Shadowrun Returns is an upcoming 2.5D isometric, turn-based RPG from Harebrained Schemes. True to the Shadowrun name, the game will be a cyberpunk-themed RPG with elements of high fantasy; a studio staffed by Shadowrun franchise veterans, as well as being led by Jordan Weisman one of the original designers behind the Shadowrun fiction. The game will continue the hybrid theme of cyberpunk and elements high fantasy role playing that has become synonymous with the Shadowrun name. The game will be set across two cities; Seattle, Washington and Berlin, Germany. The storyline connects also fits within the existing Shadowrun timeline and both the previous SNES and Genesis games.
The developers wanted the gameplay to combine the strategic turn based combat from the original X-COM and the 2012 remake, with the depth of RPG customisation and film noire style detective work.
PC and MAC version will also be shipped with the same level editor used by the developers to create the game, allowing users to construct their own environments and original scenarios. User created content can also be uploaded and shared with the wider community.
Set in an alternative future of 2054, the protagonist’s protagonist's old friend Sam - has been murdered . Sam’s sister, Jessica Watts requires help to find out what had happened. The player must then go to Seattle, Washington. While at the morgue the player is met by the antagonistically hardboiled Detective Mitch Macklusky. Who tells the player that Sam was another victim to an organ stealing serial killer(s). From there, the player will unravel more mysterious organisations and societies.
The composer for the SNES version of Shadowrun, Marshall Parker, and the composer for the Genesis version of Shadowrun, Sam Powell, will collaborate on the music for Shadowrun Returns.
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