Recent
Images
News
Videos
Community
Guides





Development for the Nintendo Wii began in 2001 shortly before the launch of the Nintendo GameCube as Shigeru Miyamoto, came up with a concept focusing primarily on a new form of player interaction. Branching off from the traditional game pad controller from Nintendo's previous consoles, the Wii features a wireless controller, referred to as the Wii Remote, which is used as a handheld pointing device and detects movement in three dimensions. Although the console was unveiled earlier in the year at the Electronic Entertainment Expo, the Wii Remote was not shown until The Tokyo Game Show in September of that year.
The Nintendo Wii launched in North America on November 19, 2007, December 2, 2007 in Japan and on December 8, 2007 in Europe. Since its launch, the console has sold over 50 million consoles as of March 2009. The Wii has been infamous for its limited availability, and people have complained about how few consoles can be found in stores. According to Nintendo, they are making nearly one million Wii consoles per month, however. Nintendo is also the only console developer to gain money off of their consoles, while competitors Sony and Microsoft lose money on each console sold.
Originally, the console was known as the Revolution. When it was unveiled, it was dark black, but upon its release it had changed to a white and blue color scheme. The name Wii has had many official explanations. Nintendo stated that the plural form of Wii is, contrary to popular belief, not "Wiis." Instead, it is "Wii consoles" or "Wii systems." The two i's in Wii are meant to represent two players standing next to each other, or the Wii Remote and Nunchuk. One explanation for the name is as follows: "Wii sounds like 'we,' which emphasizes that the console is for everyone. Wii can easily be remembered by people around the world, no matter what language they speak. No confusion. No need to abbreviate. Just Wii."
The Nintendo Wii has been criticized for its lack of any real hardware upgrade, which may be the cause of any lack of ports of PlayStation 3 and Xbox 360 games. It has also been criticized for its library of games, that includes a good number of PlayStation 2 ports, and also a lack of new IPs.
The Nintendo Wii is the smallest of the seventh generation consoles measuring 44 mm (1.73 in) wide, 157 mm (6.18 in) tall, 215.4 mm (8.48 in) deep, approximately the size of three standard DVD cases stacked together, and weighs in at 2 kg (2.7 lb).
The Wii launch retail package comes at an MSRP of $249.99 USD, and $279.99 CAD which includes the Wii console, one Wii Remote, one Nunchuk attachment, one Sensor Bar, a removable stand for the bar, one external main power adapter, two AA batteries, one composite AV cable with RCA connectors, a SCART adapter in European countries (component video and other types of cables are available separately), operation documentation, a stand to allow the console to be placed vertically, a circular clear stabilizer for the main stand, and, in all regions except Japan and South Korea, a copy of the game Wii Sports.
The Wii is powered by the PowerPC based "Broadway" processor and its graphics processing is powered by the ATI "Hollywood" GPU, 88MB of main memory, a slot-loading disc drive compatible with 8 cm Nintendo GameCube Game Discs and 12 cm Wii Optical Discs, 512 MB built-in NAND flash memory, and an SD Card memory slot.
Using a combination of accelerometers and infrared detection built in to sense its position in a 3 dimensional space when pointed at the Wii's sensor bar, Wii Remote is the primary controller for the console. The controller communicates with the console using Bluetooth technology and features rumble vibration and an internal speaker. The Wii Nunchuck unit also features an accelerometer with an added traditional analog stick with two trigger buttons. By using the Wii Remote, users can control the game using physical movements as well as traditional button presses





The Wii is the fifth home video game console developed and released by Nintendo. It focuses on controls and gameplay rather than graphics and processing power.
Overview
The successor to Nintendo's GameCube, the Nintendo Wii was officially unveiled at Nintendo's Electronic Entertainment Expo press conference in 2005.Development for the Nintendo Wii began in 2001 shortly before the launch of the Nintendo GameCube as Shigeru Miyamoto, came up with a concept focusing primarily on a new form of player interaction. Branching off from the traditional game pad controller from Nintendo's previous consoles, the Wii features a wireless controller, referred to as the Wii Remote, which is used as a handheld pointing device and detects movement in three dimensions. Although the console was unveiled earlier in the year at the Electronic Entertainment Expo, the Wii Remote was not shown until The Tokyo Game Show in September of that year.
