Pokemon's main problem is it is unwilling to change, but the new setting and pokemon is the reason it is still playable as new games come out. You cant really change the whole metroidvania formula much, since thats what makes the genre so great to begin with." @Kyle said:
" @Meowayne said:To be fair, this mentality goes beyond Zelda. Pokemon's been pretty consistent, so have the Metroid games, the list goes on. Zelda follows this trend as well. I'd actually be curious on what new direction they could take a Zelda game, something along the lines of The Other M, which I'm assuming is going to play different than all the current Metroid games. "It's just Nintendo's "if it's ain't broke don't fix it" mentality. If they don't have to try at all and people will still love it anyway, then they won't. The sad part is it works like a charm. I disagree with the term "mediocre" though. The games aren't mediocre, they're great. The problem is they're all exactly the same. Even something great gets boring after twenty years. Then again you could probably argue that Phantom Hourglass attempted to change things up and I hated that one, so who knows. Maybe we can just start with a Zelda game that doesn't have a god damn boomerang and move forward from there. "" The fact that nostalgia and fan service was put before modern gameplay sucked in every Zelda. Mediocre action adventure is mediocre. "
Zelda has experamented but everyone just shit on their faces for it. Majoras Mask and Zelda 2 where unbelivably differnet, but they did not get accepted as much, even though there was some pure inovation and clever idea's in those games. That is why it pisses me off to see people say Zelda never changes
Edited 3 months, 1 week ago


