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    The Nintendo Wii is a home video game console released on November 19, 2006. The Wii's main selling point was the innovative use of motion controls that its signature Wii Remote and Nunchuk controllers allowed for. It became the best selling home console of its respective generation of hardware.

    Red Steel 2

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    Al3xand3r

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    #51  Edited By Al3xand3r

    I think it's mentioned in the mags, I don't see where else people would be getting information from. I think it would work either way. 1:1 control for people with it, Force Unleashed control for those without. Left/right up/down/ thrust moves recognised. But it's probably motion plus exclusive.

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    Endogene

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    #52  Edited By Endogene
    Hairydutchman said:
    "Endogene said:
    "O wow....

    Linkyshinks said:
    "It looks impressive, the art style works well. I need to see in game footage before I make any firm conclusions about whether this is worth looking forward to though. Especially after the first game, I thought that game was terrible.. The fact that it's for motion plus exclusively, is reassuring. "
    I'm pretty sure that that is in game footage. I wonder if you will actually be able to "gangsta wield" the gun unlike shown in this trailer. "
    It looks good enough to be a 360 game, so it's probably a bullshit video by Ubisoft (like always). I really dig the new style though."
    You think so? The models don't look like they have a extreme number of polygons nor is there anything crazy going on in the background. It is mostly the on screen animation on the 1:00 mark that makes me think that it is in game since is it is exactly the same as in the early motion plus tech demos. Guess time will tell.
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    TheKidNixon

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    #53  Edited By TheKidNixon

    Wait...

    I'm a COWBOY?!?

    SOLD!

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    Godwind

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    #54  Edited By Godwind

    We are getting a game different from the Trailer.  Just how it works.  The game is exaggerated.

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    CL60

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    #55  Edited By CL60

    looking decent.

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    JJOR64

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    #56  Edited By JJOR64

    I think I'm going to see the reviews first before I buy this one.

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    Al3xand3r

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    #57  Edited By Al3xand3r

    Stuff from Nzone from GoNintendo. Keep in mind the translation issues as well as the questionable conversion to bullet points and the fact the game has about 5 development months left to go still.

    - correct angle and force of a swing are important
    - you can enter an options menu that allows you to change the force necessary to perform powerful swings
    - flick Wiimote to pull out sword
    - quick on-the-fly weapon switching, no inventory
    - quick-time event for enemy parry, when the situation comes up
    - once you fire a shot, enemies will charge you
    - yellow indicator is always present on screen (like we know what that is?)
    - there are different weapons, such as a shotgun
    - seems that weapons will be upgradeable somehow
    - block bullets with your sword

    - if you start the game without Motion Plus, the screen will stay black and the game won’t progress (so, Motion Plus exclusive)
    - setting: eastern influences mixed with wild-west america set in the near-future
    - other areas in the game will also show Asian influence
    - art director flew to Japan and took about 6,000 pics in order to get a good feel for the design approach
    - main character is the only one able to accomplish the task of saving the world
    - a warlord is the main villain
    - more that 15 different enemy types
    - no one from the first game returns
    - some enemies will have heavier armor and bulletproof vests
    - at least 5 bosses
    - story development came last, gameplay was first
    - 30% linear, 70% free-roaming within massive levels
    - 70% huge free-roaming levels in which you receive new missions via radio

    - choose the missions you want
    - destroy barriers with Katana moves you learn later (this sounds like a lame way of opening new paths)
    - 6 enemies may attack at once
    - as of right now, the game has 10+ hours of content

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    jakob187

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    #58  Edited By jakob187

    I like the way the game looks, but I'm already feeling like this art style is going to quickly outstay its welcome.  Regardless, the direction of this game has me feeling a little tingly about it.  Hopefully, they don't fuck it up.

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    Haziqonfire

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    #59  Edited By Haziqonfire

    Can't wait for Red Steel 2. looks and sounds promising.

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    Arkthemaniac

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    #60  Edited By Arkthemaniac
    Haziqonfire said:
    "Can't wait for Red Steel 2. looks and sounds promising."
    . . . y r u hear?
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    Haziqonfire

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    #61  Edited By Haziqonfire
    Arkthemaniac said:
    "Haziqonfire said:
    "Can't wait for Red Steel 2. looks and sounds promising."
    . . . y r u hear?
    "
    huh? lol.
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    Diamond

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    #62  Edited By Diamond

    The trailer was 720p, so no, not actual gameplay.  I also highly doubt the animations / physics / gameplay will be that realistic looking.

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    Al3xand3r

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    #63  Edited By Al3xand3r

    The trailer is of hardly great quality just because it's 720p, it may as well be merely upscaled and the uploader chose HD to keep it watchable. But yes, it's been confirmed as a pre-production video. Still, the scans show different scenes with a slightly different look but more or less equal quality. Perhaps they're legit. I didn't see any impressive physics and animations are hardly dependant on the hardware. As long as they have the talent working for it, it's possible. Do they? We'll just have to wait and see. There's not much hope with Ubisoft but at least they said it runs @ 60 fps so it won't have the slowdowns of the first. Hopefully, the rest of it is decent too.

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