The Nintendo Wii launched in North America on November 19, 2007, December 2, 2007 in Japan and on December 8, 2007 in Europe. Since its launch, the console has sold over 50 million consoles as of March 2009. The Wii has been infamous for its limited availability, and people have complained about how few consoles can be found in stores. According to Nintendo, they are making nearly one million Wii consoles per month, however. Nintendo is also the only console developer to gain money off of their consoles, while competitors Sony and Microsoft lose money on each console sold.
Originally, the console was known as the Revolution. When it was unveiled, it was dark black, but upon its release it had changed to a white and blue color scheme. The name Wii has had many official explanations. Nintendo stated that the plural form of Wii is, contrary to popular belief, not "Wiis." Instead, it is "Wii consoles" or "Wii systems." The two i's in Wii are meant to represent two players standing next to each other, or the Wii Remote and Nunchuk. One explanation for the name is as follows: "Wii sounds like 'we,' which emphasizes that the console is for everyone. Wii can easily be remembered by people around the world, no matter what language they speak. No confusion. No need to abbreviate. Just Wii."
The Nintendo Wii has been criticized for its lack of any real hardware upgrade, which may be the cause of any lack of ports of PlayStation 3 and Xbox 360 games. It has also been criticized for its library of games, that includes a good number of PlayStation 2 ports, and also a lack of new IPs.
Hardware
Main Console
The Nintendo Wii is the smallest of the seventh generation consoles measuring 44 mm (1.73 in) wide, 157 mm (6.18 in) tall, 215.4 mm (8.48 in) deep, approximately the size of three standard DVD cases stacked together, and weighs in at 2 kg (2.7 lb).
The Wii launch retail package comes at an MSRP of $249.99 USD, and $279.99 CAD which includes the Wii console, one Wii Remote, one Nunchuk attachment, one Sensor Bar, a removable stand for the bar, one external main power adapter, two AA batteries, one composite AV cable with RCA connectors, a SCART adapter in European countries (component video and other types of cables are available separately), operation documentation, a stand to allow the console to be placed vertically, a circular clear stabilizer for the main stand, and, in all regions except Japan and South Korea, a copy of the game Wii Sports.
The Wii is powered by the PowerPC based "Broadway" processor and its graphics processing is powered by the ATI "Hollywood" GPU, 88MB of main memory, a slot-loading disc drive compatible with 8 cm Nintendo GameCube Game Discs and 12 cm Wii Optical Discs, 512 MB built-in NAND flash memory, and an SD Card memory slot.
Wii Remote
Using a combination of accelerometers and infrared detection built in to sense its position in a 3 dimensional space when pointed at the Wii's sensor bar, Wii Remote is the primary controller for the console. The controller communicates with the console using Bluetooth technology and features rumble vibration and an internal speaker. The Wii Nunchuck unit also features an accelerometer with an added traditional analog stick with two trigger buttons. By using the Wii Remote, users can control the game using physical movements as well as traditional button presses
The body of the Wii Remote measures 148 mm long, 36.2 mm wide, and 30.8 mm thick (5.83 in x 1.43 in x 1.21 in). It interacts wirelessly with the Wii console through a short-range bluetooth radio.
The Wii Remote has a total of 11 input buttons, counting each direction of the directional pad as one input.
There also have been a few channels made available only in Japan: Television Friend Channel (Terebi no Tomo Channel), Digicam Print Channel, Fortune Telling Channel (Kyou to Ashita no Uranai Lucky Channel), and Wii no Ma (see below). Some games add a channel when the game is booted up for the first time, and a few channels are made available by using the DS connectivity feature. One retired channel, the Metroid Prime 3 Preview Channel, was made available temporarily, but now previews are distributed through the Nintendo Channel.
The Wii Remote has a total of 11 input buttons, counting each direction of the directional pad as one input.
- The "A" button is located on top of the controller, and is a transparent plastic button. It is generally used for selecting things on menus.
- The directional pad is Game Boy style and cross-shaped, with four gray lines on top of the pad going out in each direction
- The 1 and 2 buttons are placed vertically near the bottom of the remote, and are used as a pause button in some games. In games where you use the remote horizontally, they are often used as "A and B" buttons.
- The plus and minus buttons, located in the middle of the remote, are usually used to bring up menus.
- The home button is located in between the plus and minus buttons, and brings up a menu that allows you to go to the Wii Menu, reset your console, or edit Wii Remote menus.
- A power button is located in the top left corner of the remote.
