I've been reading up on Wii U a fair bit lately and part of Nintendo's stated goal comes off to me as wanting to win back customers they started losing from N64 right through to Wii.
This seems like a pretty lofty goal, but I'm wondering if Nintendo's definition of a "hard core" gamer is less about shooters and more about some of the qualities of gaming that have been lost through the years. Less focused on action-oriented blockbuster production styles and more focused on complex algorithms for the games' rules systems.
I ask not just for my own sake as I really have no taste for the similarity between games on all platforms lately - but also because if they do release it this year, both Sony and Microsoft are guaranteed to crush the Wii U with their next systems the same way the PS2 swallowed Dreamcast. It makes me want to take a harder look at just what exactly they mean with what they've said and what they're ultimately making.
It's part wishful thinking, but maybe the fact that the Wii U is holding my attention might be a sign of who they're going after? Looking for those long-lost gamers who are only annoyed by all the remakes and re-releases...