The Wii is the fifth home video game console developed and released by Nintendo. It focuses on controls and gameplay rather than graphics and processing power.
Overview
The successor to Nintendo's GameCube, the Nintendo Wii was officially unveiled at Nintendo's Electronic Entertainment Expo press conference in 2005.Development for the Nintendo Wii began in 2001 shortly before the launch of the Nintendo GameCube as Shigeru Miyamoto, came up with a concept focusing primarily on a new form of player interaction. Branching off from the traditional game pad controller from Nintendo's previous consoles, the Wii features a wireless controller, referred to as the Wii Remote, which is used as a handheld pointing device and detects movement in three dimensions. Although the console was unveiled earlier in the year at the Electronic Entertainment Expo, the Wii Remote was not shown until The Tokyo Game Show in September of that year.
The Nintendo Wii launched in North America on November 19, 2007, December 2, 2007 in Japan and on December 8, 2007 in Europe. Since its launch, the console has sold 34.55 million consoles as of September 2008. The Wii has been infamous for its limited availability, and people have complained about how few consoles can be found in stores. According to Nintendo, they are making nearly one million Wii consoles per month, however. Nintendo is also the only console developer to gain money off of their consoles, while competitors Sony and Microsoft lose money on each console sold.
Originally, the console was known as the Revolution. When it was unveiled, it was dark black, but upon its release it had changed to a white and blue color scheme. The name Wii has had many official explanations. Nintendo stated that the plural form of Wii is, contrary to popular belief, not "Wiis." Instead, it is "Wii consoles" or "Wii systems." The two i's in Wii are meant to represent two players standing next to each other, or the Wii Remote and Nunchuk. One explanation for the name is as follows: "Wii sounds like 'we,' which emphasizes that the console is for everyone. Wii can easily be remembered by people around the world, no matter what language they speak. No confusion. No need to abbreviate. Just Wii."
The Nintendo Wii has been criticized for its lack of any real hardware upgrade, which may be the cause of any lack of ports of PlayStation 3 and Xbox 360 games. It has also been criticized for its library of games, that includes a good number of PlayStation 2 ports, and also a lack of new IPs.
Hardware
Main Console
The Nintendo Wii is the smallest of the seventh generation consoles measuring 44 mm (1.73 in) wide, 157 mm (6.18 in) tall, 215.4 mm (8.48 in) deep, approximately the size of three standard DVD cases stacked together, and weighs in at 2 kg (2.7 lb).
The Wii launch retail package comes at an MSRP of $249.99 USD, and $279.99 CAD which includes the Wii console, one Wii Remote, one Nunchuk attachment, one Sensor Bar, a removable stand for the bar, one external main power adapter, two AA batteries, one composite AV cable with RCA connectors, a SCART adapter in European countries (component video and other types of cables are available separately), operation documentation, a stand to allow the console to be placed vertically, a circular clear stabilizer for the main stand, and, in all regions except Japan and South Korea, a copy of the game Wii Sports.
The Wii is powered by the PowerPC based "Broadway" processor and its graphics processing is powered by the ATI "Hollywood" GPU, 88MB of main memory, a slot-loading disc drive compatible with 8 cm Nintendo GameCube Game Discs and 12 cm Wii Optical Discs, 512 MB built-in NAND flash memory, and an SD Card memory slot.
Wii Remote
Using a combination of accelerometers and infrared detection built in to sense its position in a 3 dimensional space when pointed at the Wii's sensor bar, Wii Remote is the primary controller for the console. The controller communicates with the console using Bluetooth technology and features rumble vibration and an internal speaker. The Wii Nunchuck unit also features an accelerometer with an added traditional analog stick with two trigger buttons. By using the Wii Remote, users can control the game using physical movements as well as traditional button presses
The Wii Remote has a total of 11 input buttons, counting each direction of the directional pad as one input.
- The "A" button is located on top of the controller, and is a transparent plastic button. It is generally used for selecting things on menus.
- The directional pad is Game Boy style and cross-shaped, with four gray lines on top of the pad going out in each direction
- The 1 and 2 buttons are placed vertically near the bottom of the remote, and are used as a pause button in some games. In games where you use the remote horizontally, they are often used as "A and B" buttons.
- The plus and minus buttons, located in the middle of the remote, are usually used to bring up menus.