- The "B" trigger is located on the back of the Wii Remote, and is generally used to return to previous menus, or to fire weapons in shooters.
Technical Specifications
Processors
(None of the clock frequencies have been officially confirmed by either Nintendo, IBM or ATI.)- CPU: IBM PowerPC-based "Broadway" processor, made with a 90 nm SOI CMOS process, clocked at 729 MHz
- GPU: ATI "Hollywood" GPU, made with a 90 nm CMOS process, clocked at 243 MHz
Memory
- 88 MB main memory (24 MB internal 1T-SRAM integrated into graphics package, 64 MB external GDDR3 SDRAM)
- 3 MB embedded GPU texture memory and framebuffer
Ports and Peripherals
- Four possible Wii Remote controllers, connected via Bluetooth
- Four Nintendo GameCube controller ports
- Two Nintendo GameCube Memory Card slots
- SD memory card slot
- Two USB 2.0 slots
- Sensor Bar port
- Accessory port on Wii Remote (used to connect Nunchuk and other peripherals)
- USB keyboard input, compatible with Wii Shop Channel and Internet Channel (versions 3.0 and 3.1)
- Mitsumi DWM-W004 WiFi 802.11b/g wireless module
- Compatible with USB 2.0 to Ethernet LAN adaptor
- MultiAV output for component, composite, and S-Video
Storage
- 512 MB built-in NAND flash memory
- SD card memory (supports SDHC as of System Menu 4.0, up to 32 GB)
- Two Nintendo GameCube Memory Card Slots (for GameCube save states)
- Slot-loading disc drive compatible with 8 cm Nintendo GameCube game discs and 12 cm Wii optical discs
- Mask ROM by Macronix
Video
- 480p (PAL/NTSC), 480i (NTSC), or 576i (PAL/SECAM), standard 4:3 and 16:9 anamorphic widescreen
- MultiAV multi-outport port for component, composite, S-Video, RGB SCART, and VGA
Audio
- Stereo: Dolby Pro Logic II
- Wii Remote built-in speaker
Power
- 18 watts when on
- 9.6 watts in WiiConnect24 standby mode
- 1.3 watts in regular standby mode
Wii Menu
A unique feature of the Nintendo Wii is the Wii Menu system. It is designed to operate with "channels" on a television. Each square is a "channel" that has a different function. Channels have been added since the six available at launch, and periodical updates are available for the Wii Menu. The Wii Menu is navigated via the Wii Remote, and channels can be moved (with the exception of the Disc Channel) by holding down the A and B buttons and then dragging the channel.Wii Menu Updates
- Wii Menu 4.0
GDC 2009 Nintendo revealed the "complete storage solution for the Wii." This storage solution is included in the new Wii Menu 4.0, which features an SD card icon in the bottom left, next to the Wii circle. Clicking on the icon brings you to the SD card menu, where up to 20 screens are fillable. Games can be downloaded to and launched directly from an SD or SDHC card without going through the Wii System Memory menus. The 4.0 update also enabled SD cards above the 2 GB capacity.
Main Wii Channels
- Disc Channel - The default channel that is used to play games. When a disc is loaded in (either Wii or GameCube), the two discs spin around, eventually stop, and then one falls down as if it is being loaded in a slot. Then, the game's splash screen appears, and the player has the option to either play the game or return to the Wii Menu screen.
- Mii Channel - Another default channel, the Mii Channel is used to design custom avatars known as Miis. Players can customize many aspects of their virtual avatar. The Mii interactivity is one of the frequently advertised parts of the Wii.
- Photo Channel - Players can upload pictures and videos through use of an SD card or from received messages on the Wii message board, and then use various effects to alter the image. Sound files .MP3, .AAC, and .M4A are also compatible with the channel, so the user can play a slideshow accompanied by music. The Photo Channel's icon in the Wii Menu can be customized with a picture.
- Wii Shop Channel - The Wii Shop Channel is a channel that allows users to purchase games. It is divided into three categories: Virtual Console, WiiWare, and Wii Channels. Games can be purchased on the Virtual Console that have been released in previous generations, from a variety of consoles. WiiWare consists of small-budget games that have been released by amatuer developers wanting to get a name, or sometimes larger companies releasing games not big enough for a retail release. Wii Points must be purchased to buy any games on this channel, which can be bought in increments of 1000 ($10.00 USD) on the channel itself, or in various retail stores (Nintendo Points).
