@hailinel: I'm not aware of any German laws banning references to Nazis in Games. The problem always is that a few select symbols (the swastika being the obvious one) associated with Nazi ideaology are considered anti-constitutional to prevent their public use and display (understandable). Their use is restricted to educational material about that time. Most media like films etc. are exempt from the ban to prevent inhibition of artistic freedom (which solves any problem I might have with the ban); games however unfortunately do not currently enjoy that priviledge. In fact, many strategy games have unaltered German versions even though they reference a lot of real-life history with all that entails without getting into trouble. Even the Indiana Jones movies are fine by German law and those have Hitler giving his fucking autograph! Same with Inglorious Bastards etc. There's even music that samples Nazi speeches (including ones by Hitler) which is also legally fine.
This iteration of Wolfenstein got "released" because they went through the trouble of heavily editing it. They tried the same for the last game but missed a swastika on some texture in the game which still got the censored version banned. The only other pitfall would be to be accused of actual hate speech, antisemitism and the like but I don't think that's fundamentally different than laws in many other countries.
Anyway, very interesting interview! Doing some really exceptional work with these Patrick.
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