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    World of Goo

    Game » consists of 12 releases. Released Oct 13, 2008

    World of Goo is a critically acclaimed physics-based puzzle game following the travels of a horde of goo balls through a world shadowed by a mysterious corporation. The game was produced and developed by the independent company 2D Boy.

    An extremly goo-d game!

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    Mexalen

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    Edited By Mexalen

    A couple weeks ago I switched from my 3-years-old iBook to a brand new MacBook. There is tons of software I am capable of running now, I wouldn't have thought about. Even some games, I totally forgot about, like Heroes of Might and Magic V, which I am going to buy in the near future. Can't wait.

    But the last couple days I spent with World of Goo, which almost had me proclaiming a new candidate for GOTY. 
    2 years ago we played "Tower of goo", the indie-ancestor of WoG, a lot at work. I like physic-based puzzlers, and the way the goo-drops reacted was a lot of fun. WoG takes this mechanics and expanded it in ways, I wouldn't have imagined.

    Where Tower of Goo just asked you to build a tower that was high enough, the tasks you have to solve now are much more varied now. And with the introduction of new kinds of goo, there is a lot new stuff to learn. But besides the building of towers and bridges out of goo, and other stuff, 2D Boy manages to tell a story. A rather philosophical story, that got me really excited while it lasted... and just didn't manage to take me in at the end. 

    But there was this one moment, at the end of chapter 2, when I was like "OMG, that's so intense". The last time I felt like that was when playing Braid, when I realized whats going on in Level 1. I just love it, if a game can grab me on a meta-level...

    I would have loved if World of Goo made it to be my game of the year... but still, it's a great game. It's a shame so many people decided to steal it, it's not that expensive but offers a lot of playtime.
    I still didn't manage to build a comparable tower to connect to the leaderboards... :)
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    Mexalen

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    #1  Edited By Mexalen

    A couple weeks ago I switched from my 3-years-old iBook to a brand new MacBook. There is tons of software I am capable of running now, I wouldn't have thought about. Even some games, I totally forgot about, like Heroes of Might and Magic V, which I am going to buy in the near future. Can't wait.

    But the last couple days I spent with World of Goo, which almost had me proclaiming a new candidate for GOTY. 
    2 years ago we played "Tower of goo", the indie-ancestor of WoG, a lot at work. I like physic-based puzzlers, and the way the goo-drops reacted was a lot of fun. WoG takes this mechanics and expanded it in ways, I wouldn't have imagined.

    Where Tower of Goo just asked you to build a tower that was high enough, the tasks you have to solve now are much more varied now. And with the introduction of new kinds of goo, there is a lot new stuff to learn. But besides the building of towers and bridges out of goo, and other stuff, 2D Boy manages to tell a story. A rather philosophical story, that got me really excited while it lasted... and just didn't manage to take me in at the end. 

    But there was this one moment, at the end of chapter 2, when I was like "OMG, that's so intense". The last time I felt like that was when playing Braid, when I realized whats going on in Level 1. I just love it, if a game can grab me on a meta-level...

    I would have loved if World of Goo made it to be my game of the year... but still, it's a great game. It's a shame so many people decided to steal it, it's not that expensive but offers a lot of playtime.
    I still didn't manage to build a comparable tower to connect to the leaderboards... :)
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    SpinCookie

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    #2  Edited By SpinCookie

    Yeah I loooooove the Wii version, I need to play it some more.

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