- The home button is located in between the plus and minus buttons, and brings up a menu that allows you to go to the Wii Menu, reset your console, or edit Wii Remote menus.
- A power button is located in the top left corner of the remote.
- The "B" trigger is located on the back of the Wii Remote, and is generally used to return to previous menus, or to fire weapons in shooters.
Technical Specifications
Processors
- CPU: PowerPC-based "Broadway" processor, made with a 90 nm SOI CMOS process, clocked at 729 MHz
- GPU: ATI "Hollywood" GPU, made with a 90 nm CMOS process, clocked at 243 MHz
Memory
- 88 MB main memory (24 MB internal 1T-SRAM integrated into graphics package, 64 MB external GDDR3 SDRAM)
- 3 MB embedded GPU texture memory and framebuffer
Ports and Peripherals
- Four possible Wii Remote controllers, connected via Bluetooth
- Four Nintendo GameCube controller ports
- Two Nintendo GameCube Memory Card slots
- SD memory card slot
- Two USB 2.0 slots
- Sensor Bar port
- Accessory port on Wii Remote (used to connect Nunchuk and other peripherals)
- USB keyboard input, compatible with Wii Shop Channel and Internet Channel (versions 3.0 and 3.1)
- Mitsumi DWM-W004 WiFi 802.11b/g wireless module
- Compatible with USB 2.0 to Ethernet LAN adaptor
- MultiAV output for component, composite, and S-Video
Storage
- 512 MB built-in NAND flash memory
- SD card memory, up to 2 GB
- Two Nintendo GameCube Memory Card Slots (for GameCube save states)
- Slot-loading disc drive compatible with 8 cm Nintendo GameCube game discs and 12 cm Wii optical discs
- Mask ROM by Macronix
Video
- 480p (PAL/NTSC), 480i (NTSC), or 576i (PAL/SECAM), standard 4:3 and 16:9 anamorphic widescreen
- MultiAV multi-outport port for component, composite, S-Video, RGB SCART, and VGA
Audio
- Stereo: Dolby Pro Logic II
- Wii Remote built-in speaker
Power
- 18 watts when on
- 9.6 watts in WiiConnect24 standby mode
- 1.3 watts in regular standby mode
Wii Menu
A unique feature of the Nintendo Wii is the Wii Menu system. It is designed to operate with "channels" on a television. Each square is a "channel" that has a different function. Channels have been added since the six available at launch, and periodical updates are available for the Wii Menu. The Wii Menu is navigated via the Wii Remote, and channels can be moved (with the exception of the Disc Channel) by holding down the A and B buttons and then dragging the channel.Wii Channels
- Disc Channel - The default channel that is used to play games. When a disc is loaded in (either Wii or GameCube), the two discs spin around, eventually stop, and then one falls down as if it is being loaded in a slot. Then, the game's splash screen appears, and the player has the option to either play the game or return to the Wii Menu screen.
- Mii Channel - Another default channel, the Mii Channel is used to design custom avatars known as Miis. Players can customize many aspects of their virtual avatar. The Mii interactivity is one of the frequently advertised parts of the Wii.
- Photo Channel - Players can upload through photographs through use of an SD card, and then use various effects to alter the image. Sound files .mp3 and .aac are also compatible with the channel, so the user can play a slideshow accompianed by music. The Photo Channel can be customized with a picture as of a recent update.
- Wii Shop Channel - The Wii Shop Channel is a channel that allows users to purchase games. Games can be purchased on the Virtual Console that have been released in previous generations, from a variety of consoles. WiiWare is custom games that have been released by amatuer developers wanting to get a name, or even large companies releasing games not big enough for a retail release. Wii Points must be purchased to buy any games on this channel.
- Forecast Channel - Users navigate a large 3D world to find weather forecasts for their area. By merely clicking on the channel, however, users can see a quick forecast. Some games use the information from the Forecast Channel to change the ingame weather (such as Madden NFL 07 and NiGHTS: Journey of Dreams).
- News Channel - The News Channel allows uses to view headlines from various current events. The news articles are from the Associated Press, and are available in a variety of languages. The news headlines are available in many different categories, and they are automatically updated as news comes in.
