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    World of Warcraft: Wrath of the Lich King

    Game » consists of 10 releases. Released Nov 13, 2008

    Travel to the arctic continent of Northrend in Blizzard's second expansion to the most popular MMORPG ever made.

    PTR - Mage Talents

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    ColinD

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    #1  Edited By ColinD

    I've been excited about the changes in the PTR for awhile now. I've been testing some different specs out.


    DPSAttack Time (before mana runs out)
    Fire1335 6 minutes
    Frost1206 5 minutes
    Arcane1008 4 minutes

    For every spec I use my trinkets and talented spells like combustion, icy veins, water elemental, arcane power, etc. as often as possible. I'm also using mana gems, arcane torrent and evocation. Usually 2 gems are consumed, 1 evocation and 2-3 torrents. All the PVE talents are chosen from the tree, +mana or +damage, but only fire uses more than one tree. (8 are put into frost for the 3% spell hit.)

    FIRE
    My fire rotation is scorch x5 then fireball and pyroblast when it procs.

    FROST
    The frost rotation is Water Elemental, frostbolt and fireball or icelance when brain freeze or fingers of frost proc respectively. 

    ARCANE
    Arcane Blast, Arcane Barrage and repeat. Arcane Missiles are used when clearcasting or missile barrage procs.

    -

    So why is Arcane such a lower DPS than the other two specs? Usually a class with lower DPS has more utility as in Frost where the mage's survivability increase drastically from that of a Fire spec. Arcane has very little utility, mana regeneration and DPS. I would be happy to entertain a different rotation for any of these specs or an argument as to why Arcane has more utility than a Frost or Fire spec.

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