- Forecast Channel - Users navigate a large 3D world to find weather forecasts for their area. By merely clicking on the channel, however, users can see a quick forecast if WiiConnect24 is on. Some games use the information from the Forecast Channel to change the ingame weather (such as Madden NFL 07 and NiGHTS: Journey of Dreams).
- News Channel - The News Channel allows uses to view headlines from various current events. The news articles are from the Associated Press, and are available in a variety of languages. The news headlines are available in many different categories, and they are automatically updated as news comes in.
- Internet Channel - The Internet Channel is a browser for the Wii based on the Opera browser. Originally, it was free, but it is now available for a one time payment of 500 Wii Points ($5.00 USD), although users who downloaded it for free do not have to pay. The browser has USB keyboard compatibility and supports many of the same standards as the Opera browser available for computers.
- Everybody Votes Channel - The Everybody Votes Channel is a channel where users vote in a variety of opinion polls. All questions are created by Nintendo, based off of submitted user questions. You can track your stats, such as your "distance from popular opinion", and good you are at predicting the popular answer. A map showing how ones specific country votes is also available to users.
- Check Mii Out Channel - The Check Mii Out Channel allows users to upload and download others' Miis and share them to users around the world. There are also themed contests designed by Nintendo, where each user can submit a Mii and vote on their favorites from all the entries.
- Nintendo Channel - The Nintendo Channel is essentially a preview of upcoming and recently released Wii and Nintendo DS games. There are a variety of trailers to watch and browse, including videos of core gameplay and promotional videos. Nintendo DS game demos can be downloaded via this channel as well, turning your Wii into something similar to a DS-download station.
There also have been a few channels made available only in Japan: Television Friend Channel (Terebi no Tomo Channel), Digicam Print Channel, Fortune Telling Channel (Kyou to Ashita no Uranai Lucky Channel), and Wii no Ma (see below). Some games add a channel when the game is booted up for the first time, and a few channels are made available by using the DS connectivity feature. One retired channel, the Metroid Prime 3 Preview Channel, was made available temporarily, but now previews are distributed through the Nintendo Channel.
Other Channels
- Horoscope Wii Channel
- TV Guide Channel
- Wii no Ma Channel (video download service)
- Food Delivery Channel
- Wii Fit Channel
- Mario Kart Channel
- Wii Speak Channel
Wii games
Edit
| Platform Name: | Wii |
| Release Date: | Nov. 19, 2006 |
| Online Support: | True |
| Install Base: | 50,000,000 |
| Original Price: | $249 |
| Producing Company: | Nintendo |
| Total Games: | games |
Big List of Stuff
a list of 60 items by Bigbombomb
a list of 60 items by Bigbombomb
Consoles
a list of 9 items by EvilDingo
a list of 9 items by EvilDingo
My Video Game Hardware
a list of 14 items by n1Nj4d00m
a list of 14 items by n1Nj4d00m
|
Mario first in Donkey Kong |
14
|
|
Bowser first in Super Mario Bros. |
12
|
|
Sonic the Hedgehog first in Sonic the Hedgehog |
11
|
|
Luigi first in Mario Bros. |
11
|
|
Wario first in Super Mario Land 2: 6 Golden Coins |
11
|
|
Princess Peach first in Super Mario Bros. |
10
|
|
Amy Rose first in Sonic CD |
10
|
|
Yoshi first in Super Mario World |
10
|
|
Tails first in Sonic the Hedgehog 2 |
10
|
|
Toad first in Super Mario Bros. |
10
|
|
New York first in |
38
|
|
Space first in Spacewar! |
32
|
|
Japan first in |
31
|
|
The United States of America first in The Oregon Trail |
26
|
|
Cave first in |
24
|
|
Castle first in |
22
|
|
Europe first in |
20
|
|
Desert first in |
20
|
|
Underwater first in |
20
|
|
The Beach first in |
18
|
|
Motion Control first in |
153
|
|
3D first in Elite |
142
|
|
E3 2008 first in |
117
|
|
Achievements first in Kameo: Elements of Power |
108
|
|
Minigames first in SwordQuest: EarthWorld |
94
|
|
E3 2007 first in |
90
|
|
Health first in |
80
|
|
Jump first in Donkey Kong |
76
|
|
Tie-In first in |
74
|
|
Death first in |
73
|

























































