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Miyamoto Says New Zelda May Not Be "Radically Diffferent"

Topic started by Linkyshinks on July 2, 2009. Last post by Apathylad 3 months, 1 week ago.
Post by Linkyshinks (6,835 posts) See mini bio

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The reasoning behind that is so that gamers themselves can imagine what he sounds like, It can be equally powerful I think, it beats giving him an Americanized accent..


Post by mattysen (438 posts) See mini bio
777 ACH / 14678 P

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@Apathylad said:

" @Kyle said:

" @Meowayne said:

" The fact that nostalgia and fan service was put before modern gameplay sucked in every Zelda. Mediocre action adventure is mediocre. "

It's just Nintendo's "if it's ain't broke don't fix it" mentality. If they don't have to try at all and people will still love it anyway, then they won't. The sad part is it works like a charm.  I disagree with the term "mediocre" though. The games aren't mediocre, they're great. The problem is they're all exactly the same. Even something great gets boring after twenty years.  Then again you could probably argue that Phantom Hourglass attempted to change things up and I hated that one, so who knows. Maybe we can just start with a Zelda game that doesn't have a god damn boomerang and move forward from there. "
 
To be fair, this mentality goes beyond Zelda. Pokemon's been pretty consistent, so have the Metroid games, the list goes on. Zelda follows this trend as well. I'd actually be curious on what new direction they could take a Zelda game, something along the lines of The Other M, which I'm assuming is going to play different than all the current Metroid games. "
Pokemon's main problem is it is unwilling to change, but the new setting and pokemon is the reason it is still playable as new games come out. You cant really change the whole metroidvania formula much, since thats what makes the genre so great to begin with.
 
 Zelda has experamented but everyone just shit on their faces for it. Majoras Mask and Zelda 2 where unbelivably differnet, but they did not get accepted as much, even though there was some pure inovation and clever idea's in those games. That is why it pisses me off to see people say Zelda never changes


Post by Kyle (349 posts) See mini bio
1600 ACH / 27690 P

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@LiquidPrince said:
" @Linkyshinks said:
" Link should never be voiced imo, but all the characters around him should certainly be speaking now.  "
That's a good idea. Silent warrior, yet everyone around him speaks. "
The games are already like that. Link doesn't even speak in text.


Post by Sanj (393 posts) See mini bio
158 ACH / 2095 P

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@Kyle said:
" @LiquidPrince said:
" @Linkyshinks said:
" Link should never be voiced imo, but all the characters around him should certainly be speaking now.  "
That's a good idea. Silent warrior, yet everyone around him speaks. "
The games are already like that. Link doesn't even speak in text. "

Zeldona?


Post by Apathylad (451 posts) See mini bio
1029 ACH / 17742 P

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@mattysen said:
" @Apathylad said:

" @Kyle said:

" @Meowayne said:

" The fact that nostalgia and fan service was put before modern gameplay sucked in every Zelda. Mediocre action adventure is mediocre. "

It's just Nintendo's "if it's ain't broke don't fix it" mentality. If they don't have to try at all and people will still love it anyway, then they won't. The sad part is it works like a charm.  I disagree with the term "mediocre" though. The games aren't mediocre, they're great. The problem is they're all exactly the same. Even something great gets boring after twenty years.  Then again you could probably argue that Phantom Hourglass attempted to change things up and I hated that one, so who knows. Maybe we can just start with a Zelda game that doesn't have a god damn boomerang and move forward from there. "
 
To be fair, this mentality goes beyond Zelda. Pokemon's been pretty consistent, so have the Metroid games, the list goes on. Zelda follows this trend as well. I'd actually be curious on what new direction they could take a Zelda game, something along the lines of The Other M, which I'm assuming is going to play different than all the current Metroid games. "
Pokemon's main problem is it is unwilling to change, but the new setting and pokemon is the reason it is still playable as new games come out. You cant really change the whole metroidvania formula much, since thats what makes the genre so great to begin with.   Zelda has experamented but everyone just shit on their faces for it. Majoras Mask and Zelda 2 where unbelivably differnet, but they did not get accepted as much, even though there was some pure inovation and clever idea's in those games. That is why it pisses me off to see people say Zelda never changes "
For what's it worth, I enjoyed Majora's Mask quite a bit. I did think the end of the world setting made it the darkest Zelda, seeing all the NPCs panicking about the moon falling.





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