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Concept - Game Developers Choice Awards 2002 EDIT  
GDC Awards 2002 GDCA 2002

Overview

The second annual Game Developers Choice Awards were held on March 21, 2002 at the San Jose Civic Auditorium in San Jose, California.

Personal Awards

These three special honors, selected by the Game Developers Choice Awards advisory board, were also presented at the ceremony.

Lifetime Achievement Award

  • Yuji Naka

First Penguin Award

  • Hubert Chardot

Community Contribution

  • Jeff Lander

Game of the Year

Grand Theft Auto III

  • Developer: DMA Design
  • Publisher: Rockstar Games

Runners-Up

  • Black & White - Lionhead Studios / Electronic Arts
  • Halo: Combat Evolved - Bungie / Microsoft Studios
  • ICO - Team Ico / SCEA
  • Max Payne - Remedy Entertainment / Rockstar Games

Rookie Studio of the Year

Bohemia Interactive Studio for Operation Flashpoint

Runners-Up

  • Adrenium Games for Azurik: Rise of Perathia
  • Croteam for Serious Sam
  • Pseudo Interactive for Cel Damage
  • TimeGate Studios for Kohan: Immortal Sovereigns

Original Game Character of the Year

Daxter from Jak & Daxter: The Precursor Legacy

  • Developer: Naughty Dog
  • Publisher: Sony Computer Entertainment America

Runners-Up

  • Dante from Devil May Cry
  • Ico from ICO
  • Max Payne from Max Payne
  • Munch from Oddworld: Munch's Oddysee

Excellence in Audio

Halo: Combat Evolved

  • Recipient: Martin O'Donnell
  • Developer: Bungie
  • Publisher: Microsoft Studios

Runners-Up

  • Clive Barker's Undying - Westlake Interactive / Electronic Arts
  • Frequency - Harmonix Music Systems / SCEA
  • Metal Gear Solid 2: Sons of Liberty - Kojima Productions / Konami
  • Star Wars: Rogue Squadron II: Rogue Leader - Factor 5 / LucasArts

Excellence in Level Design

ICO

  • Recipient: Fumito Ueda
  • Developer: Team Ico
  • Publisher: Sony Computer Entertainment America

Runners-Up

  • Grand Theft Auto III - DMA Design / Rockstar Games
  • Super Monkey Ball - Amusement Vision / Sega
  • Tom Clancy's Ghost Recon - Red Storm Entertainment / Ubisoft
  • Twisted Metal: Black - Incognito Entertainment / SCEA

Excellence in Programming

Black & White

  • Recipient: Richard Evans
  • Developer: Lionhead Studios
  • Publisher: Microsoft Studios

Runners-Up

  • Gran Turismo 3 A-Spec - Polyphony Digital / SCEA
  • Halo: Combat Evolved - Bungie / Microsoft Studios
  • Jak and Daxter: The Precursor Legacy - Naughty Dog / SCEA
  • Return to Castle Wolfenstein - Gray Matter / id Software

Excellence in Game Design

Grand Theft Auto III

  • Developer: DMA Design
  • Publisher: Rockstar Games

Runners-Up

  • Black & White - Lionhead Studios / Electronic Arts
  • ICO - Team Ico / SCEA
  • Oddworld: Munch's Oddysee - Oddworld Inhabitants / Microsoft Studios
  • Pikmin - Nintendo EAD / Nintendo

Excellence in Visual Arts

ICO

  • Recipients: Fumito Ueda
  • Developer: Team Ico
  • Publisher: Sony Computer Entertainment America

Runners-Up

  • Gran Turismo 3 A-Spec - Polyphony Digital / SCEA
  • Jak and Daxter: The Precursor Legacy - Naughty Dog / SCEA
  • Oddworld: Munch's Oddysee - Oddworld Inhabitants / Microsoft Studios
  • Rez - United Game Artists / Sega

Game Innovation Spotlights

Black & White

  • Developer: Lionhead Studios
  • Publisher: Electronic Arts

Grand Theft Auto III

  • Developer: DMA Design
  • Publisher: Rockstar Games

ICO

  • Developer: Team Ico
  • Publisher: Sony Computer Entertainment America

Majestic

  • Developer: Anim-X
  • Publisher: Electronic Arts

Rez

  • Developer: United Game Artists
  • Publisher: Sega

Runners-Up

  • Cel Damage - Pseudo Interactive / Electronic Arts
  • Frequency - Harmonix Music Systems / SCEA
  • Kohan: Immortal Sovereigns - TimeGate Studios / Strategy First
  • Max Payne - Remedy Entertainment / Rockstar Games
  • Super Monkey Ball - Amusement Vision / Sega