@crithon said:
@DeF said:
@crithon said:
8 gig and 32 gig model..... Oh boy, that's a problem. This at least answers why Trine 2 is a disc game, but even that game is about 2.6 gigs big without the DLC..... even if they can get away with some virtual console collections, they aren't serious about download games. They might get some standar cell phone ports to use that touch screen, but it's not like they are going to have something like Trine on their store any time soon.
Trine 2 is NOT a disc game. It's a downloadable title.
They fully expect you to expand the memory with SD cards or USB hard drives if YOU are serious about downloading. I think them going day-1 digital download with first party titles is as serious as you can get about downloading.
No news if Trine 2 Director's Cut is on a disc or Download. I'm betting it's a disc, just don't know who's publishing it, Ubisoft would have mentioned if they were involved by now.
I don't know man, not having a lot of Faith in Nintendo at this point. Trine 2 would be a great game to have with Rayman Origins as this excellence in 2D platforming. I mean Nintendo did that update for the Wii's SD cards, oh boy those early months transfering data between SD cards was HORRIBLE. I don't know, I think Nintendo is really going to coast on Virtual Console Ports and Cell phone games that use the touch screen. saying 32 gigs is just admitting "your not going to install anything to the HDD."
I don't know man, they gotta prove themselves. Over 2 gig download of Trine 2 through Nintendo's internet speed.... they got a lot to prove.
Trine 2: Director's Cut has only ever been talked about as a downloadable eShop game in the $15-$20 range ready for launch. Also, why Ubisoft? ATLUS published Trine 2.
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