Windjammers (known in Japan as Flying Power Disc) is an action sports game developed and released by Data East for arcades (running Neo Geo MVS hardware) in 1994. It was released subsequently for the Neo Geo AES in 1994 and Neo Geo CD in 1995.
A unique sport based on a combination of air hockey and tennis, Windjammers has two players facing off on a court (with a low net in the middle), attempting to throw a singular throwing disc past each other into a designated goal zone while preventing the other player from doing the same. Players pick characters from different nationalities, each with unique stats and special abilities.
It was later released for the Wii (in Japan only via Virtual Console) on June 22, 2010.
There are two basic moves: a regular throw and a lob. By using quarter-circle and half-circle movements, you can also add effect to the throw such as curves and banks. To catch difficult discs, you can slide to move more quickly. Slides have a recovery time to them, so sliding the wrong way is very risky.
Each player has a powerful signature throw. To execute these special moves you must stand where a lobbed or popped-up disc is going to land and power up your throw by mashing or holding the throw button. A player can pop-up a disc by hitting the catch button at the correct time. These moves can be countered but if received too far back they will knock an opponent into the goal. Slower characters are less prone to being knocked back.
There are six characters to choose from, with specific abilities and their own court fit for their skills. A single game consists of short sets of thirty seconds or the first person to score 15 or more points. The games are finished by the first person to get to two wins. If there is a tie at 2-2 via tied set then a sudden death round will be played to find the winner.
In the console version two mini-games are included in-between levels: Dog Distance, a platforming fetch game with a dog and Flying Disc Bowling.
All stages, with the exception of Tiled and Concrete, have a five-point zone in the center of each goal, with three-point zones at the edges.
- Beach - Small court.
- Lawn - Large court.
- Tiled - Small court. 3-point and 5-point zones are reversed (with smaller 5-point zones).
- Concrete - Large court. 3-point and 5-point zones are reversed (with smaller 5-point zones). Barriers near the walls that bounce discs at odd angles.
- Clay - Large court. Barriers near the middle that bounce discs at odd angles.
- Stadium - Large court. 5-point zone for each player starts very small, grows outward each time that player scores consecutive points (and shrinks back down once the other player scores).
There are six characters to choose from, each with unique stats (the speed at which they move and the amount they get pushed back when catching a powerful throw) and special move. Each character represents a different nationality and speaks in the language of their respective country.
In the Japanese version, Beeho Yoo is changed to Steve Miller from the United Kingdom. While Steve looks the same, he is given a new English voice set.