- Internet Channel - The Internet Channel is a browser for the Wii based on the Opera browser. Originally, it was free, but it is now available for 500 Wii Points ($5), although users who downloaded it for free do not have to pay. The browser has keyboard functionality and supports many of the same standards as the Opera browser available for computers.
- Everybody Votes Channel - The Everybody Votes Channel is a channel where users take their Miis and vote in a variety of opinion polls. All questions are submitted by users, and stats based on the users answers can be viewed. A map showing how the specific country votes is also available for users.
- Check Mii Out Channel - The Check Mii Out Channel allows users to upload Miis and share them to users around the world. Users can download others' Miis and can also "favorite" them (causing the Mii's pants to change to orange). Users can submit their Miis into contests designed by Nintendo, and then other users vote based on which Mii is the best.
- Nintendo Channel - The Nintendo Channel is essentially a preview of upcoming Wii and Nintendo DS games. There are a variety of trailers to watch and browser, including ones not relating to a particular game (e.g. promotional videos). Nintendo DS game demos can be downloaded via this channel as well.
There also have been two channels made available only in Japan: Television Friend Channel and Digicam Print Channel. Some games add a channel when the game is booted up for the first time, and a few channels are made available by using the Wii's DS connectivity. Homebrew is made available through the use of the Wii Channels, and hackers have done this through the Homebrew Channel (which can be uploaded to the Wii through use of an SD card). One retired channel, the Metroid Prime 3 Preview Channel, was made available temporarily, but now previews are distributed through the Nintendo Channel.
Wii - Recent Games
Wii - Upcoming Games
| Name | Platform | Developer | ||
|---|---|---|---|---|
|
No More Heroes: Desperate Struggle expected release 2010 |
WII | grasshopper manufacture inc. | |
|
A New Beginning expected release 2009 |
WII, DS, PC | Daedalic Entertainment | |
|
Cursed Mountain expected release 2009 |
WII | Deep Silver | |
|
EA Sports Active expected release 2009 |
WII | EA Canada | |
|
The Conduit expected release 2009 |
WII | High Voltage Software, Inc. | |
|
Oneechanbara: Bikini Zombie Slayers expected release 2009 |
WII | Tamsoft Corporation | |
|
MadWorld expected release 2009 |
WII | PlatinumGames | |
|
Samurai Shodown Anthology expected release 2008 |
PSP, PS2, WII | SNK Playmore | |
|
Bratz: Girlz Really Rock! expected release 2008 |
WII | ||
|
Naruto: Clash of Ninja Revolution 2 expected release 2008 |
WII | Eighting/Raizing |
| Platform Name: | Wii |
| Release Date: | Nov. 19, 2006 |
| Online Support: | True |
| Install Base: | 30,000,000 |
| Original Price: | $249 |
| Producing Company: | Nintendo |
| Total Games: | games |
|
Mario first in Donkey Kong |
11
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Wario first in Super Mario Land 2: 6 Golden Coins |
10
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Luigi first in Mario Bros. |
9
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Shy Guy first in Yume Kojo: Doki Doki Panic |
9
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Princess Peach first in Super Mario Bros. |
9
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Bowser first in Super Mario Bros. |
9
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Yoshi first in Super Mario World |
8
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Sonic the Hedgehog first in Sonic the Hedgehog |
8
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Toad first in Super Mario Bros. |
8
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Boo first in Super Mario Bros. 3 |
8
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Earth first in |
55
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New York first in |
29
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Space first in Spacewar! |
20
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Japan first in |
20
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Cave first in |
19
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Castle first in |
18
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The United States of America first in |
18
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Europe first in |
17
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The Beach first in |
15
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Chicago first in |
12
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Motion Control first in |
137
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3D first in Elite |
128
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Achievements first in Kameo: Elements of Power |
83
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Minigames first in SwordQuest: EarthWorld |
71
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Health first in |
61
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Tie-In first in |
59
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Jump first in Donkey Kong |
59
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Death first in |
57
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Game Over first in |
54
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Best-Selling Games first in Pong |
51
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Gun first in |
54
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Sword first in |
42
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Helmet first in |
30
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Tree first in |
29
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Bomb first in B-17 Bomber |
28
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Pistol first in |
26
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Car first in |
23
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Cat first in |
21
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Grenade first in |
21
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Bullet first in Spacewar! |
20
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