribo said:

    Another vote for Upad.

    @Darth_Furder said:
    Wii U-serface???
    Shame on you!

    ;P

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    vioxtreme

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    #36  Edited By vioxtreme

    This looks pretty entertaining to me

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